
UNYIELDER is an intense Boss-rush Movement-FPS. Assemble your arsenal of destruction, smash your way through waves of bosses, face your own Final-Boss.
Modeled estimate, not a reported figure. How we estimate →
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About
TRUEWORLD STUDIOS' DEBUT PROJECT: UNYIELDER
Over 40 unique Bosses stand between you and victory. Battle across 3 hand-crafted regions, defeat them all, then assemble your own Final Boss from their parts.
Discover and master multiple playable characters, each with unique abilities, movesets, and quirks.
CHARACTER MASTERY - Unlock permanent upgrades for specific Characters
UNIVERSAL MASTERY - Unlock permanent upgrades to ALL Characters
Shoulder-fired Artillery. Minigun Axes. Flamethrower Hammers. Sword-Summoning Relics. Hand-held Airstrikes. Black-Hole Launchers. Gun-Katanas.
No two weapons are alike. Each drops with up to 7 randomly rolled Mods that enhance or drastically alter its behaviour. Hunt for your own "God-Rolls."
Perks are your primary source of power, infinitely stacking with hidden incremental effects. Begin each run by selecting from curated Perk "Suit" loadouts. Discover synergies, experiment with builds, and break the game wide open.
Send weapons and items back in time to assist your future self. Access your Temporal Vault from base and bring stored gear into future runs.
Discover secret combinations to unlock hidden boss variants and craft the ultimate Final Boss encounter.
Experience UNYIELDER's story or dive straight into pure combat. More modes coming in future updates!
Composed & Produced by: Kāru, Hazel Ho, and Hohenheim
More Content, QOL improvements and Gameplay refinements to come in future updates!
A hotspot for apocalyptic-level events, after decades of torment, EREBUS finally collapsed. Towering derelicts of the once concrete utopia are buried in dunes of rust: “PNEUMA”, a by-product of entropic weapons; Man-made "Heaven".
We're a brood of passionate artists, designers, and developers. Come say hi! We don't bite unless you want us to :>
Don't be afraid to talk to us, we're busy working on the game but will respond when we're able to!
We will be actively working on updating the game based on your suggestions and feedback. All forms of contribution are appreciated!
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a computer screen, or while playing video games, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you experience any of the following symptoms while playing a video or computer game - dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions - IMMEDIATELY discontinue use and consult your physician before resuming play.
While we work on improvements, if it’s too much to handle, Settings are available to adjust the intensity of Visuals and Camera Shake.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ну что то не понятное,вроде бы и интересно,но портит все гемплей и оптимизация,вроде бы и есть что интересное,но везде ставят титькастую героиню, вся игра сплошное НО. Я бы задумался насчет ее,есть подозрение что ей накручивают сейчас отзывы.
울트라킬 씹덕버전
毫无逻辑,不知道在玩为什么,和rog的关系在哪?一共就那么几个词条 天赋点完可以0金币刷新天赋?无限刷新后只拿“10发子弹打中后boss减少5%血量”无限叠加。根本无脑,从第一关到结束只用这一个天赋,boss反抗能力都没有,出来就下一阶段。全部速刷。所有boss全2分内解决(如果没有阶段无敌状态,10秒就能过) 有一把枪掉血,打的伤害涨血,用了上面的天赋,我从120血变成了20亿的血。然后就出现各种bug。boss不没。我还得控制我的伤害不能打太高,否则就会出bug。 当前不适合你入 1.东西少 2.优化不好 3.武器少 4.数值不平衡 5.没有boss rush的紧张感
好好优化,我求求你了。再多更新几个角色。
crashed getting out of the tutorial. the comic book style effect look like they are running at 20 fps. idk if It's because I'm playing on linux but the boss intros have no sound. I fought the same minor boss 4-5 times in a row on my run and the other 2 or 3 bosses were essentially the same. the guns are also not great and the powerups are very minor..
實在是有點尷尬,概念很棒,但非線性關卡設計讓整體遊戲節奏忽易忽難。尤其是地圖,很怪。
My eyes have never felt so burned. :D
优化就是一坨
游戏模式不错,第一次玩到肉鸽和bossrush结合在一起的游戏,角色的机动性很高和打到boss确反的感觉很爽,掉落的武器野蛮看脸的,上一个boss还在用左轮慢慢打,下一个就拿机枪扫了,总体玩起来还算不错。希望制作组改善一下角色冲刺跳跃的视角晃动问题,玩起来会更加舒服一点。
你做了枪反,但是又把子弹速度放进去了,导致弹反的手感怪的要死。子弹也少,弹夹也小,没有足够的底气去畅快的打伤害。优化还烂的要命,就你这个箱庭式的地图,整个就是一个甜甜圈,还小的要命,你是怎么做到优化吊差的你妈了个逼。fsr没有dlss没有,优化也没有,你在搞什么啊傻逼
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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