
Louisa had spent her entire life at sea with her father, sailing aboard the ship called "The Diossa", and she had no intention of changing that. But upon returning home from the Maritime Academy, she discovered that her father had been deceived by a certain Monsieur Viardo, who had taken the ship into his possession.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is one of the best VN's I've played in a while. It's obvious that a lot of care went into its creation. Pro's: -the visuals are amazing -the story and characters are really intriguing -the soundtrack is beautiful -It's also nice to see that Louisa continued to be self determined and independent throughout the story. Too often, even when an otome protagonist is shown to have skills/abilities they lose their agency once they're around their love interests. Fortunately, this is subverted as Louisa proves her skill time and again. The reader isn't just told that Louisa has the skills to be the captain of "the Diossa" they are shown. -the replay value is also great. The different routes branch off very quickly. While there are some common events shared between each route each one feels fresh. -the quick save and quick load functions were a nice addtion. It's great to be able to save at choices so you can quickly go back and see different outcomes. -Your choices really do have an impact on the story and this is reflected in the positive and negative endings available. Cons: -There are a couple of bugs. A couple of lines of text show up in Russian. It only happened twice in my play throughs and when it did happen it was only a line so it didn't detract from the story in a significant way. It's really a minor issue, all things considered, and I'm sure it will be fixed. Overall, this game is worth every penny and I highly recommend it.
[b]Played Character Route Order: Vaylor ◈ Jean ◈ Andreas ◈ Wild Wolf[/b] [i][b]Unmoor[/b][/i] is an Otome developed and published by [b]MariLuzaria[/b]. We play as [b]Louisa[/b], a red-haired beauty that was absent from home for several years to study at [i]Maritime Academy[/i] in order to fulfill her dream of following in her father's footsteps as the captain of [i]The Diossa[/i]. Upon her return, however, she realizes that it is going to turn out to be more difficult than she'd previously assumed. Quickly, Louisa decides to do something about it, and thus not only [i]The Diossa[/i] but also the story takes its course. Three more or less charming gentlemen are available to choose from, plus another extra romance option near the end. How about falling in love with the witty yet charming sailor [b]Vaylor Fray[/b], who seems to hide something despite his seemingly carefree persona? We can also go for [b]Jean Marten[/b] the handsome Casanova that still struggles with his past, even if you might not suspect that at first glance. Our third love interest is the somewhat grumpy and strict appearing [b]Andreas Viardo[/b] who tells us kind of roughly that a woman is not supposed to be aboard ships except as a passenger. We will discover that he has a reason to hold on to that presumption while playing his route. And last but not least, we can decide to join the pirates to try our luck there if we are willing to give our heart to the pirate's captain [b]Wild Wolf[/b], whose name is just as wild as his accent. https://steamcommunity.com/sharedfiles/filedetails/?id=1424702265 Every route has an interesting storyline and I liked every romance option. The routes are equally good, thus I can't really say that I have a favorite love interest, but if I had to choose one, I'd probably go with Vaylor. [i][b]Unmoor[/b][/i] does not feature many side characters and while they might not be that unique, I still liked them a lot. I enjoyed reading whatever they had to say. The only character that annoyed me was the main character Louisa. I really like to see more emancipated and assertive women as these are far too rare in Otome anyway, and especially as an emancipated woman myself, I can easier identify myself with this kind of female protagonist instead of submissive and helpless ones like in most other Otome games. Alas, Louisa doesn't seem to me like an authentic and strong-willed character the whole time, rather like she's playing a role that was forced onto her. She was given a special magical ability by birth, which gives her the possibility to control and calm the sea and that is, by the way, the only reason that really qualifies her to become a captain, except for the fact that Louisa studied at an academy. Louisa is self-confident and proves more than once that she is able to save and protect her crew in case something happens while sailing or even herself from lusty pirates, but that's merely because of her affinity for magic and not because of her own knowledge, strength, or capability. Her behavior and relentless persistence of being suitable for this position seemed ridiculous, delusional, and silly to me. https://steamcommunity.com/sharedfiles/filedetails/?id=1422792879 What would happen if her abilities were to vanish someday? Would she still have what it takes to be a captain then? Her confidence and capability, which only grew based on her magical ability, would disappear along with it. That is not what I perceive as an emancipated and strong woman. That doesn't mean that I disliked Louisa, not at all, but I refuse to recognize her as an independent and assertive woman, let alone as a competent captain. Nevertheless, the pirate setting is exhilarating and there are many witty dialogues. The romantic feelings between Louisa and the love interests developed a