
An idle incremental game where you decide to travel across the whole Universe. Embark on this journey in your little ship and get as far away as possible from Earth, gathering resources and upgrading your spaceship along the way.
Modeled estimate, not a reported figure. How we estimate →
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About

Start off in a small and slow but trustworthy spaceship.
Advance and upgrade it gradually to satisfy your need for speed.

Reach as far as the eyes can see.
With every upgrade, gather speed and push the limits of travel, eventually surpassing the speed of light (and beyond). 
Along the way, manage resources and make strategic choices to boost up your ship, navigate the cosmos, and see how far you can go in the vast, open universe. 
Your first baby step is to get out of the Solar System.

Collect resources as you travel past each celestial body. Invest said resources into upgrades. Become faster based on these upgrades and reach the end(?) of the Universe.
Switch between active and idle gameplay to match your preferred pace of progress.
Upgrades to boost your progress and unlock new possibilities
16+ unique tabs, each offering its own set of specialized upgrades
Challenges that offer boosts and rewards, should you manage to overcome them.
Skill trees to choose from depending on your needs
Mini-games (optional, if you prefer more active gameplay)
Visual changes that reflect your progress as you advance through the game.
Achievements.
Offline progress.
Every major milestone unlocks a new button, each leading to a unique set of upgrades that enhances your progress. Find out what's behind each one of them!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Excellent little incremental game to pop on the second monitor while you're doing other things.
Didn't seem like much, but surprisingly became a fun addictive game. Including offline progress it took 135 hrs to 100% this game. Could have been less had I not initially spent prestigium and instead just let it build up.
Excellent idler game, the Hydrogen management is a pain, but all around a full little time waster.
kilometers per second
You can softlock yourself by spending all early resources (especially Energy) and the best workaround for that is a hard reset.
Podoba mi się odobna mechanika dla każdego etapu progresu. Niestety sam progres jest maksymalnie dziwny - najlepiej wykupić ulepszenia za wszystkie materiały i zamknąć grę niż aktywnie spędzać w niej czas lub gdy działa w tle. Po 2 dniach przerwy odpaliłem ją i okazało się, że przeszła się sama. Trochę bez sensu.
以逃离宇宙为主题的挂机增量游戏,足以支撑10+小时游玩时长(不算挂机)的相对庞大的体量成功展现了宇宙之浩瀚无穷。 以最初的速度,航行距离只在以“千米(km)”为单位的范围内显著增长,而后随着设备改良,飞船超越了光速,前行的距离达到了“天文单位(AU)”,我们从地球出发,一路奔离太阳系,飞跃近邻星系,突破银河系外晕。而当速度首次达到“光年(LY)/秒”时,我们所驾驶的这艘太空飞船已经达成了难以想象的壮举,但终点仍远在460亿光年之外——我们的终极目标是可观测宇宙的边界,在那之外会有怎样的光景? 整体游玩体验相当舒适,正反馈均匀覆盖前中期,后期以挂机为主。不少增量内容另外采用累积计数,可以同时用来升级多个项目。作者精心在每个可能导致卡顿的地方都安排了相应的升级,每当可能要感觉无聊的时候差不多都会解锁一些新内容,还贴心设置了保护鼠标的“点击/长按升级”的切换项。游戏中呈现的许多天文奇观和数值设定都与现实中保持一致,还算严谨。
Universe Horizon is a great idler / clicker game, but players should be warned there are a few lengthy stretches of true idling. You will almost certainly leave the game playing in the background while your work or otherwise go about your day. There are also a few part of the game that require you to idle while the game is focused (i.e. not in the background). Maybe there's a simple wany around this, but I didn't bother looking. Not a deal breaker for me, though, as idling at times is sort of the point of the genre. The central conceit--a spaceship getting faster and faster to eventually escape the galaxy--is interesting and fun. All of the upgrades / features / tab are smart, logical (as much as any video game can be logical), and generally well implemented. There are a few resources that are imbalanced, but this might be by design as a forced bottleneck. The offline progression is unlimited, which is always nice if you are into that sort of gameplay. You could probably "grind" your way to unlocking every feature / tab, and then close the game for week, come back, and instantly win (and complete all achievements). Again, if that's your sort of thing (no judgment if it is). I played it "straight", with only minimal offline progression while I slept, and had a great time. It was fun seeing the upgrades and my speed increase over time. Great value for the price. A top 10 idler / clicker.
The game had a lot of promise but the progression is so off it feels like the game is only half finished Every major upgrade feels like numbers going up for the sake of going up Makes you feel like your efforts so far has been useless when it should feel rewarding and satisfying Once progression is fixed and more content is added could make a good game
10/10 raccomandato
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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