
ULTRAKILL is a fast-paced ultra-violent retro FPS that combines the skill-based style scoring of character action games with the unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weaponry and shower in their blood to regain your health.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 754 reviews with recorded playtime.
Reviews
Themes across 752 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
facing a hard level? fine use Chainsaw need hp? use chainsaw enemy move too fast for you? do 360 while holding the Chainsaw cant do coin combo? Chainsaw him tired of learning hard combos? hold the Chainsaw new level and new mobs? cheese it with the Chainsaw hard boss? the chainsaw can handle it i chain and i saw
peak de los peaks, ahora pongan a v2 en silla de ruedas y un gabriel encuerado
This game is so good it made me sexually attracted to the sniper on legs. Would recommend if you have been abused by Donald Trump and Diddy. I love you Hakita.
its cool
this game is peak just watching every enemy in my path become a red carpet make the game so fun the voice acting is amazing and how much detail is put into the earthmover but the crazy thing is that's not even the final boss I hope this game will finish soon and I hope that we yes we will be able to fight god.
mucha accion y muy divertido
Бошка is dead. Моча is fuel. Я is воняю
Best game I ever played
Ultrapeek
Игра хорошая, наиграл 50 часов и научился парировать женское внимание. Очень полезный навык. Спасибо разработчикам
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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