
Up to Par is a minigolf game where you spend your shots to buy upgrades. Play through procedural levels, and stay under par - or you're out! Golf solo or with up to 16 players in online or local multiplayer.
Modeled estimate, not a reported figure. How we estimate →
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About
Golf your way through procedural levels, staying under par and using your spare shots to purchase upgrades.
Each run will take planning and skill to progress as far as you can to unlock interesting obstacles and new environments. Can you beat your record? Where will you place in the Weekly Challenge?
Unlock obstacles, items, environments, modifiers, and costumes as you earn spare shots and increase your high score.

Each course is procedurally generated, giving you new challenges to overcome each round.

Progress as far as you can by purchasing abilities to help during the round. Permanently unlock new abilities to jump-start your future attempts.

The further you progress, the more courses you unlock. Each course is unique, with new challenges to discover.

Golf co-operatively with up to 4 players, sharing your resources and working together to push further each round in online or local multiplayer. Play competitively with up to 16 players.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, German, Portuguese - Brazil, French, Spanish - Spain, Spanish - Latin America
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really great game! I played a ton of the demo and am happy to see there's even more content and polish now. It's a really challenging roguelike minigolf game, and if that description excites you then you should definitely check it out! Really fun to play with friends both cooperatively to see how far you can get and competitively to see who's the best golfer. Even more fun and wacky when you turn on ball physics
Agréablement surpris par Up to Par. Ce n'est certes pas le jeu de l'année mais il a un petit goût de reviens-y assez plaisant. J'ai réalisé une petite vidéo de 3 minutes qui présente le jeu juste ici : https://www.youtube.com/watch?v=K1faVwp8D68
I'll preface this with I'm not very good at this game, but it is a lot of fun. The theme of unlocking game-changing content the more that you play is super cool. The game's vibe, camera & soundtrack are all very well polished and I want to get better just so I can see what these harder courses are like!
When I starten to play Up to Par the game was quite simple and difficult.. I wrote my suggestion and comments to the developer in the discussions within Steam and was suprised that Phil (developer of Up to Par) was coming back solving the issue but in His own style even tweaked the game with some difficult settings. That's outstanding support and I don't regret to buy the game at full price. Even the weekly challenge is quite fun!
Fully unbalanced ♥♥♥♥
Simple, precise game play. Has decent replay value. Really shines in multiplayer.
Simple fun if you got a few minutes to kill. If you enjoy golf, you'll like it.
⛳🎲 UP TO PAR: EL MINIGOLF ROGUELITE QUE NO SABÍAS QUE NECESITABAS 🎲⛳ #UptoPar es un juego de minigolf con elementos roguelite desarrollado y publicado por @itsanecdotal . Lanzado el 14 de octubre de 2024, ofrece una experiencia única que combina la precisión del minigolf con la emoción de la generación procedural y la progresión característica de los roguelites. 🎨 GRÁFICOS Y AMBIENTACIÓN El juego presenta un estilo visual minimalista y colorido que facilita la concentración en la jugabilidad. Los entornos, aunque sencillos, ofrecen variedad y están diseñados para desafiar al jugador con obstáculos y terrenos diversos. La interfaz es limpia y funcional, permitiendo una navegación intuitiva. 🎮 JUGABILIDAD En Up to Par, el objetivo es completar los hoyos manteniéndose por debajo del par; de lo contrario, la partida termina. Los niveles se generan de forma procedural, garantizando que cada partida sea diferente. Los golpes sobrantes pueden utilizarse para desbloquear habilidades que facilitan el avance en el juego. Además, el título ofrece modos multijugador que permiten competir con hasta 16 jugadores, añadiendo una capa adicional de diversión y competencia. 🌍 ACCESIBILIDAD Y SONIDO El juego está disponible en varios idiomas, incluyendo español, lo que facilita su acceso a una audiencia amplia. La banda sonora es relajante y complementa bien la experiencia de juego, mientras que los efectos de sonido aportan feedback adecuado a las acciones del jugador. ⏳ DURACIÓN Y REJUGABILIDAD Gracias a la generación procedural de niveles y la variedad de habilidades desbloqueables, Up to Par ofrece una alta rejugabilidad. Cada partida presenta nuevos desafíos, y el componente multijugador extiende aún más la vida útil del juego. 🌟 VALORACIÓN FINAL TRAMA: N/A JUGABILIDAD: 9.5/10 GRÁFICOS Y RENDIMIENTO: 9/10 ASPECTO SONORO Y ACCESIBILIDAD: 9/10 *NOTA FINAL: 9/10 – ¡TOTALMENTE RECOMENDADO! **Up to Par es una propuesta fresca que combina el minigolf con elementos roguelite de manera efectiva. Su jugabilidad adictiva y la posibilidad de jugar con amigos lo convierten en una opción recomendable para quienes buscan una experiencia casual pero desafiante. Añade este Videojuego a tu WishList y Apoya a los Desarrolladores aquí | https://store.steampowered.com/app/1384660/Up_to_Par/ #UpToPar #Minigolf #Roguelite #ItsAnecdotal #IndieGame #Multijugador
bom para passar o tempo.
This is such a beautiful mini-golf game. The roguelite elements are creatively intertwined with the simple but elegant play style. I really like it. Often if I receive a game key, I might not go back to the game after trying it the first time, but not so with this. I just had to try my hand at getting further, completing more holes. Next time I am aiming for a complete 18 holer!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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