
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded in a ruined land, and armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.
BECOME A LEGEND
Stories say that a great treasure is hidden somewhere in this land. Perhaps it lies beyond the golden door? Or somewhere deep beneath the earth? Some tales tell of a palace high above the clouds, and of ancient beings with incredible power. What will you find?
REBUILD A SACRED BOOK
During your travels, you’ll reconstruct the game’s Instruction Manual. Page by page, you’ll reveal maps, tips, special techniques, and the deepest of secrets. If you find every last one, maybe something good will happen...
BE COURAGEOUS, LITTLE ONE!
Dive into varied, technical combat. Dodge, block, parry, and strike! Learn how to conquer a wide cast of monsters, big and small — and discover useful new items to help you on your way.
Explore a hostile and intricately-connected world of shady forests, sprawling ruins, and labyrinthine catacombs
Fight mighty bosses deep beneath the earth, high above the clouds, and in places stranger still
Collect the missing manual pages, bursting with hints and original full-color illustrations
Discover hidden treasures to help you on your way
Unearth secret relics, secret techniques, secret puzzles, and… listen, there’s a lot of secrets!
Featuring sound design by Power Up Audio
And an original soundtrack by Lifeformed (Terence Lee and Janice Kwan)
Keep your wits about you and be brave, little fox!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.6Kreviews | 91% | — | $11.4M |
| $29.99 | 9.8Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Quick Description: -Tunic is a beautiful action adventure game heavily inspired by the Legend of Zelda. Death's Door is probably the the most similar modern Indie game by comparison, although I do think that Tunic is better in most ways. This game looks gorgeous visually, has a stellar soundtrack, and has some of the most creative exploration and secret hunting ever implemented. Slowly finding pages of the manual to learn all of the mechanics of the game is brilliant and is the star of the show. Occasionally, I would accidentally figure out a mechanic that would be crucial to the game moving forward, which is incredibly rewarding. This is truly a special game! Consensus: -Excellent Game (Tie 2 and makes up 25% of my reviews). The reason that I didn't give Tunic my highest score is b/c of how frustrating a few of the late game choices are. I will never understand why devs insist upon a late game mechanic that temporarily takes away all of your stats. I don't know if I've ever met anyone that thinks this is fun, interesting, or compelling. While figuring out everything through discovery or through finding the manual pages is extremely rewarding, the flip side to that is that it is incredibly frustrating when you accidentally miss a page or two. This game is one of a kind, but it is not for everyone. It's also on the shorter side (10-15 hrs for a non completionist playthrough). Fans of Link's Awakening will absolutely love this game!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek*, Hungarian* +15 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+
It's just one step away from entering my personal hall of fame of complete masterpices. If only it delivered more on the [spoiler]emotional / story[/spoiler] side it would be absolutely perfect. A shame, but it's still an extrodinary, great game. If you want to be surprised and challenged in a non-standard way, and/or looking for a specimen of the rare metroidbrania genre, this is it 100%.
No es tan difícil como dicen los cagones fiferos. NECESITO MÁS JUEGO Y MÁS DIFICULTAD QUE BONITO Y QUE PEDAZO DE DISEÑO DE NIVELES. NO es como dark souls, los puzzles NO son una locura, NO tiene nada que ver con outer wilds mongolitos. Me teneis hasta la fresa del pito con las mismas comparaciones de siempre.
Very good game, deserves to be called a metroidbrainia, lovely style of both in game graphics and manual, good music, overall great experience
v
De los juegos de aventura más puros que he jugado👍🏻
Tunic unceremoniously dumps you in its world, leaving you to explore and figure things out yourself. One of the main gimmicks, if you're not already familiar with the game, is that you collect pages of the game's manual in your exploration, which is supposed to slowly flesh out the world, tell you what's going on and reveal secrets. There's no real direction at the outset - indeed at least one of the achievements is for using hidden routes to skip the intended one - and it extends out into text boxes being gibberish and not telling you what items do until you pick up their relevant page or try them out through trial and error. If you're a big fan of Metroidvanias or similar exploration games, I can see why Tunic would really appeal to you and maybe I could recommend it in that case, especially on sale. Unfortunately, I personally found it kind of obtuse and what goodwill I had remaining was eroded by the controls feeling a little slow and clunky.
Scratches [i]many[/i] nostalgic parts of my brain. Well crafted and very well paced
It's good. Great concept. Fox is really cute. Reading the instructions is important. Very fun game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4M | 14.7K | 84% | $29.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.4M | 28.9K | 94% | $19.99 | |
| $11.5M | 11.8K | 82% | $39.99 | |
| $11.5M | 17.2K | 85% | $39.99 | |
| $11.5M | 34.2K | 95% | $19.99 |