
Ultimate Admiral: Age of Sail is a tactical wargame from the creators of the Ultimate General series set amidst the epic naval campaigns in the period of the American Revolutionary and Napoleonic Wars.
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Languages: English*, Russian, French, German, Simplified Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Recomendo!
Down sides: Voice acting is cheesy. Land Battle are annoying. But man, the sea battles are fun, better than those in ETW or NTW.
kicks you out after a abit...
Super addicting if you're a fan of empire total war
第三个战役怎么不能玩呢
Really fun age of sail game. Good replayability
A fantastic age of sail strategy game. So good I want another one.aybe 1600 to early 1700s tho. Pirates, Buccaneers, treasure fleets. England, France, spain and the Dutch trying to obtain dominion over the Caribbean and east indies. 100/10, scratches the brain just right
It was an interesting experience, the ship combat was never going to match up with the land combat, there is no command and control, just a bunch of individual ships doing individual things, at least thats how I played it. Not too much for me to note about it, I dont read much naval history but I know this is probably not how admirals fought. Its enjoyable enough but I found myself hoping a land battle would come up for me to play rather then another naval mission. There are a lot of ships to purchase or capture, which can be a boon and a a bit of a drawback. You may feel overwhelmed at the amount of ships there are to choose from and how their stats compare, I personally never paid much attention. There is a conversation over whether "unit variety" matters in a strategy game. Oh but also there is a lot of customization you can do to the ships. Make it more of a close quarters boarding vessel or a long ranged duelist. I am sure there is a cheesy ship formula too use to win all the battles but I wasnt ever that invested in the game to figure that out. The developers were working on sub units and officers which was very promising, all officers had a sheet of traits, some were higher then others and would affect the performance of a unit, more accuracy or stamina, etc. Was still a little half baked but it was an interesting road to go along. The sub unit officers were a very welcome addition as well, just a little more depth to units. The land battles here are smaller in scale considering the maritime nature of the game, you are dropping off small battalions of at most 300ish infantry accompanied by your own marines and sailors. So the battles will at most be maybe 3,000 men on the field. I did prefer the smaller battles in the American Civil war game compared to the multi corps slugfest lateer on ingame. Here however the units are so small it can be a bit of a struggle to field proper firing lines, it can look a little goofy. It is also a lightly interesting logistical development of trying to fit your units onto your transports. Do you skimp out on the supply train to take on a hundred more skirmishers and whatnot? Th battle ai was alright, a little too many fights where it felt like a horde defense however. It still had the miserable unit tree perks from the American Civil war title which I always thought was weird, min maxxing a british battalion to be better at running then their peers was a little strange too me. I think this was a sign of their perhaps over confidence. They were not ready to take on ship battles and they certainly were not ready to take on total war campaign style game their next game would provide, despite the spirited attempt. Oh also, not worth 30 dollars.
遊戲的火攻船速度慢的令人髮指,並且還有嚴重的bug導致燒不沉敵方艦船,本來都快獲勝了,結果被對面燒了半天只剩一個木頭殼子的戰列艦團滅,我這幾個小時的努力直接白費。
If you like the Age of Sail, there's nothing like this game. It may lack polish and mods, but you won't mind after a few hours of game play, and if you do, there's always the refund button. Do yourself a favor and experience this game. Especially on discount.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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