
用生命在整活!你是一位直播up主,公司为了让你涨粉涨人气,逼你去叙利亚战场、核辐射区域、丧尸围城的城市等种种危险地方,开始真人生存直播!在开始生存游戏前,你要拿着公司给的一点点可怜的预算资金,自己调配购买需要的生存物资,雇佣其他有不同技能和特性的up主,跟你一起工(zuo)作(si)...总之,流量就是一切!不但要一边整活、完成公司给的涨粉涨流量KPI,还要一边在残酷的环境中活下来!太强了!我愿称你为最强UP主!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
刚入坑steam时浪费钱买的垃圾
这是我第一次发表游戏评测,游戏创意还是很不错的,我这里有几个问题,我给游戏作者稍微列一下: 1.角色的状态效果类型少,仅有的几种状态效果有时候也会无法显示。 2.恋爱剧情线有待优化,希望可以让玩家自行选择从一而终的单独攻略或者后宫佳丽三千的群体攻略(想搞怪一点的话男角色其实也可以攻略)。 3.游玩中另一个up主李妹突然也会跳出来对话框,不知道是不是针对每个up主有不同的小剧情。 4.地图有待优化(有的地方是高楼大厦,但是进去之后只有一层)。 5.武器种类有待丰富。 6.希望后续的主线剧情可以延长一些(个人是比较偏向剧情的),所以很期待航天基地地图的建成。 7.粉丝数增长的有些快,可以调整一下(四个小时我就已经一千万粉丝了)。 8.等级系统有待优化(打了很多怪仍然是一级)。 9.人物技能的话希望之后可以更多一点,跟随等级的提升有相应的小技能(不知道会不会有些麻烦)。 10.走路时突然跳出的直播对话框可以设置成为全屏静止,因为总有怪物趁机跑到我脸上和我打架,有时候明明能躲掉的也没成功。 暂时就这么多,希望作者能加快更新,还是很期待后续剧情的。
那个什么抓老鼠的任务可以难度改低一点吗?或者不要限定时间,不然难度太大了,根本过不去。乐子游戏这个任务就很不乐。 其他的的就是等内容更新。目前来看的内容还是非常不错的。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
题材新颖,不错的小游戏,4小时愉快通关,不错体验,作者继续加油。
建议粉丝数别改,毕竟真实情况下看乐子的人还挺多,等到人多了把比例调低 但是收入肯定得改,毕竟乐子人居多,谁买东西 还有丧尸城市一楼门的钥匙到底在哪里,我找了老半天了
…… …… …… 一口气玩完了,有点上头,不过难度也太低了吧 基本上平A过去,连技能都不用选 而且来钱也太快了,根本没有意思了 连我都能通关,我是个只要卡关就不想玩的人,而且很容易腻 说明这个游戏真的真的太简单了 里面的梗特别多,不过因为是网络的梗,感觉太容易过时了,有点low 也出现了几次场景和打斗中的bug 真是无聊又上头的游戏…… 【说实话打完折,虚拟光阴5小时,还是比较值得的,但还是不推荐购买】
去游戏机房十连出AK之后就横着走了,打够100万和100万粉丝喊直升机回去交任务,然后去直播网站接新的任务,顺便买铲子和液压剪绷带回去继续直播
流程比较短 主要是涨粉涨钱都太快了 后面的任务就是一下子全完成 一些小彩蛋还挺好的 期待之后的后续
如果能降低前期金币的获取效率的话,会让呆满15天的奖励变得有诱惑力,但是现在每天四处摸鱼,然后对话推进任务,保持正常的饱食跟水分一天就可以把全部的任务都摸遍了(指单个城镇),然后粉丝上涨的速度过于快速了,导致一天下来的打赏远高于呆满一天的奖励,稍微有点钱之后就去网吧9999抽十连,抽到一个AK+全身铠就能横扫丧失团,要是队伍里2个人都是这样的装备第一个丧失城镇就毫无压力了,横着走,在城中村里面跟金叉对话A3波丧尸又能涨不少粉丝跟金币,甚至都不需要四处摸辣鸡了,直接城中村买食材就好了
虽然但是,这世界的钱真他妈容易赚 阿巴也是,小直播也是,等更新了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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