
UFO: Aftermath is a 3D isometric, tactical strategy game with a rich and compelling sci fi story.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, Italian, German, Spanish - Spain, Polish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
UFO: Aftermath je hra, která sice neoslnila tak jako původní X-COM, ale pro fanoušky sci-fi taktik a mimozemských invazí má svoje kouzlo. Pokud překousneš technická omezení, dostaneš hutnou atmosféru, napínavé souboje a strategické rozhodování na každém kroku. 🟨 Doporučeno s výhradami / 6,5 z 10 – Pro fanoušky žánru a nostalgiky, co chtějí sci-fi taktiku staré školy.
Move soldier, cancel all other soldiers actions because they walk in the same corridor mutant growth growing all over the planet and destroying your bases, unabated? Sure would be nice to research how to stop that, if only it were possible to get a sample outside of a mission (missions do not spawn in this area) want to not constantly die to alien rockets? There is no solution to stop this Giant ball of angry wasps shooting at you? Welcome to UFO: Aftermath, there is no good way to approach this
1024 × 768 and with a bad frame rate. I like the music and atmosphere, but I just can't bear this.
Неплохая стратегия, но специфичная - понравится не каждому
cool game
+1 没中文 没成就 《幽浮:劫后余生(UFO: Aftermath)》 《幽浮:劫后余生》是一款 3D 等距视角的战术策略游戏,拥有丰富引人入胜的科幻故事。 游戏融合了全球策略与小队战术战斗,核心挑战是对抗外星入侵。其特色包括实时生成的战术任务与创新的同步战斗机制,同时融入了浓厚的角色扮演(RPG)元素,形成了独特的策略玩法组合。 角色扮演(RPG) 士兵会随着经验积累不断成长。他们的技能源自各项属性,每提升一项属性(力量、敏捷、灵巧、意志力、智力、感知),都会对士兵的技能产生显著影响。 策略 你必须管理基地、拦截行动与作战小队。在游戏中,领土等同于力量 —— 控制的领土越多,拦截机的覆盖范围就越广;同时,研发速度越快,局势就可能越有利。 战术 在地面与外星人和变异生物战斗,争夺领土控制权。控制某块领土后,你可以决定在此建立何种类型的基地:研究基地、军事基地、制造基地或生物质排斥基地。 战斗 独特的战斗系统融合了回合制与实时战斗的精华。你可以在游戏暂停时下达指令,避免实时系统的仓促感。暂停状态下,你可以从容地为部队下达详细命令;完成指令后,只需启动游戏即可继续。战斗过程中,你可随时暂停更新或更改命令,且当重要事件发生时,游戏会自动暂停,方便你调整计划。这种战斗模式既保留了回合制游戏的精细战术,又兼具实时系统的真实感。 核心特色 随机生成的战术任务 —— 每个战场都是独一无二的,让每一局游戏都截然不同 以全 3D 呈现的复杂、丰富且令人胆寒的外星场景 超过 100 个多样化的任务目标 70 多种独特武器
ok
Nagy klasszikus kedvencem.
This game is not as wonderful as XCOM, but it's still surprisingly decent, given it's not very famous. I have not played the original UFO enemy unknown game so it's difficult for me to compare with that one. The mechanism of real-time + can pause at any time works very well to me. A quite enjoyable experience for me.
juego malo, malas mecanicas de base, ataque y expansion porque no controlas esos aspectos mas alla de las naves derribadas, asi que andas a la suerte, si van a comprar algo que sea xenonautas anda mucho mejor. Ultima mision final horrible, arbol de armas igual de malo solo re skin y sistema de gestion de soldados limitados.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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