
Test your skills to the test in a brand new 3D mind-breaker platformer "Untitled Marble Game"! Various levels and a huge number of traps are waiting for you! There will be many difficulties on your way, challenge yourself to complete all levels!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Really good marble game, and some good levels for competent players. This I recommend.
Пока еще сильно сыро и многое надо дорабатывать, но к релизу могут получиться неплохие покатушки шаров P.S. Уже полтора года как по игре нет никаких движений. судя по всему разраб игру закинул. Есть баги с ачивами, нельзя закомплитить.
There are minor problems in the game: excessive difficulty of the levels, but this makes the game more interesting, flickering textures, the game can give you seasick (which the developer politely warns about when game startup). But these disadvantages can be ignored due to the price and gaming experience that the game gives. Various levels, pleasant music, it is clear that we tried best. If they add new levels and a leaderboard and multiplayer to compete with friends, the game will be great. My rating for this game is 8/10 in terms of price / quality ratio.
Yeah it's a good game which will make you nervous
It's a simple but fun game! Sometimes the physics get a little weird but still very fun rage bait
This game is exactly how you think it is. It's like Marble Blast Ultra. It's fun, the graphics are great, but there's still things that need to be fixed. Since this is early access, I really feel like I should discuss issues I have with this game. It's not bad, especially for only a few dollars, but just keep in mind that it's a $4 game rn - There's no reset level button except in the pause menu. This is definitely something that I assumed existed and looked through controls to find it, but there isn't one. - The camera reverts to it's original form after every death/reset/level. In a game where it's on a timer that deals with precision, it throws off the control having to zoom out at the beginning of every life; so you're either moving while adjusting the camera or waiting until you adjust it to start and the timer is running while that's happening. Can we get a locking camera adjust? - Can we get a menu that you can navigate with arrow keys? I use a controller and map it to play games because I'm a console player, and the menu is kinda rough to navigate. If I wasn't on a laptop with a touchpad mouse, I'd probably just ditch the controller altogether, but it is annoying having to try pushing buttons while flinging across the screen to keep up with the comfort of turning the camera fast enough. - Jumping multiple times in a row while moving builds momentum, and it flings you further with each jump. I don't think that's meant to happen because it feels uncomfortable and it makes it really hard to jump across multiple gaps, even moreso when they're the falling platforms. I didn't really play it for that long because it got annoying with the camera reverts. They are by far the worst problem. I guess I'll randomly check up on this and see how it progresses
It is a fun and unique game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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