
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded in a ruined land, and armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.
BECOME A LEGEND
Stories say that a great treasure is hidden somewhere in this land. Perhaps it lies beyond the golden door? Or somewhere deep beneath the earth? Some tales tell of a palace high above the clouds, and of ancient beings with incredible power. What will you find?
REBUILD A SACRED BOOK
During your travels, you’ll reconstruct the game’s Instruction Manual. Page by page, you’ll reveal maps, tips, special techniques, and the deepest of secrets. If you find every last one, maybe something good will happen...
BE COURAGEOUS, LITTLE ONE!
Dive into varied, technical combat. Dodge, block, parry, and strike! Learn how to conquer a wide cast of monsters, big and small — and discover useful new items to help you on your way.
Explore a hostile and intricately-connected world of shady forests, sprawling ruins, and labyrinthine catacombs
Fight mighty bosses deep beneath the earth, high above the clouds, and in places stranger still
Collect the missing manual pages, bursting with hints and original full-color illustrations
Discover hidden treasures to help you on your way
Unearth secret relics, secret techniques, secret puzzles, and… listen, there’s a lot of secrets!
Featuring sound design by Power Up Audio
And an original soundtrack by Lifeformed (Terence Lee and Janice Kwan)
Keep your wits about you and be brave, little fox!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 16.7Kreviews | 91% | — | $11.4M |
| $29.99 | 9.8Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很完美的微解密游戏,不打真结局就是很益智的3d箱庭探索游戏,画风很讨喜,推进游戏的过程很丝滑
Really fun game mechanics and a really engaging combat. When people say this is like Zelda and Dark Souls, they are correct on that front. Most of problems with Tunic come down to I what considered its main draw, Tunic's unique language (looking it up, its referred to as 'Trunic' so I'll be calling it that from now on.) Browsing through some reviews critical of this feature, a lot of people often lament that they cannot understand it and wished for a sort of 'tool' that translates the text. This is where I have to heavily disagree, my criticism for Trunic is how it's surprisingly optional it is for reasons I'll get into later. Throughout my experience, I was never forced nor challenged to play on the game's terms and learn the language incrementally; instead, most of the required information of where to go, what mechanics you need to learn to beat the game are either shown visually or, shockingly, told to me in plain English. While I am now aware that a lot of the late-game side puzzles require the learning of the Trunic language, by the time I found myself faced with these massive obstacles, I did not have a single idea how to even begin and resorted to looking up guides after I had simply enough. Sadly, from what I've gathered, I have a feeling that this was intentional on the game developers part, to have a community to come together and solve these mysteries which I assume was very fun when Tunic initially released but, nowadays, this just lead me to just looking guides and finding the world feeling foreign and I just don't find that fun. This resulted with me not enjoying a lot of the story, worldbuilding, and characters as much as I could've. I think a lot of indie games have this fear of frustrating the player and leads to the neutering of what would be interesting concepts; I think Tunic is one of these games unfortunately and leaves a fun game with a very dull world.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek*, Hungarian* +15 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
спасибо ratmir.shyshkov за приключение. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠤⠴⠶⡇ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣶⣾⣿⡟ ⠀⠀⠀⠀⠀⠀⠀⠂⠉⡇⠀⠀⠀⢰⣿⣿⣿⣿⣧⠀⠀⢀⣄⣀ ⠀⠀⠀⠀⠀⠀⢠⣶⣶⣷⠀⠀⠀⠸⠟⠁⠀⡇⠀⠀⠀⠀⠀⢹ ⠀⠀⠀⠀⠀⠀⠘⠟⢹⣋⣀⡀⢀⣤⣶⣿⣿⣿⣿⣿⡿⠛⣠⣼⣿⡟ ⠀⠀⠀⠀⠀⣴⣾⣿⣿⣿⣿⢁⣾⣿⣿⣿⣿⣿⣿⡿⢁⣾⣿⣿⣿⠁ ⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⣿⠿⠇ ⠀⠀⠀⠳⣤⣙⠟⠛⢻⠿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣇⠘⠉⠀⢸⠀⢀⣠ ⠀⠀⠀⠀⠈⠻⣷⣦⣼⠀⠀⠀⢻⣿⣿⠿⢿⡿⠿⣿⡄⠀⠀⣼⣷⣿⣿ ⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣶⣄⡈⠉⠀⠀⢸⡇⠀⠀⠉⠂⠀⣿⣿⣿⣧ ⠀⠀⠀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣷⣤⣀⣸⣧⣠⣤⣴⣶⣾⣿⣿⣿⡿ ⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⠀⠀⠘⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠟⠛⠉
bah ouai c mega cool hein !!!!
Ce jeu N'EST PAS ce que vous croyez être (je vous jure) ! C'est LA perle cachée qu'il vous faut ! Meilleur jeu de résolution d'énigme, de lore tordu et de gameplay demandant de se creuser le crâne. Le jeu vous emmènera d'un mignon petit souls (pas extrêmement exigeant niveau combat, même si j'avoue avoir suer à quelques endroits !) à une aventure absolument dingue, plongeant dans les mystères du carnet d'instruction, vous demandant de mettre votre cerveau à (très) rude épreuve pour parvenir à découvrir tous les mystères de ce petit monde. ATTENTION : NE VOUS SPOILEZ PAS - vraiment ! - faites le maximum seul, même si parfois le jeu peut paraître dur ou tordu, il y a une logique qui récompense la remise en question, l'exploration et la prise de note (notez tout, achetez un carnet pour noter au fur et à mesure les points d'intérêts). J'ai réussi à faire 98% des secrets du jeu seul, en 36 heures (c'est long parfois) mais il y a effectivement 1-2% de secret vraiment tordu qui peuvent demander de regarder des indices sur des forums tout tout à la fin du jeu ... Mais avant ça, pas besoin ! Faîtes-vous plaisir et prenez le temps d'avoir la satisfaction d'avoir découvert le jeu par vous-même, ce jeu rend cela extrêmement gratifiant. Merci aux créateurs du jeu et aux équipes de développement, vous avez fait une perle qui restera très longtemps dans ma mémoire !
If you like Zelda games, tis is good for ya.
Tunic est un très bel hommage aux jeux d'aventure old school à la Zelda. Sa recette : un gameplay simple, une DA épurée, et des énigmes à foison. L'exploration et la débrouille sont mises à l'honneur dans ce titre qui bénéficie d'un level design de très haute qualité. L'intelligence avec laquelle les indices sont donnés au joueur est aussi à saluer. Mes bémols : - les animations un peu lourdes du personnage qui rend les combats peu dynamiques, voire frustrants contre les boss; - 99% de ce qui est écrit dans le jeu l'est avec des caractères illisibles, donc s'imprégner du lore est assez difficile. Ca reste une belle expérience dans l'ensemble !
Finished in 24 hours. Very positive overall. Pros Beautiful art style and presentation. Relaxed, fun, and easy to get into. I usually don't connect much with Zelda-like games, but Tunic really worked for me. Great game if you want something shorter that still feels memorable. Definitely recommend playing with a controller rather than keyboard. Cons I would have loved a bit more optional content after finishing the main game. Some DLC-style challenges, short side stories, or special encounters with unique enemies would be a great addition. Easy to recommend if you want a short, charming adventure with great visual design and a very enjoyable pace.
Filled many notebook pages with insane symbols. 10/10
This is like a love letter to classic Zelda (and also Myst, a little) while keeping its own identity. I don't want to spoil it by saying more!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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