
A unicycle, a bomb ready to blow, and sausages struggling to balance! Cooperate with your friends or blow them up in this 2-4 player physics-based chaos game! Reach the summit before the bomb goes off. Don't fall, don't explode, and try to stay a sausage!
Modeled estimate, not a reported figure. How we estimate →
About
Are you ready for a physics-based chaos experience with your group of 2-4 friends? Try to get the bomb to the top of the mountain before it explodes! But there is one small problem... You are all sausages and you can only ride unicycles! Don't drop the bomb or you will explode!
Play together with 2-4 players. Will you work as a team or will you drop the bomb in your friend's lap and run away?
Balancing on a single wheel while tossing that bomb to your friend is definitely harder than it looks!
Don't just blow up your friends, stand shoulder to shoulder to survive massive boss battles!
You must be careful with every move, otherwise the slightest slip, loss of balance, and fall could take you out!
Customize your character from scratch with different costume and accessory options. Create your own sausage with funny hats, wild accessories, and various face styles!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 217 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
moitos jajas
Epic sausage speed run. More maps and its 10/10
This was way more fun than ı expected
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Turkish, French, Italian, Simplified Chinese, Portuguese - Brazil, Bulgarian, Danish, Indonesian, Traditional Chinese, Japanese, Korean +10 more
Hours played at review time, across 217 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A warning: Unicycle Together is not rated by the ESRB. This is the Adults Only "AO" rated review of it. You have been warned. For me to review Unicycle Together, it is a major conflict of interest, because "Eneskp" and I are brothers. His father says so. His wife believes this. Eneskp and I are just the best of friends, but when Eneskp calls my father Dad, and I call his Dad "Pops" and we delve into hours of passionate discussion about Todd Howard, Miyamoto, Cliff Bleszinski action, the games and the penises… We can lose all track of time on planet Earth. But having attended the launch of Unicycle Together last night, one inescapable thought crossed my mind during the game. 10 to 1…. I believe Eneskp sucks ♥♥♥♥ better than any game developer alive. Play his ‘Forest Biome’ sequence in Unicycle Together. Unicycle Together is the tongue, mouth, fingers and lips of a lover. The gamer is the shaft. This is where Eneskp goes down on the gamer. It starts with long licks, with a nose bump on the joy button slowly. He smiles as he does this… Watching the gamer begin to squirm, then he takes the gamers’ shaft in his mouth and just licks it like crazy, the gamer is ready, on that precipice, then calm. He backs off… long licks again, brings in a finger to massage a bit, licks from the bottom to the top… The gamer is cooing… He has them, they want release. He acts like he’s going to give it to you, takes you right to the edge, the gamers’ backs arched, ready to ♥♥♥…. Backs off pinching the nipples just so, his head bobbing up to say, "You like?" The gamer shifts around needing release, he builds again… The pressure at a near boiling point… Each stroke and moment a hypersensitive place… Two fingers to the sweet spot, the gamer is there… right there at that point… suddenly he’s relentless taking the gamers through a rampage of orgasms… trying to get away, trying to escape… back back back, but he has you, and he’s never going to let you forget this moment, the gamers were electric… Frenetically frothing… Eneskp hears them begging no more, when he decides to stop for a moment, there is that relaxed calm… The gamers relax… labored breathing… a sated smile, WHEN SUDDENLY THE RELENTLESS BASTARD IS AT IT AGAIN!!!! You begin laughing, trying to push him away, but no… more pleasure, more joy, more fun… You can’t handle it, you start giggling and screaming… And it goes like this for quite some time, till at the end… The credits roll, the RGB lights fading back into view… You look at the screen, you realize you want that tongue again… You want that feeling again, and you play it again and again, because damn he respects the shaft! Ok, maybe I take the metaphor too far… maybe… But I had two gamers around me, Patch black and blued my right forearm with slaps and rabbit punches as though Eneskp was pounding the short hairs, and my Discord kitten (met on Roblox) gripping my shoulder from behind like frickin Spock, leaning up to my ear to say, "You didn’t tell me this was pornography!!!!" To which I grab his hand, sniffed his fingers and said, "MMMm your fingers are wet… enjoy!" Now you might feel all of this is inappropriate behavior on my part, but folks, at the Q&A afterwards, the second question came from a gamer in the chat that asked Eneskp "Could you comment on the penile influence of the sausages?" Eneskp looked like the wet chinned thigh splitter that he is and said, "You have to understand 