
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded in a ruined land, and armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.
BECOME A LEGEND
Stories say that a great treasure is hidden somewhere in this land. Perhaps it lies beyond the golden door? Or somewhere deep beneath the earth? Some tales tell of a palace high above the clouds, and of ancient beings with incredible power. What will you find?
REBUILD A SACRED BOOK
During your travels, you’ll reconstruct the game’s Instruction Manual. Page by page, you’ll reveal maps, tips, special techniques, and the deepest of secrets. If you find every last one, maybe something good will happen...
BE COURAGEOUS, LITTLE ONE!
Dive into varied, technical combat. Dodge, block, parry, and strike! Learn how to conquer a wide cast of monsters, big and small — and discover useful new items to help you on your way.
Explore a hostile and intricately-connected world of shady forests, sprawling ruins, and labyrinthine catacombs
Fight mighty bosses deep beneath the earth, high above the clouds, and in places stranger still
Collect the missing manual pages, bursting with hints and original full-color illustrations
Discover hidden treasures to help you on your way
Unearth secret relics, secret techniques, secret puzzles, and… listen, there’s a lot of secrets!
Featuring sound design by Power Up Audio
And an original soundtrack by Lifeformed (Terence Lee and Janice Kwan)
Keep your wits about you and be brave, little fox!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.6Kreviews | 91% | — | $11.4M |
| $29.99 | 9.8Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Man, what a game This is obviously someone's dream come true
This game is literally legend of zelda, meets dark souls. Actually just peak. But yeah thanks to one of my friends who gifted me this banger game!
This is my game of the year for me
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek*, Hungarian* +15 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The worldbuilding, the music, the atmosphere, the exploration, and art/character design is absolutely amazing. What a beautiful game to stumble into and get immersed in! However, I found various performance issues like stutters on a 4090. I play keyboard and mouse which was one of the worst experiences I have ever had; it's clear from start to finish that they expect users to use a controller. Though these two gripes are annoying, the real reason for a negative comment is the combat. It's a pervasive mechanic in all parts of the game and ultimately never respects players' time. I've beaten elden ring / dlc and other soulslike games. The beauty of those games is that though the pattern of gameplay is generally "boring" and "simple", which is to say you dodge and watch enemy attack animations until you learn the right moment to go in, is improved by the fact that enemy boss animations look incredibly cool, unique, terrifying, immersive, etc. so you can die 50 times without necessarily getting "bored", even if you're practically doing the exact same thing every death, every boss - watching and learning. So in those games it's fine if you do no damage and the boss one shots you - the appeal is in watching animations and recognizing weak points, windows to attack, proper timing, etc. In Tunic, the enemy animations and attack patterns are stale, repetitive, and really boring. But you have the same limited firepower. I get it - you're kind of a weak non-hero especially in the beginning, but god does it feel like a grind to hit, dodge, hit, dodge, etc for 15 minutes looking at the same slice of the map, the same enemies, same player attack animations, same enemy attack animations, etc over and over again. It takes the same "watch and learn" formula but genuinely provides little variety or engagement, and ends up feeling like padding most of the time. I am really disappointed in the combat as a result. A shame, since exploring is a lot of fun but the enemies and combat always make me roll my eyes and sigh.
excellent jeu apres l avoir 100%
很完美的微解密游戏,不打真结局就是很益智的3d箱庭探索游戏,画风很讨喜,推进游戏的过程很丝滑
Just started this game I can tell why everyone recommends it. AWESOME GAME!
tunic
Genuinely one of my favorite games of all time, an absolutely phenomenal experience start to finish that left me in tears. The good kind of tears, happy and wistful. This game is like a heartfelt memory to experience, I have said it when I tried to articulate why it hit me so hard, and the best way I can think to say it is that this game feels like it was left to the player by a loved one. It feels like it was left for you by someone you love but cant quite see at the moment. On top of being a genuinely just very fun game to explore and discover, its a game that feels like it loves you. It loves games. And it made me tear up when I was just listening to someone else's review that had a similar feeling to mine when they got to talking about the ending. If you've been there you know it. I think you reading this if you haven't should go see what this game can show you. I would forget this game entirely if that meant I could experience it freshly all over again <3
Muy buena estética y excelente jugabilidad!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4M | 28.9K | 94% | $19.99 | |
| $11.4M | 25.7K | 91% | $19.99 | |
| $11.5M | 34.2K | 95% | $19.99 | |
| $11.5M | 25K | 95% | $19.99 | |
| $11.3M | 6.6K | 69% | $59.99 | |
| $11.5M | 20K | 92% | $19.99 |