bit too fast-paced for my taste, but it was still captivating to see how they fall in love with each other. The story repeats itself especially towards the end a bit too much, though. I've hoped for more variety as the routes and the individual character endings are already very short. [i]Unmoor[/i] takes about five hours for a completion rate of 100%, which is quite reasonable for its low price. The story is beautifully written and the translation is superb, thanks to the effort of a proofreader. There is no need to worry about a poor translation or bad writing in general. I can feel that the developer put much thought into their game, even if the narrative won't blow you completely away. [b][i]Unmoor[/i][/b] is very charming, unique and fascinating in its own way. https://steamcommunity.com/sharedfiles/filedetails/?id=1421274902 The characters, backgrounds, and CGs are absolutely gorgeous. The visual presentation is definitely the highlight of this Visual Novel in my opinion. Although the effects aren't numerous, they have been optimally set. I enjoyed the different locations while listening to the in-game sound. And while the soundtrack might not be that extraordinary itself and the sound effects are pretty much what you would expect of a sailor-themed Visual Novel, I found it very appealing and atmospheric as the ocean's sound has a very relaxing, yet overall immersive effect. [i][b]Unmoor[/b][/i] is despite some minor details, a lovely Otome title with a charming character cast, stunning visuals, and a well-written story that will certainly entertain and tie you up for a few hours. [h3][quote]𝐅𝐨𝐥𝐥𝐨𝐰 [url=https://store.steampowered.com/curator/33853800/]𝐎𝐭𝐨𝐦𝐞 𝐒𝐞𝐤𝐚𝐢'𝐬 𝐂𝐮𝐫𝐚𝐭𝐨𝐫 𝐏𝐚𝐠𝐞[/url] 𝐟𝐨𝐫 𝐦𝐨𝐫𝐞 𝐕𝐢𝐬𝐮𝐚𝐥 𝐍𝐨𝐯𝐞𝐥 𝐚𝐧𝐝 𝐉𝐑𝐏𝐆 𝐑𝐞𝐯𝐢𝐞𝐰𝐬[/quote][/h3]
[i]"A swashbuckling romantic adventure with a unique premise and gorgeous artwork. If only more otome broke away from the standard tropes and tried something as fun as this." - Otome Rakuen[/i] Well this isn't right. Or did I just play a different game? I bought this VN because of the good reviews (including curators) praising it and I feel... deceived. This game reminded me exactly why I am wary of stuff made by Russian developers, especially in the otome realm of things. Most people probably won't know what I'm talking about, but the whole thing gives off that feeling of distinctly Russian self-published romantic fiction. The ancient kind, stuff you could find on samizdat before ficbook became a thing. With all the characteristic tropes and cliches and amateurish writing. There is no engaging story here, no complex well-developed characters, no exciting romance (which spells doom for a romance centered game). In terms of writing, this VN is a colossal flop. The visuals you can judge for yourself. I don't recommend buying it unless you're curious and it's on sale. You can find free to play otome games that are much, much better than this.
Unmoor is a casual independent visual novel both developed and published by MariLuzaria. As Louisa you gleefully return home from the Maritime Academy with hopes of taking charge of your fathers ship and setting sail on the open seas for a life of trade and adventure. However, you soon sadly discover that your beloved papa was taken advantage of and the family ship, The Diossa, has been acquired by a Monsieur Viardo. "This will not come to pass!" Louisa thinks to herself as she makes plans to recover the vessel at all costs. Prepare to follow her on this thrilling seafaring adventure filled with action, intrigue and possibly romance as Louisa sets out to take back The Diossa and prove herself as a worthy seacaptain in the process. [h1]PRESENTATION[/h1] This visual novel features a strikingly gorgeous artstyle that is just a pleasure to peruse. The color palette is excellent and the illustrations for both the characters and backgrounds are magnificent. On the downside, the novel has your typical static 2D characters with not much life to them. I would have prefered characters that blink their eyes or change facial expressions during dialogue but you can't have it all. Aurally, the soundtrack does the narrative justice with music that really fits in well with the nautical theme of the story. There are also a number of ambient effects present which really increase the immersion as you read which is always a plus in my opinion. Add to that quite a few choices that you'll have to make over the course of the branching storyline that will affect the ending as well and Unmoor puts forth quite a wonderful presentation in this genre. [h1]CONCLUSION[/h1] This has been one of the more enjoyable V.N. experiences story-wise that I've had to date on Steam with it's well written and entertaining narrative. My only complaints are that the dialogue reverted to all russian in a few of the scenes so I couldn't read what was being said and that the novel is very short in length as I was able to complete my first playthrough in just over two hours. With that said, I did manage to get the "Good Ending" though so yay for me! As options go, the V.N. has the basic settings for sound/music volume as well as text speed. There is also a C.G. gallery that unlocks as the story progresses, a music mode to listen to the soundtrack at your leisure and a profile gallery which provides information on the main characters in the novel. Sadly, there are no Steam Trading Cards to collect but there are a number of Steam Achievements to unlock. In conclusion, despite the small length of the visual novel, Unmoor still manages to provide a wonderful read so it is HIGHLY RECOMMENDED to any fan of the V.N. genre.
