
Autumn, 1992. Anton, a 14-year-old boy, moves with his parents to a small town and is left alone in his grandmother's apartment. Meanwhile, children are disappearing across the town — the police are powerless, and no one knows who's behind it…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 6 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Uncanny Tales is an episodic horror game where the scariest things aren’t monsters or the supernatural — they’re people themselves. Each story is a new chilling episode, inspired by real-life fears and disturbing situations.
Uncanny Tales: 1992 — Episode Two
Anton, a 14-year-old teenager, moves with his parents to a small provincial town. There's no time to settle in — his parents leave on business, leaving him alone in his grandmother's old apartment.
Meanwhile, a true nightmare unfolds in the town. Over the past few months, more than ten children have gone missing. Schools are closed, streets are deserted, and the police are powerless. People are afraid to let their children outside, but the disappearances continue...
Immersed in the unsettling silence of an unfamiliar home and empty streets, Anton begins to notice oddities. Rustling behind the walls, someone's gaze from the darkness, random encounters that only heighten the fear. Something is brewing in this town — and it's no longer clear who is a friend and who is the true evil.
Dynamic Interaction with Characters
Engage in dialogues, observe the behavior of those around you, and gather pieces of information.
Interactive Environment
Almost every item can be examined, rotated, or used — stay attentive.
Atmosphere of Growing Suspense
Gradual tension, anxiety, and the feeling that you're not alone — even when no one is around.
USSR, Autumn 1992
Meticulously recreated post-Soviet era life — from interiors to the gloom of the streets.
Oppressive Atmosphere
Not just frightening — it gets under your skin. Fear grows slowly and doesn't let go.
Genres
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличная идея оставить несовершеннолетнего одного на несколько суток в городе, в котором пропадают дети уже десяток лет. Премия года родителям. В общем-то, сразу было ясно, кто сей виновник этих похищений, учитывая давность срока преступлении, следовательно, это мог быть кто-то старый или как минимум пожилой. Дядька жуткий, сразу чувствуешь дискомфорт в беседе из-за его навязчивости, да и голос его очень подозрительный. Жаль нельзя было лично прописать ему по его дряхлой челюхе этим изящным, окрашенным в красный, стальной лом. Гнида отправилась к праотцам, не вкусив свой последний запретный плод, этому я рад. Чему не рад, так это короткости истории, и бессмысленности введенных героев, даже есть ощущение, что я будто пропустил кусок сюжета. А посему, не рекомендую. Не особо увлекательно.
Очень атмосферная игра! Я проиграла в нее чуть меньше часа, и почти что не сдвинулась с начала, потому что там ОЧЕНЬ МНОГО пасхалок, которые невероятно интересно разглядывать. Я восхищаюсь вниманием разработчика к деталям. Целая куча граффити на стенах (как меня порадовал Цой, вы бы знали), рисунков; почти все листовки кликабельны и сопровождаются длинным текстом. Также там играют настоящие русские песни с вайбом годов 90-х. Да что там, в игре можно послушать целую радиопередачу! Меня все это очень прикалывало, реально забавные шутки. Озвучка тоже на уровне. Голоса подобраны классно, сохранена вот эта старая манера говорить. В общем, честно, это реально кайфово. Конечно, игра немного подвисает, есть разные баги (за час игры мне встретились три штуки, из-за чего пришлось немного перепроходить), текст иногда сливается друг с другом, но эта атмосфера перекрывает все эти минусы. Честно, я так в нее погружалась, что даже забывала, что играю в хоррор, поэтому скримеры меня вдвойне пугали:(( (а их там немало, кстати. Для начала игры уж точно!) В общем, я уверена, что тем, кто любит такую эстетику, обязательно зайдет. Целую ручки разработчику. Я очень рада, что нашла эту игру! Но иностранцы, наверное, не выкупят, ахахааха
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Russian*, Japanese*languages with full audio support
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Первую игру я стерпел, ладно. Запускаем - проц и карта долбят в 100%, типичный юнити слоп от инди-разраба. Но, шутки шутками, а проблемы огромные. 200 рублей за полчаса игры. Что нужно сделать, чтобы игрок не смог в рефанд? Правильно, отключить все возможности пользоваться мышью после открытия оверлея Стима или сворачивания игры Игре через 10 дней - 1 год, а фикса так и не было. А если этого недостаточно? Не переживай, мы просто сделаем самые кривые автосохранения на свете. Умер - начинай сначала. Почему-то разраб F2F не растягивал хронометраж таким yблюдckим способом. И ведь по факту, отбросив все эти моменты - чел толкает 20-25 минут игры за 3,5 бакса. Но, меня ждёт 3-я часть этой антологии. Интересно, это будет работа над ошибками или рефанд всей трилогии?
