
Help Reisen Udongein Inaba navigate through 14 action packed stages in this exhilarating 2D Bullet Hell Platformer based on Touhou Project!
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Languages: English, Japanese, Simplified Chinese, Russian, Spanish - Latin America
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Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Damn. I thought that I was a capable player with experience in bullet hells, metroidvanias and souls-likes, but holy... This game is hard AF and frustrating to the point where I just couldn't enjoy it anymore... That's a shame, but that's not the only issue - enemies constantly respawn when you move 2 frames forward and go back, and I found it hard to master the controlls. Not because they were complicated or anything, but the main boss of the game is not the cast of the Touhou Project, but the input system. Good grief and kudos for making a cool indie game, but I think this is not for me.
I'd say this game is maybe a 7.2/10. This review is a little biased since I like Touhou Project. The game isn't bad, but for me personally I didn't have much real engaging moments playing. The bosses we're really easy actually. And on the only hard bosses, they were really kind of rng. The upgrades aren't really that useful, most changing nothing about gameplay. This is just my opinion, the game was still a great change of pace for me.
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не думал, что игра настолько затянет. Вначале было сложно, но со временем привыкаешь. Приятный визуал, интересные битвы с боссами. В общем, осталось положительное впечатление от игры, хотя и были моменты в прохождении, от которых пригорало (особенно при выполнении достижений). Cчитаю, что за свою цену - имба, тем более если брать со скидкой.
esta muy bueno pero se nota que es como el primer proyecto por un bajo precio esta bien y entrete y la secuela se ve todo mas pulido
花一天的时间适应这个洛克人的破烂烂操作手感才能通关的游戏,然后里面有很多的东方角色和很还原的场景我觉得很舒服呀
Si te gusta megaman te va a gustar este juego
東方Project二創,洛克人風格的橫版闖關遊戲。 玩家要做的事情很簡單,越過障礙和敵人到達關卡終點後擊敗BOSS,一共8大關+4個最終關卡+1 EXTRA STAGE。攀牆跳,衝刺跳,蓄力射擊... 各種經典的洛克人要素在本作都有。 唯獨獲得能力的部分被取代成了升級商店。玩家能在8大關卡中得到P點(過關一個,道中1個),使用P點來升級如生命值或蓄力速度等能力。 遊戲流程線性一本道,時程也不長,算是小品遊戲。成就部分多為挑戰類,且低難度下無法解鎖,遊戲本身也有許多對手殘黨不甚友善的設計,部分敵人/機關設計有些瑕疵,但整體而言能有不錯的體驗。
很吃操作者底力的游戏,除了道中即死尖刺很搞心态外没什么缺点
Es un clon de Megaman X, lo cual no es nada malo. Obviamente, es inferior a los Megaman, pero es divertido.
Over all the game is a solid 7/10. I have some opinions that would probably make the game more enjoyable tho. some achievments could be able to be unlocked on normal difficulty, mainly the ones that doesnt require you to play on X difficulty to be unlocked. Some of us just want to enjoy the game casually while still doing achievments. some mechanics could have been presented in earlier stages of the game (like the mechanic that makes you unable to dash or charge shots or walljump), i think that the game would be a bit more enjoyable that way. i also think that some bosses could be a little more difficult on normal and hard difficulties. maybe adding a second stage like in the [spoiler] mokou fight would help making the fight more interesting. sometimes i thought it was a bit boring because of the monotonity of the fight. also, some stages could have been a bit longer. but i think its also fine this way. anyway, those were my toughts on the game. it was pretty good, would recommend.
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