
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $200.2K — a different platform, not this one.
Become an Undead King and raise undead warriors from the remains of your enemies. Use your army of undead warriors to rebuild Necropolis after the vile attack conducted by the living. Take back your land, free the undead souls, and secure the future for the undead. Undead Horde 2 is a necromantic action game with elements from RPG, strategy, and hack'n'slash. Raise undead warriors of your choosing from enemy remains Command undead armies of over 100 units Rebuild the Necropolis and unlock new talents, new upgrades, and new powers. Find and unlock unique undead minions to raise Level up and become the savior of Necropolis Conquer the world and save the undead souls Raise minions of your choosing from enemy remains: There's a vast selection of unique units to choose from! Command the armies you've raised and claim victory over the living! Rebuild the Necropolis and unlock new talents, new units, and new powers. Gain powerful items to increase your might and the power of your army. Explore, conquer, and take back the souls the living stole from you.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
About
Rebuild the Necropolis and unlock new talents, new units, and new powers.
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $16.99 | 9ratings | 78% | — | not modelled |
| $16.99 | 130ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 275 | 80% | $6.25 | |
| — | 49 | 80% | $16.99 | |
| — | 2.3K | 90% | $24.99 | |
| — | 140 | 78% | $9.89 | |
| — | 144 | 84% | $29.99 | |
| — | 38 | 76% | $2.99 |