Если честно, благодаря подобным не сложным инди-хоррорам становишься РЕАЛЬНО более бдительным и более опасённым к общению с незнакомцами. 10 голов дохлого деда из 10-ти!
If you're a fan of horror games, you'll immediately recognize what to expect just by looking at the visuals. The slightly grainy graphics perfectly complement the unsettling Soviet setting and create a strong atmosphere from the very beginning. You first play through a prologue, where you learn that someone is kidnapping young boys. The main story then puts you in control of a kid named Anton, who has just moved to this town with his parents. The controls are simple and stick to the standard first person formula. You can walk around, explore, and interact with objects. Nothing is highlighted with waypoints or visual markers, but when you get close enough and point the cursor at something important, it gains a white outline and displays an interaction prompt. Inspecting objects lets you examine them more closely, often revealing descriptions or additional information. If you find a document or another readable item, pressing the interaction button again opens the text in a clear, easy to read format. It's worth taking the time to read these because they add plenty of background details and flesh out the story. Most objects cannot be picked up unless they are required for your current objective, so there is no inventory management to worry about. Talking to other characters starts conversations, and occasionally you'll get to choose a response. These dialogue options don't have any real impact on the story, so they're mostly there for flavor. The voice acting is in Russian, which does a great job of reinforcing the setting. One thing I noticed, however, is that the voices are much quieter than the rest of the audio, especially compared to the sudden and very loud jump scares. This seems intentional, particularly since the game only includes a master volume option instead of separate sliders for voices and sound effects. The game takes place across just a handful of locations, including a small apartment, the apartment building staircase, and the park outside with its garages, a store, and little else to explore. You'll move between these areas as the story progresses, but your objectives are never displayed on screen. Instead, you have to pay attention to Anton's comments in the subtitles to know where to go next. If you miss one of these lines, it's easy to wander around for a while wondering what you're supposed to do. Fortunately, the areas are small enough that getting back on track doesn't take long. The entire experience is also quite short and not very memorable. In fact, it would be even shorter if not for the stealth sections near the end, where getting caught forces you to replay the entire sequence. There are two missable achievements, and although the game doesn't include chapter replay, it's short enough that going back to unlock them only takes a few extra minutes.
Excelente!!! Del estilo "Fears to Fathom" pero con exploración libre y algunos personajes secundarios. Sustos, trama oscura. Lo súper recomiendo!
[b] Небольшой хоррор на [u]часик+[/u], в описании написано что, много [u]функциональных объектов[/u], но это не так, из функционала только [strike]газеты[/strike] да [strike]листы[/strike] и сюжетные предметы, однако даже так в игре есть хорошая [u]атмосфера[/u] тех времен ) [/b]
Un juego lleno de bugs, historia corta y predecible, no es recomendable, pero sirve para pasar una hora en la que no tengas nada más que hacer.
Отличная игра, срались со всех скримеров
It's little a small horror episode with great atomphere and jump scares. I had alittle trouble with the combo lock getting in and out of it but thats it. It that won't take you long to beat but it's clear thought went into it i liked it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $87.9K | 327 | 81% | $6.99 | |
| $68.8K | 1.4K | 75% | $2.99 | |
| $41.6K | 235 | 95% | $8.99 | |
| $2.4K | 52 | 98% | $2.99 | |
| — | 0 | — | — | |
| $94.5K | 272 | 72% | $7.64 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8K | 66 | 42% | $7.99 | |
| $18.8K | 97 | 57% | $6.99 | |
| $18.8K | 81 | 68% | $10.99 | |
| $18.8K | 75 | 93% | $12.99 | |
| $18.8K | 252 | 83% | $3.99 | |
| $18.8K | 232 | 97% | $3.99 |