I felt the urge to play “Unmoor” when I happened to see the screenshots in my activity feed. I was totally enraptured by their beauty. The artstyle of this game is simply awesome. I love everything in it: backgrounds, characters, the cursor is so cute, some SGs in the gallery are one of my favorite now. To be honest visuals weren't always perfect but it couldn't spoil my general admiration, some small issues just made me laugh adding to overall positive impression. https://steamcommunity.com/sharedfiles/filedetails/?id=1396948148 Music in this game is also worth mentioning! The opening song in Russian is quite adorable. What I enjoyed most of all were all those calming sounds of splashing waves and seagull cries. That was really a relaxing experience. As I've mentioned above, the original language of this game is Russian but the translation into English is excellent, although some typos still remain. Despite “Unmoor” being these devs' first project, their approach to this game was quite serious and thorough. The English version was proofread by a native speaker, so don't be afraid to be frustrated with a poor translation which unfortunately happens a lot but luckily not in this case. As for the story, there are three romantic main male routes and one bonus character to romance. Besides it's possible to finish the game without romancing anyone at all. It was a pleasure to play through every character. My personal preference was a pirate 'route'. Just look, how gorgeous he is! ❤ https://steamcommunity.com/sharedfiles/filedetails/?id=1396948609 Frankly speaking at first I absolutely didn't like the main character despite her really attractive appearance (oh my, I really fancy the art here). I'm actually against writing about a plot in reviews, I personally prefer not to read about it before playing the game, so I'll try to express my feelings towards MC without going into the plot details. At the very beginning of the game I find her actions too cunning and deceiving, all her arguments seem lame in comparison with other male characters. Then, as the story develops, some things become more clear but my attitude still remained. I actually love strong independent female characters but in this story I wasn't convinced at all that the role she claimed for herself was suitable for her. Even thanks to magic involvement which made the whole story so much more wonderful she still seemed too unprepared for those harsh conditions. For instance, recollect her hysterical reaction to filth and rats in Vay's route. All in all, it's quite entertaining to read through all routes but they are not that long I wished them to be. Also the story is a bit repetitive in all male options, I wouldn't even mind this but it's impossible to skip the same text in different routes. Why not if we've already read it before?! What's more I would recommend to edit the introduction on steam store page, it's so long that is cut in the middle of the sentence. But all this little criticism is just my personal perception, in general, I enjoyed the game a lot! I'm really proud it was created by my native developers. I wish them good luck with their future projects! I'm thankful for that amazing opportunity to dive into the atmosphere of freedom and adventure! Don't hesitate, try this game out for yourself! [table] [tr] [th]Find more in a [url=https://steamcommunity.com/groups/readingnook] Reading Nook [/url][/th] [/tr] [/table]
I have some mixed feelings on this game. Don't get me wrong -- anyone can see how beautiful the artwork is and how much effort was put into the game. However, in terms of story, writing, and character development, I feel it comes up short. The writing and story premise is decent, but it would've been a lot better if it had been extended and fleshed out. The setting was good and they were likable characters, but they were far too underdeveloped for the player to truly become attached to them. The protagonist definitely falls in love [i]way[/i] too fast, which I've always found frustrating in romance stories, because this gives a false impression of what love actually is. Speaking of fast "love," I find the romance path of Robert (or as he is nicknamed "Wild Wolf" the Pirate) to be quite problematic. [spoiler]In other paths, it is heavily implied that he intends to sexually assault the protagonist. In his own path, the protagonist "falls in love" with him after knowing him for one night. In fact, she changes her [i]entire life[/i] for him -- a man she'd known for [i]mere hours[/i] before making this decision.