
A hand-drawn 3D adventure game. Help unfinished drawing Sketch realize who he was meant to be as he chases after the artist's pencil, in a story of self-discovery of the art and his artist told in parallel. Featuring 2D character animation in a 3D environment.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Fun short game, good story and music. High on charm and love the hand drawn art style. Made by the same developer as Drew and the Floating Labyrinth although not as long (Game is only ~30 minutes long). If you enjoyed Drew you will enjoy this game and likewise if you liked this game you might want to check out Drew :)
Un titre que j'ai trouvé terne et pas très intéressant même si l'idée de départ était bonne : que ferait on si nos idées, nos créations prenaient un jour vie ? Voici un lien (en anglais) avec un descriptif complet du jeu : http://unfinished.fromdustscratch.com/ >> 07/20
💋
A fairly short game that sheds light on the difficulties that artists have to face from time to time. While being a bit rough on the edges it is still worth your time. Love it!
Overall, it's a nice, fun game. You play as a simple, unfinished sketch. While chasing the pencil of the person who designed you, you hear the story of your creator, and the trouble he's going through. It's got a good message, and while it can get a little laggy, most of it runs pretty smoothly. I've played it twice, and truly enjoyed each time. It didn't take long to get attached to the cute sketch you play as. I'd definately recommed this game.
简中测评一个没有啊,不过国区这边玩的人应该还是有的吧,我应该不是一个人[spoiler]快来告诉我我不是一个人[/spoiler] 我应该是之前合徽章给的打折券买的,现在才想起来去玩。就可玩性来说,打折的时候可以考虑考虑[strike]对我这种养老型玩家来说还是可以玩下去的x[/strike]。毕竟是旁白表达为主,要想得到多么特别、多么惊艳的游戏体验的话还是算了吧。旁白让我想起了死线+瓶颈期,那种无力感真的太可怕了,一想到今后还要经历更多就瑟瑟发抖。 ·全流程30分钟左右,加上闲逛、看台本、看画廊差不多50分钟 ·火柴人会显示图像给你提示 ·空中暂停换道具挺好 ·旁白叫人看了心疼 ·背景乐还可以 后面游戏里有台本,我在这留个图片提取文字的网站给英语废。1step下的按钮选文件,右边输验证码,然后点3step下的按钮就成。 http://www.onlineocr.net/
A platformer that tells a story any professional artist will resonate with. For an indie its good, the controls can be a bit wonky as you can not move and select body parts at the same time. The only time this was an issue was the first level, but overall a good experience. Also the voice acting and music can get repetitive if you get stuck, annoying but didn't diminish my enjoyment. I do recomend this, and if you work in a creative field it will be relatable.
Game is interesting and worth playing if you manage to follow this game's logic. Puzzles it not what you should be playing for, see this game more as an experience and puzzles are just in the way of experiencing it all at once. That's why I think this game should have been 100% walking simulator, not just 50% as it came out to be. Looks good, cute music, interesting story/experience. The bad is that I couldn't find any graphic options except for some shadow settins, and the introduction of new game mechanics is poor. Also no subtitles. Game is very short, think twice before buying if you don't have a job or can't afford to spend 5$ on a very short experience. There is a demo outside of Steam, try it before buying. http://steamcommunity.com/app/388680/discussions/0/541907867761968494/ To developer, try a full narrative experience next time and make the game longer. With better game options and easier to understand game mechanic introduction if it has some puzzle/platformer/exploration elements.
As someone who frequently suffers creative blocks I thoroughly enjoyed this short but beautiful and sincere game of artistic struggle.
As an artist working in Videogames this game really got to me. I even cryed a little at the end. If gets these feelings very well, this frustration , this anger this "creativ block". Great Job i really enjoyed playing it!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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