
Fight, farm, and forage as a new experience awaits in this open-world survival crafting adventure. Journey alone or with friends as you build your own safe haven to weather the harsh Nordic landscapes before you.
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About
Until North Ends is an open-world survival crafting adventure with a low-poly stylized Nordic vibe for solo adventurers or groups. Embrace the harsh environments or savor the quiet tranquility of farm-life at your shelter; how you choose to survive is up to you.

Sail across the waters to find new islands, dive into caves and dungeons to plunder loot or travel through peaceful meadows. Explore procedurally generated worlds full of unique encounters.

Take down dangerous creatures in melee combat while dawning heavy armor, use distance to your advantage while shooting them with a bow, or harness a powerful chain lightning; it's up to you how you approach combat.

Construct your home to protect and prepare for your next adventure. Relax, watch your plants
grow, and decorate your cozy corner.

To survive in this harsh world, you will need to craft the best equipment possible, and wooden swords will not cut it. Refine ores, combine materials, extract plants in the alchemy table, cure leather, and much more to gain access to rare materials.
Create your own character that will stand out. From hair color to tattoos, you and your fellow adventurers can customize your look to suit your style.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Great combat, lots of progression and relaxing atmosphere, are the 3 phrases I would choose to summarize this game. For the last 10 hours or so I didn't feel bored, and had what to do even tho the game doesn't hold my hand. Lots of gear options, plenty of different weapons, magic, plenty of different enemies. Combat is engaging, doesn't feel random, however it can get a bit easy once you learn all the ropes. Cool low poly style, that doesn't feel cheap. Some visual bugs here and there, but nothing gamebreaking. Overall very solid game, especially when done by a single person. Had lots of fun, can't wait to see what the future will bring!
[h2][b]5/10[/b][/h2] – Nordic survival sounds great until the menus start fighting for survival too. The world has potential, farming is chill and combat has some fun ideas, but clunky controls and unintuitive UI make everything feel a little flatter than the frozen landscape. 🪓❄️ Follow for Nordic adventures, menu-induced survival challenges and games that make chopping wood feel complicated. 🪓🌲✨ [b]https://store.steampowered.com/curator/42602807-Osiris-Reviews/[/b]
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Languages: English**languages with full audio support
Hours played at review time, across 38 reviews with recorded playtime.
What I liked: - I really like the feeling of progression and how your character gradually becomes stronger. Most things take some time to achieve, but because of that, getting there actually feels rewarding - the exploration and discovery aspect is great. You can randomly unlock new recipes while experimenting, and the game doesn't constantly hold your hand - the longer I played, the more interesting it got. Better items, stronger enemies, more things to discover - I like the combat system. You have to dodge, and if you bring an enemy's stamina down to 0, they get stunned. Different enemies also have their own abilities, so you can't just mindlessly attack everything. You actually have to think a bit about how you approach fights - building houses is really fun. The building system feels good, pieces snap together nicely, and your house actually serves a purpose instead of just being something pretty to look at - graphics, music, chill vibes! - there are a ton of different items you can craft - I really like how non-linear the game is. There are lots of possibilities and you decide yourself how and when you want to push the game forward - the game actually feels challenging. It's definitely not easy - you can play with friends! What I didn't like: - there are a few UX things that make the game feel a bit clunky. For example, pressing Enter doesn't automatically focus the chat, so you