
UNBEATABLE is a rhythm adventure where music is illegal and you do crimes. Follow the story of Beat and her band on the run, in a narrative experience full of big emotions powered by arcade-flawless rhythm gameplay.
Modeled estimate, not a reported figure. How we estimate →
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About
You know, when you explain an idea, the idea fundamentally changes.
UNBEATABLE is an anime-juiced rhythm adventure where you (figuratively) destroy on stage while you (literally) destroy on stage. During rhythm gameplay, you only need two buttons: a button for up and a button for down. Simple to understand! The complicated part is doing it. Try not to get destroyed yourself.
Half the game is walking around and taking things at your own pace. The other half is trying to keep up with ours.
The pink-haired girl is Beat, and she is you, and you have a lot of things to worry about. The cops are everywhere, and they are mad at you for what feels like no good reason. Though it doesn't help your case that you keep making friends with people that the cops are mad at for slightly better reasons. But what do I know?
Talk to people, help them out (or don't, I'm not your mom!), play huge concerts, and punch cops. And then run away from the cops you punched. Also there are monsters or something. Not sure what's going on there?!?!
All of this culminates in massive setpieces where everything is at stake. The music got you here. It'll get you through it.
*if this was 1999 this section would be called "talk the talk and rock the rock"
UNBEATABLE's full arcade mode is an entire game by itself with its own progression system and a full online component. There's modifiers, tons of songs (with more to come!) and a whole challenge board to beat, with things to do that range from as simple as "beat a song on easy mode" to, one may presume, something as complicated as "solve an ancient riddle while skateboarding." That's not a real example.
**if this was 1999 this section would be called "party like it's now"
FEATURES:
Story Mode: 6-8 hours. Arcade Mode: UNLIMITED
Characters that hate you!
Maybe also some that don't!
The arcade mode has a cute little profile you can customize and unlock stuff for and I think that's pretty neat
Graphics! We'd describe them but I mean it's right there, you can see it
A whole entire double album worth of original songs
plus acoustic versions of those songs
oh and also remixes, too
You can unlock all the songs by playing the narrative OR just by playing the arcade game exclusively! Great for those who truly hate stories
Something (in this game) will make you feel something (in real life)!
It's anime
If you think about it, QTEs are basically just rhythm games with no music
Please, whatever you do, the title is either all caps or no caps. Be kind to us.
And the idea changes you in return.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 112 reviews with recorded playtime.
Reviews
Themes across 112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
J'adore
Super recomendado. La historía es espectacular, la musica, y el estilo artístico son un 10/10. este juego está hecho con demasiada pasión y amor, se nota a metros.
I bought the game on sale, but after playing it, I realized that, I wouldve also spent the full price. It's genuinely a piece of art, the ambience is great, the graphics are unique and beautiful to look at. Finally the story is really good and you kind of develop a link with every character. The only slightly negative thing is how the difficulty on the beatmaps in the story mode can sometimes jeopardize your immersion because theyre pretty hard for someone who isnt really a sweat (esp for beatgames on keyboard). Sooo you probably die a bunch of times and have to restart the song before actually progressing in the story. „But you could just turn your difficulty down“ Yeaa you could.. but then the beatmaps get boringly easy, which is not really better... On the other hand, retrying a song multiple times and finally getting it at some point is pretty rewarding, so if you like this stuff (or just dont suck at beatgames), this game is for you! Love it 9/10
Поиграл 1.5 часа, воспринимается очень неряшливо и в интерфейсе, и в звуковых эффектах, и визуале, где в 3Д мире обитают плоские анимешные персонажи Сюжет для меня не работает вовсе, что-то детско-бунтарское, написано отрывочно и в подаче скорее визуальной новеллы, чем полноценной приключенческое игры (про мир, в котором запрещена музыка отлично высказалась Phonopolis только недавно) Ритм игра сделана крайне просто на 2 кнопках, даже и сказать нечего: кнопка вверх и кнопка вниз, нажать, удержать или часто нажимать - ну так себе геймдизайнерская работа Местами классная музыка и мультипликационные вставки, на мой вкус лучше бы это в целом был музыкальный мультфильм, вышло бы в разы круче, чем текущая игра с минимальным геймплеем, крайне затянутая и неинтересная, хотя первые минуты интриговали
im beating it
Crea y expresate. Si necesitas hacerlo gritando, hazlo, pinta, canta, baila, hay cosas que hay que llenar más alla del vacio, es acto de autoexpresión y de conexión. Aunque solo tenga sentido para ti, puede ser un mundo, y sobretodo uno mejor. Y si hacerlo es un crimen, comete crimenes. El final me hizo ponerme trermendamente emocional y por encima de eso hay decenas de horas mas en el modo arcade!.
еверисинг гуд олрайт все дела бтв кста в ирл
despite following UNBEATABLE's development on-and-off since the demo release, i (ironically) was hesitant to play because i wasn't as good as i thought i should be. i finally got around to it this week and Oh My God. I Get It. as everyone else has said, i did have a couple issues with softlocks and bugs, specifically with later episodes, and some collectibles such as the lighthouse picture were unavailable due to the scene skipping. but despite that, this game's artwork, music, and overall soul resonated with my struggles so deeply that i ended up crying at the final sequence and missing half of the notes (oops). i know literally everyone says that but if everyone says that then it definitely speaks to the quality and dedication of those who worked on it, even if occasionally the game is held together by double sided tape and a kiss on the forehead. it makes me sad that i playing this off for so long but it does feel like poetic justice in a way, i don't think the game would've punched as hard if i didn't. shame i can't get a quaver plush but the artistic integrity is way more important (slight cope there but we move) unbeatable my beloved. except for the ddr minigame. i hate that stupid minigame
goated
B L U E
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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