
Autumn, 1992. Anton, a 14-year-old boy, moves with his parents to a small town and is left alone in his grandmother's apartment. Meanwhile, children are disappearing across the town — the police are powerless, and no one knows who's behind it…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 6 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Uncanny Tales is an episodic horror game where the scariest things aren’t monsters or the supernatural — they’re people themselves. Each story is a new chilling episode, inspired by real-life fears and disturbing situations.
Uncanny Tales: 1992 — Episode Two
Anton, a 14-year-old teenager, moves with his parents to a small provincial town. There's no time to settle in — his parents leave on business, leaving him alone in his grandmother's old apartment.
Meanwhile, a true nightmare unfolds in the town. Over the past few months, more than ten children have gone missing. Schools are closed, streets are deserted, and the police are powerless. People are afraid to let their children outside, but the disappearances continue...
Immersed in the unsettling silence of an unfamiliar home and empty streets, Anton begins to notice oddities. Rustling behind the walls, someone's gaze from the darkness, random encounters that only heighten the fear. Something is brewing in this town — and it's no longer clear who is a friend and who is the true evil.
Dynamic Interaction with Characters
Engage in dialogues, observe the behavior of those around you, and gather pieces of information.
Interactive Environment
Almost every item can be examined, rotated, or used — stay attentive.
Atmosphere of Growing Suspense
Gradual tension, anxiety, and the feeling that you're not alone — even when no one is around.
USSR, Autumn 1992
Meticulously recreated post-Soviet era life — from interiors to the gloom of the streets.
Oppressive Atmosphere
Not just frightening — it gets under your skin. Fear grows slowly and doesn't let go.
Genres
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
5 пропавших детей из 10. Чуть лучше предыдущей игры, но по-прежнему плохо. ЗАЧЕМ вставлять ИИ-шную музыку в игру про постсоветское время...Необоснованно жуткая музыка посреди бытовых ситуаций. клишированно то, кто будет маньяком. Куча багованных текстур, вот реально много. Анимации тоже странные, чел льёт пиво из ЗАКРЫТОЙ бутылки себе на подбородок. Оценка могла быть ниже, если бы не общая атмосфера происходящего.
Чтобы не спойлерить, буду краток. Игра хорошая, не затянутая и даже скорее короткая. Если бы была возможность чуть больше погулять и идти по сюжету в своём темпе, без склеек, было бы интереснее. Хотя это явно сделало бы игру совсем не страшной
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Russian*, Japanese*languages with full audio support
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Короткая, но атмосферная =АНТОША ЖИВИ=
30 минут геймплея и все. вроде и эмоции были, но после прохождения была первая мысль "это самая х***вя игра в которую я играл.
Прошёл самую первую часть за 19 минут, поэтому Steam не позволил оставить комментарий) Прошёл указанную часть. В связи с изложенным, указанным комментарием и отзывом охватываю первую и вторую часть)) НОРМ) Разработчику удачи) Куплен набор из 3-х игр, запускаем третью часть)
Я бы и Вотчера купил, но пака что дорого. И прикрути к остальным карточки тоже, позязя. :*
Cuenta con libertad para explorar y eso suma. Es un juego bastante corto así que tampoco se puede esperar mucho. Si querés pasar el rato está bien aunque te recomiendo comprarlo en rebajas
Игра приятно удивила. Неожидал увидеть такую конфетку у российского разраба одиночки. Хоть в плане пугалки игра проседает, атмосфера 90-тых на высшем уровне. Также радует озвучка (Не часто её встретишь в инди хоррорах) Ну и конечно сюжет. Он очень грамотно передается через записки и окружение, но немного клиширован. Короче игра стоит своих денег
имба игра купил после прохождение Cold road
그냥 그랬음 할인 많이 할 때 사세용
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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