still have to click it with your mouse before typing. Some places are missing tooltips, and a lot of things can only be done with the keyboard - it can be pretty hard to figure out where to get a specific material or what you're supposed to do next to progress. For some people this will probably be a positive, because figuring things out on your own feels really satisfying. For others it might be frustrating because it's easy to feel lost. One tip: press G on your keyboard early on, it opens the Wiki ;) - combat can feel pretty difficult because the window to react and dodge seems quite short. Although maybe my gear was just too weak... I believe most of these issues should be fairly easy to improve over time. I'm also aware that this is an Early Access, so some rough edges are to be expected. For me, none of these problems outweigh the things the game already does really well.
Hi, I played this since the first publicly available demo. Mechanics are the strongest side of this title - I really enjoyed crafting progression and combat. Music and art style feel quite relaxing. The whole thing feels as if Don't Starve and Valheim had a child that simplified things a bit. When it comes to cons, I hope for some more lore in the future updates.
Fresh perspective withing the genre - takes the best things out of your favorite survival games, but doesn't try to be like them at all! YOU - create your own enjoyment, don't grind for nothing, craft with a purpose (or not - furniture is my passion), explore open world, dungeons and your home, if you scared by yourself (me) or with friends (hopefully you), engage in combat with variety of styles (try mage hehe) YOU DON'T - play like it's your second job, rush to the endgame and cry that there is nothing to do afterwards! On a more serious note: Thanks to pixel-art graphics, cozy soundtrack and overall sincere vibes, it feels like the games were always meant to be. Recommend!
NOTE: This review is under the knowledge that the game IS EARLY ACCESS and literally just came out. Context: I enjoy cozy games and heard about this game from a cozy gamer facebook group. I saw the videos of teaser gameplay and knew it would be something I adore. For me I love the following Pros: -Top down gameplay -3d models -calming music -beautiful scenery -base building and progression -no forced or overbearing storylines -minimalistic with the potential for more in the future ___________________________________ What I acknowledge and am looking forward too: -The game is made buy one singular dude, who is active in the discord. -The possible addition of QOL changes, and skills/leveling as well as more survival mechanics. -the art style is calming, simple, yet still beautiful. __________________________________________ Cons/who should avoid the game? -The game does need QOL changes (such as mousewheel scroll to switch in your toolbar) -People who are impatient and don't realize the game just released and its early Access. -People who don't like simple top down survival games.
日本語化Toolを作成しました。 ↓↓ https://steamcommunity.com/app/3924020/discussions/0/583933047672446145/ プレイレビューではなくて、すみません。。。 その他ゲームの日本語化情報 https://steamcommunity.com/groups/japanesemod/curation キュレーターをフォローしていただくと、 ストアページから簡単に日本語化Mod/Tool入手先を表示できます。 また、当キュレーターにて日本語化した他の多数のゲームも、 同様にストアページから入手先を開けるようになります。
このゲーム楽しいです。 現段階では日本語版はありません。 しかし我々、言語の壁を超えたオープンワールドサバイバルクラフト民ならだいたいわかります。 親の顔よりみたいつもののアセットを使ってますが、基礎はしっかりできてます。 もちろん戦闘や建築以外に農業、釣りが備わってます。 家の中を飾り付けることもできますし、洞窟の宝箱から家具が出たりします。 建築には屋根はないですが、家と認識されれば雨風を凌げて休めます。 夜を寝て過ごすことはできないのかな。 真っ暗すぎて困るので寝たい気持ちはあり。 パーツの種類がちょっと少ないかなあという感じはありますし、屋根を指定して屋外にいるときは屋根を見れたらなあとも思います。 戦闘面では見た感じ敵の全部の攻撃に予兆が表示されます。 FF14っぽいといえば伝わりは良いでしょうか。 スタミナの回復が遅いため、戦ったり逃げたりする感じになります。 気になるところとしては、鹿などの動物がアホすぎて逃げてるように見せかけて実際には殴られに来てるとしか思えない動きをするとかでしょうか。 あとはモーションが変。 タコ踊りみたいな動きで採掘したりします。 とはいえ出たばっかりのアーリーアクセスゲーなのでそういった要素も味と言えましょう。 私はこのゲームを支持しています。
Great game so far! Developer in Discord answering and helping so thats awesome!
It's like a less frustrating and deadly Valheim to be honest. I think it's better.
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Players by region
Where this game's players are, estimated from review languages.
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