
Twilights Last Gleaming recreates some of the pivotal battles of the War of 1812 between the United States and the British Empire.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Finally a War of 1812 hex driven game. Works well until the end when it locks up which is too bad. Still needs debugging. I hope a future patch will correct this problem.
Another strategy game that has an army defeated though it has surrounded and crippled the opponent. One scenario I gained 3 times the points than my opponent and was still deemed to have been defeated. P in the A
Covers some of the battles of the War of 1812. Gameplay is as most HexWars games. Decent array of scenarios. If you are comfortable with HexWars style, recommended.
Terrible game play, and dreadful in terms of simulating the battles. Played the Battle of Beaver Dams several times as the British, and lost every time. Clearly, an American bias is at work here. Despite the reality of this battle being the utter destruction of the American force in reality, in the game the Americans had overwhelmingly superior numbers and sliced through the First Nations with ease, utterly destroying my units easily. In the actual battle, the British were the reserve and didn't even fire a shot, however, in the game, I cannot win even pressing them into service as quickly as possible. The Americans never miss, and a stack of just 4 or 5 Americans has no trouble erasing an entire British unit in one volley. This is just one sad example of how impossible it is to overcome the American bias in this game. Another detriment, is there is no scenario editor or map editor. You're stuck with the battle the game designers want you to play, and it's missing many of the key battles of the war, especially the opening phases at detroit and queeston heights, the battle of stoney creek, and manny others. I would create them myself but alas, what wouldbe the point? The AI wins every time.
Why isn't this game multiplayer?
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