3D modelers, they never get any ♥♥♥♥, so they are always creating it!" ZACTLY! Now lest you think this game is merely pornographic, and you seemingly are living in the delusion that that is a bad thing… It is not. Eneskp likes to pretend this game is just there to make you go, "Whoa," but only a blind man can’t see Eneskp at work here. Unicycle Together is from Miyamoto’s Twilight Princess period. Look at the palette, the brutal primalness of the sausages.. The sparing use of color… There is sadness amongst the orgasms in this game. There is a solemn pathetic nature to the emaciated monsters of the sausages… A melancholy to the game at its quiet moments. When you see the airtime that the sausages’ unicycles catch… There is just a captivating, can’t look away, nature of the grilled, the boiled and the flame-broiled, and Eneskp understands that morbidity. You can see it in his game here. The mounds of sausage casings in the sewers of Cave Biome are not pure intestine, there’s rancid strings of something so icky and nasty that my eyes did not define it. The game revels in the Grand Guignol of it all, and does it all with a smile. A smile. That reminds me. Many people will wonder why Eneskp’s Unicycle Together is so much more appealing than other friendslop games, and the reason is Eneskp gets the sausage to smile… and for a bit, he takes off his glasses and we see his eyes… He strips away a bit of his cool stoic manliness and lets a bit of that kid in the cookie jar joy of naughtiness out. The result is absolutely captivating. Hope you enjoy Eneskp’s tongu… I mean Unicycle Together, you’ll be back for seconds.
sosisler bisiklet biniyor ama tek tekerlekli o yüzden eğlenceli bombalar var keşke sosil olsam bomba taşısam, HERKESE TAVSİYE ediyorum geliştiriciler bilgili bireyler olmalılar yoksa böyle bir şaheser ortaya çıkamazdı, siyah parlak mont favorim, KOŞUN OYNAYIN!
The best co-op game of 2026, hop on with your friends and you'll have the best experience.
it’s really fun to play, i definitely recommend it! it’s even better with friends, especially if they’re at least a little talented
10 из 10, лучшая в мире игра
لعبة ما تنفع للي عندهم تعفن دماغي لعبة ما تنفع للي عندهم متلازمة ماين كاركتر لعبة ما تنفع للي مب متعود على الماوس والكيبورد واخر شي لعبة ما تنفع للي مزاجه متقلب غير كذا اللعبة كويسة
Unicycle Together is a cooperative physics-driven adventure that takes a wonderfully absurd idea and turns it into a genuine challenge of balance, timing, communication, and patience. Developed by Eneskp and Yusuf Demirhan and published by Slugshot Games, the game revolves around a group of sausage-like characters attempting to conquer difficult terrain while riding unicycles. As if simply staying upright were not troublesome enough, the players must also deal with a ticking bomb that needs to be transported toward the top of a mountain. The premise immediately establishes the kind of experience being offered: chaotic multiplayer entertainment where mastering intentionally awkward movement is just as important as completing the actual objective. Movement is the foundation of everything that happens. Riding a unicycle creates a very different challenge from controlling a conventional platforming character because maintaining stability is constantly part of the equation. Players cannot simply charge forward without considering momentum and positioning. An apparently harmless obstacle can become a major problem when several people are attempting to navigate it simultaneously. This makes successful movement surprisingly satisfying. Progress comes from gradually understanding how the physics behave and learning when to move carefully rather than aggressively. At the same time, mistakes often produce entertaining situations, ensuring that failure contributes to the experience instead of merely interrupting it. The ticking bomb adds urgency to an already unstable journey. Players need to work together to keep the dangerous object moving while avoiding disastrous accidents. The bomb can be thrown and passed between participants, making cooperation more involved than simply having everyone travel toward the same destination. Someone may need to position themselves ahead of the group while another player prepares a throw, and poor timing can transform an organized attempt into complete chaos. This mechanic gives the multiplayer experience a strong social element because communication becomes extremely useful when the group wants to make meaningful progress. There is also room for mischief. Although the primary goal encourages teamwork, the bomb naturally creates opportunities for playful betrayal. Giving another player responsibility for an explosive object and then attempting to get away can produce some of the funniest moments. This creates an entertaining conflict between helping the group and causing trouble for friends. The best cooperative party games often succeed because they allow unexpected situations to emerge from simple mechanics, and Unicycle Together clearly embraces that philosophy. The combination of unstable movement and an explosive objective