
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $459.8K — a different platform, not this one.
Become a necromancer and raise the dead - Undead Horde is a necromantic action game with elements from RPG, strategy and hack'n'slash. You'll battle against the living who've driven the necromancers and their undead minions into exile. You'll re-animate all kinds of creatures and build an army of up to 100 undead. Your army follows you or attacks by itself depending on your commands. Explore and conquer a fantasy world filled with creatures from humans to giant scorpions Re-animate your slain enemies and make them part of your undead army Endless number of new weapons, trinkets and magical items Level up and create the necromancer of your nightmares Sell and trade your loot with various merchants Manage shops with upgrades You will command a horde of Undead minions and unlock new minion types by slaying your enemies. There are over a dozen minions ranging from human archers to venomous scorpions. As a necromancer you can raise your slain enemies as undead warriors. You will also summon undead from your crypt. Graves may offer supring reinforcements whenever you find them. Make your Necromancer and minions even more powerful with items. Procedural item generation provides endless amount of new and exciting items for the necromancer to play with. You will conquer back the lands the living stole from you. Making your way through forests, deserts, and wastelands you will finally destroy the Paladin Goodhelper
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $16.99 | 49ratings | 80% | — | not modelled |
| $16.99 | 202ratings | 90% | — | not modelled | |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 315 | 94% | $24.99 | |
| — | 54 | 82% | $10.49 | |
| — | 315 | 86% | $2.99 | |
| — | 147 | 80% | $19.99 | |
| — | 9 | 78% | $16.99 | |
| — | 160 | 78% | $24.99 |