
ULTRAKILL is a fast-paced ultra-violent retro FPS that combines the skill-based style scoring of character action games with the unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weaponry and shower in their blood to regain your health.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 913 reviews with recorded playtime.
Reviews
Themes across 911 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ultrakill is amazing in every way a boomer shooter should be. I love this game for both its gameplay and beautiful story. One thing i loved is the games depiction of war as a very anti war person i think it shares a great message when it comes to war. Oh yeah its also just really fun turning demons into puddles.
this is game turns men into boys and boys into women 10/10
oui
its an alright game. however, need some more playtime to give a definite opinion
absolute cinema
Divertido me recuerda a doom pero total mente diferente se ve el empeño por crear algo nuevo en general 10/10 para solo distraerte y pasarla bien y muy rejugable
peak
v2 🤤
perfect!!!!!!!!!!!!!!!!!!!!
纯正的电子冰😋 哈基塔快出第九层
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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