
ULTRAKILL is a fast-paced ultra-violent retro FPS that combines the skill-based style scoring of character action games with the unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weaponry and shower in their blood to regain your health.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #85, worst RU #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.49−25% | 244.2Kreviews | 97% | — | $103.3M |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3525 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's just peak
Fighting Gabriel sent me into psychosis. 10/10
After the second chapter it loses all fun, But if you enjoy constant bombardment and ♥♥♥♥♥♥♥♥, this game is for you.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 122.33/day in the week to Aug 4 → 128.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very ultra
blue
muito bom, adoro jogos com uma mecânica de parry, os bosses são muito legais, tem muitas armas com mecânicas diferentes com variantes que fazem a gente ter novas estratégias com a variante da arma, tendo até sandbox garry's mod reference
♥♥♥♥♥ ♥♥♥♥♥♥ не берите если
Deleted my first save while in greed. Full of dread because I have to fight V2 and Gabriel again. P rank 4 levels out of spite, one being V2's first bossfight. Someone said I needed medication after I said it was fun to squeeze 8 hours of causal gameplay into 2 hours on violent mode. I stand by what I said, it was fun.
Ultrakill helps new players understand how to speedrun with the tips it gives
okey
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.8M | 5.6K | 98% | $19.99 | |
| $195.2K | 651 | 88% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102.6M | 457.1K | 97% | $14.99 | |
| $104.2M | 182.5K | 95% | $34.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $101.7M | 674.9K | 89% | $9.99 | |
| $101.7M | 562.1K | 97% | $14.99 | |
| $101.1M | 196.4K | 97% | $19.99 |