[/spoiler] Thus, I find Robert's entire romance path to be rather ludicrous and distasteful. Another problem I had with the romance paths in general is that most of them end with marriage. This would be acceptable if a long enough time were spent with each romantic interest character, but the protagonist ends up marrying these men after what seems to be only a few weeks. I certainly don't think video games or any other media should be promoting the idea that romantically involved people should rush into marriage. I did find a lot of the story interesting and enjoyable though. The game certainly isn't all bad. The sailors and pirates setting is always fun anyway. The protagonist is a woman who happens to be a sailor and [spoiler]a witch[/spoiler], who feels the need to prove herself capable in a profession that is dominated by men. When she's denied access to a voyage she needs to be on due to her gender, she disguises herself a man. Obviously, with a setup like this, interesting and amusing things are bound to happen. What I did like about the romance paths is the [i]stunning[/i] artwork of attractive men, which obviously helps, and that the romantic scenes were decently written. Other than Robert, the other romantic interest characters don't do anything particularly problematic and are quite endearing. Minor issues include: a terrible skip mode, one line of Russian untranslated, and a couple of typos. I still recommend the game despite its flaws, as it was still enjoyable.
a short Visual Novel game. can recommend it. some answer options. the price of this game is in offer -65% alright. all achievements work.
Amazing VN. It's on the short side, but the art is nice, the otome story (girl p.o.v., male love interests) is good. It's very refreshing theme. For those worried about the "nudity" tag, there was only 1 CG that showed more skin but breasts are censored. Sex is sensual, not obvert. This VN is more about story than those kind of scenes. English translation works well. Only noticed one line still in Russian. It didn't break the story. What impressed me about this VN is how many CGs it had. Least favorite: while music was very good, not many tracks.
This game is as generic and uninteresting as humanly possible. It has nothing to offer. The MC is flawless, beautiful, multi-talented and she never really struggles throughout the story (as little as there is), the other characters are as one-dimentional as she is, the romances are incredibly rushed and don't have a strong foundation to begin with, they're as underdeveloped as charaters themselves. MC and one of the bachelors just fall for each other in a short time without much reason to it. Maybe it's their looks? Yes, it [i]is[/i] as shallow as it sounds. The sad thing is, the premise is actually promising, a little spin could've added depth and struggle to this. What if the main heroine is not a marvellous beauty? [spoiler]What if her disguise as a boy actually works? What if she falls for a bachelor's personality (which should be a lot more than a sob story)? What if the bachelor falls for her personality after she proved herself (yep, she should have a personality to begin with)? What if he doesn't reciprocate her feelings because she's a good actor? What if she comes up with clever plans? What if one of the bachelors falls for her character and they have a fall-off when one day he realises the persona he liked was fake? What if she realises that the boy persona is actually truer to her self than she thought? [i]That[/i] would be struggle and tension![/spoiler] The possibilities are endless and yet the writer doesn't explore them at all. https://steamcommunity.com/sharedfiles/filedetails/?id=1666777291 It's clear that the authors hadn't given their work much thought. It is as low-effort as it can be, featuring the easiest to read choices and even non-skippable identical texts in different routes, a large chunk (I don't even mention the broken anatomy, weird faces and lazy backgrounds. The game certainly tries to look better on the surface than it does). It would be kinda okay if it was a free game, but it is not and it's a shame to charge money for this sketch of a sketch of a game. https://steamcommunity.com/sharedfiles/filedetails/?id=1666776825 https://steamcommunity.com/sharedfiles/filedetails/?id=1666777089 P.S. Oh, and the English translation is much, [i]much[/i] better than the original Russian text, which looks as if it was written by a schoolgirl for schoolgirls (with the occasional raep references to spice things up, I guess, but no real threat).
I absolutely would not recommend this game. I barely made it 30 minutes into the game and almost quit numerous times before I actually did it. The casual and repeated sexism towards the doormat main character is unbearable and unnecessary. I found two of the main leads (I didn't really get to meet the third) to be despicable, creepy, and misogynistic. The game relies on boring descriptive language and forced dialogue to help the contrived plot along. Also, the focus on genitalia = gender is uncomfortable and disgusting. Don't play this game, it wasn't even worth the 3$ I got it on sale for.
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