
A western themed roguelite bullet hell where the player uses an array of weapons, whiskey infusions and buffs gained from defeating bosses to complete each stage.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Undead West is a western themed roguelite bullet hell where the player uses an array of weapons, whiskey infusions and buffs gained from defeating bosses to complete each stage.
The cowboy you play has been killed in a revolver duel against the Man in Red. Death agrees to resurrect you so that you may carry out your quest for revenge. But there is a catch. Death requests that you pay back your revival debt in souls. Every adversary killed on the road to vengeance grants you a soul that can be used to unlock various new guns to use, as well as whiskey - a mixture used during combat for short boost.
Viewing the action from top down perspective, navigate the hazard filled areas swarming with demons, skeletons and swarms upon swarms of bullets to reach each of the ominous bosses culminating in a fight against the Man in Red.
Shoot your way through enemies, dodge through numerous traps, unlock new guns and whiskey boons as well as colorful outfits in this western noir tinged shooter.
Wide array of weapons including various types of revolvers, shotguns, rifles or even bow and minigun!
7 western themed stages with randomized rooms and enemy spawns
Unique enemies and bosses to defeat on each stage
Whiskey infusions, special buffs and boon rewards
Unlockable outfits for your character!
Noir tinged pixel art visuals
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−40% | 42reviews | 86% | — | $7.8K |
| $4.79−40% | 3ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
피지컬에 자신있는사람만하세요 허접들은 절때 못깸 ㅋㅋ 2시간안으로 깰수있을정도로 볼륨이 굉장히 작음 기차보스 데미지 안들어가는버그는 도대체 뭐임?
Played the game on Steam Deck. So far, it runs very well and the controls on Steam Deck work just as well. The music is very good. The enemy types so far are diverse. Bosses are so fulfilling and I get so energized when I finally beat them. Besides a couple of bugs (which the dev is planning to and/or are addressing), the game is very solid. Will update review after more time played.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +11 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's a pretty cute and fun roguelike. I managed to beat it in a couple of hours but there are plenty of weapons and characters to unlock so I'll probably keep playing it for a while longer. The bosses are quite interesting but I do feel like it's a tad too easy to get through and I'm not sure if I there are some modifiers to unlock or if an update is going to come in the future to up the difficulty. Either way, it's great if you enjoy games like Enter the Gungeon and are looking for something new to bite into.
Un juego que inspira mucho retro, pero añadiendo una estetica que se apoya dentro de mecanicas modernas. Una combinacion perfecta para un juego para dedicarle un rato de tu dia.
I would recoment this game even if i didn't play a lot of it but i do know, its good with the pixels that make it special with the story that is really unique from other Roguelike game, this one might be one of my Most requested game and i might agree that this game might be the only western game i might love to play over and over again. So do buy this game when ever u want to :)
The game crash and didnt save, time wasted
Undead West, developed by Deathless Games and published by Retrovibe, is a top-down roguelite shooter that fuses supernatural Western aesthetics with fast, bullet-heavy combat. The premise is immediately evocative: a lone gunslinger, slain in a duel, is dragged back from the afterlife by Death itself and tasked with harvesting souls to repay the debt of resurrection. This framing sets a bleak, stylish tone and gives purpose to the endless cycle of death and rebirth that defines the game’s structure, even as the focus remains firmly on action rather than elaborate storytelling. Moment to moment, Undead West is all about movement, positioning, and survival under constant pressure. Levels are procedurally arranged, throwing players into compact arenas filled with enemies that spew projectiles in dense, overlapping patterns. Combat demands sharp reflexes and spatial awareness, as standing still for even a second can quickly lead to being overwhelmed. The gunplay feels punchy and deliberate, with a wide selection of weapons that meaningfully change how encounters unfold. Revolvers favor precision and timing, shotguns excel at close-range crowd control, rifles reward careful positioning, and more exotic tools like bows or heavy weapons add variety and risk-reward tradeoffs. Choosing the right weapon for your playstyle becomes crucial as difficulty escalates. The roguelite loop is reinforced by a steady drip of progression between runs. Souls collected during each attempt serve as currency to unlock new weapons, buffs, and passive upgrades back at the hub. This meta-progression helps soften the game’s harsh difficulty curve, ensuring that even failed runs contribute to long-term growth. Temporary power-ups, often delivered through themed items like whiskey infusions, add bursts of momentum during combat, granting short-lived bonuses that can save a run in dire moments. These systems encourage experimentation, pushing players to try different builds rather than relying on a single optimal strategy. Boss encounters are a defining feature of the experience, punctuating each region with intense, pattern-driven fights that demand mastery of dodging and timing. These battles shift the focus away from crowd management and toward learning attack sequences, reading telegraphs, and maintaining composure under pressure. While some encounters can feel punishing—especially early on when upgrade options are limited—they reinforce the game’s core identity as a skill-centric shooter where improvement comes through repetition and familiarity rather than brute force alone. Visually, Undead West stands out through its moody pixel art and high-contrast presentation. The environments are drenched in shadow, punctuated by bright enemy attacks and muzzle flashes that keep action readable even during chaotic firefights. This noir-inspired look suits the supernatural Western theme well, giving the world a grim, otherworldly feel without sacrificing clarity. Animation is crisp and functional, prioritizing responsiveness over spectacle, while the sound design complements the visuals with sharp gunfire, ominous effects, and a soundtrack that underscores the tension without overwhelming the senses. That said, the game is not without rough edges. Balance can occasionally feel uneven, with certain enemy combinations or projectile patterns creating spikes of difficulty that verge on unfair. Early runs, in particular, may feel restrictive before a meaningful selection of weapons and upgrades has been unlocked, which can test patience for players new to the genre. The narrative, while thematically strong, remains largely in the background, offering atmosphere rather than deep character development or plot progression. Ultimately, Undead West succeeds by committing fully to its identity as a relentless, skill-driven roguelite shooter. Its blend of Western imagery, supernatural flair, and bullet-hell intensity creates a distinctive flavor that sets it apart from more conventional entries in the genre. While it may not appeal to players seeking story-heavy experiences or forgiving difficulty, it offers a rewarding challenge for those who enjoy mastering tight combat systems through repetition and adaptation. For fans of roguelites and top-down shooters who appreciate style, tension, and the thrill of narrowly surviving overwhelming odds, Undead West delivers a grim and satisfying ride through a haunted frontier. Rating: 6/10
I like this game, looking forward to the updates!
Good challenging game but unlocking outfits seems almost impossible
;)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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