means that even familiar sections can unfold differently depending on the people involved. The journey is not limited to balancing across obstacles and carrying the bomb. Large enemies and boss encounters provide additional challenges that encourage the group to cooperate against a common threat. Their inclusion gives the adventure more variety and prevents the central climbing mechanic from having to carry the entire experience by itself. Facing something considerably larger than the sausage characters also fits naturally with the exaggerated presentation. These encounters reinforce the idea that players need to learn how to function as a team despite controlling characters whose movement can easily descend into slapstick disaster. Character customization adds another layer of personality without unnecessarily complicating the gameplay. Players can dress their unusual heroes with different costumes, hats, accessories, and facial options. Customization is particularly appropriate for this type of multiplayer game because much of its appeal comes from sharing ridiculous situations with friends. Having visually distinctive characters makes those moments more personal while supporting the colorful comedic tone. The cartoon-like presentation is a good match for the concept, allowing explosive failures and physics accidents to remain amusing rather than feeling overly serious. Online cooperative multiplayer is understandably one of the most important parts of the package. The game supports groups of two to four players, which is large enough to create substantial chaos without making coordination completely unmanageable. Steam achievements and Steam Cloud support provide additional platform features, while Family Sharing is also supported. The game offers numerous interface language options as well. Players should nevertheless be aware that a Microsoft PlayFab third-party account is required, with account linking to Steam being part of that implementation. For anyone sensitive to additional account requirements, this is worth considering before playing. From a technical perspective, Unicycle Together is relatively modest in terms of storage, requiring only a small amount of drive space. Its minimum specifications include a 64-bit Windows operating system, 8 GB of memory, and relatively accessible processor and graphics requirements. The recommended configuration is considerably stronger, including 16 GB of memory and a more capable graphics card. Broadband internet is naturally important given the focus on online cooperative play. Overall, the technical requirements should leave the game accessible to a reasonably broad range of PC configurations. The main concern is that its intentionally awkward physics will inevitably divide players. Anyone who becomes irritated when movement requires constant correction may find the unicycle mechanics exhausting rather than entertaining. Physics-based games depend heavily on making failure feel amusing and understandable. If repeated falls begin to feel arbitrary, the comedy can quickly turn into frustration. The multiplayer focus is another consideration because the concept is most appealing when experienced with friends who are willing to communicate, experiment, fail repeatedly, and laugh about the resulting disasters. Despite those potential limitations, Unicycle Together has a clear understanding of what makes its unusual concept entertaining. The unicycles provide mechanical difficulty, the mountain gives players a destination, the bomb supplies urgency, passing mechanics encourage cooperation, opportunities for betrayal generate unpredictable comedy, bosses expand the challenges, and customization strengthens the lighthearted personality. Rather than relying solely on the novelty of watching strange characters fall from unicycles, the game creates several systems that interact to produce memorable multiplayer situations. Unicycle Together is therefore an appealing choice for groups looking for cooperative entertainment that combines precision with deliberate absurdity. Its greatest strength is the way straightforward ideas continually interfere with one another: balancing would be manageable without the bomb, transporting the bomb would be easier without unstable unicycles, and climbing would be less chaotic without several players trying to coordinate simultaneously. Bringing those elements together creates an experience where reaching the destination feels rewarding precisely because so many things can go wrong along the way., it is a distinctive multiplayer adventure that understands how to turn frustration, teamwork, and failure into part of the fun. Rating: 7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $78.5K | 194 | 97% | $19.99 | |
| $6.9K | 106 | 84% | $4.99 | |
| $2.8K | 30 | 93% | $4.99 | |
| $852 | 10 | 100% | $4.99 | |
| $344 | 5 | 100% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.7K | 190 | 97% | $6.99 | |
| $23.7K | 87 | 99% | $9.99 | |
| $23.7K | 133 | 74% | $9.99 | |
| $23.7K | 224 | 92% | $9.99 | |
| $23.7K | 102 | 74% | $10.99 | |
| $23.7K | 106 | 87% | $9.99 |