
Tunche is a charming hand-drawn action game with roguelike elements. Team up with your friends or play solo. Choose from 5 unique characters and restore peace in the Amazon rainforest!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 786reviews | 72% | — | $276K |
| $19.99 | 74ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amigos latinos perdónenme Pero es execisabamente repetitivo, eso sí, que estuviera hat kid es bastante gracioso
Jogo legal, só que muito repetitivo, ainda mais por ser um "roguelike". Tu tem que rejogar e morrer 4 vezes para comprar habilidades e depois zerar o jogo em 40 minutos. Uma coisa que eu simplesmente detestei é o fato de que você não pode pegar as histórias dos personagens normalmente, e sim só em rotas aleatórias e por ESCOLHAS. Obrigado, Sam, pelo jogo!!!!
absolute cinema, o jogo é mt bem feito pra um jogo indie e com o conteudo de bom tamanho não muito longo nem curto, compensa muito o preço
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
| $19.99 |
| 49ratings |
| 84% |
| — |
| not modelled |
| $2.39−88% | — | — | — | not modelled |
| $4.99−75% | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gostei muito, tive uma otima experiencia e super indico
porque é legal :)
MARAVILHOSO
经典的,绝对的,粪作。我实在找不出第二个能这么难玩的东西。还卖这么贵
Tunche is a vibrant and personality-driven beat ’em up that blends fast-paced combat, roguelite progression, and a richly stylized presentation inspired by Amazonian folklore. Developed by LEAP Game Studios and published by HypeTrain Digital, it offers a visually charming and culturally distinct take on the genre. From its very first moments, the hand-drawn art style stands out as the heart of the experience—characters are expressive, the environments feel lush and alive, and every enemy animation looks meticulously crafted. Tunche radiates a sense of warmth and creativity that makes the world inviting even before you swing your first attack. The core of the game centers on 2D hack-and-slash combat where timing, mobility, and combo-building are essential. Each of the five characters—ranging from Rumi the sorceress to Pancho the musician, and even including Hat Kid from A Hat in Time—features a unique moveset that subtly changes the rhythm of battle. Chaining light and heavy attacks, juggling enemies in the air, and dodging through enemy assaults form the backbone of every encounter. When the system clicks, the combat is fluid and satisfying, allowing you to seamlessly weave through enemies while stacking stylish combos. The game rewards finesse over brute strength, nudging you to master spacing, crowd control, and precision as you push deeper into its jungle arenas. Tunche’s roguelite structure shapes the broader experience. Each expedition sends you through procedurally arranged rooms filled with enemies, hazards, and mini-challenges. Though the environments maintain consistent visual themes, the order and contents of the stages shift each run. After completing a floor or suffering defeat, you return to camp—a central hub where you can upgrade abilities, unlock story snippets, and gradually enhance your chosen character. This progression system is intentionally gradual. Early on, your characters feel limited, and enemies can absorb more punishment than expected. It takes several runs before your toolkit becomes versatile enough to make combat feel dynamic. This slow ramp-up can frustrate players looking for instant empowerment, but those who enjoy steady growth will appreciate the way new skills open up different strategies. One of the game’s biggest strengths is its cooperative play. Tunche allows up to four players in local co-op, transforming challenging encounters into energetic team brawls. Synergies emerge naturally as players combine moves, juggle enemies together, and cover one another during chaotic encounters. In a genre where teamwork amplifies fun, Tunche succeeds in creating moments that feel both frantic and joyful—particularly during boss fights, where multiple players can coordinate dodges and attack patterns to overcome the game’s more demanding encounters. While there is no online multiplayer, the local co-op experience is one of the title’s standout qualities. Still, the game has limitations that become more noticeable as you spend more time with it. While the procedural elements introduce variation, the moment-to-moment structure of room-clearing can begin to feel repetitive, especially when earlier stages must be replayed multiple times to unlock essential upgrades. The scarcity of early abilities means initial runs may feel sluggish or overly grindy, creating a somewhat uneven early-game experience. Additionally, while bosses are visually impressive, their patterns are often straightforward, and long-term replayability depends more on your affection for the combat system than on significant mechanical surprises. For players expecting a deep pool of enemy types, branching routes, or radically shifting environments, the roguelite loop may not feel robust enough. Despite these shortcomings, Tunche remains a heartfelt and memorable adventure. Its dedication to showcasing Amazonian mythology gives it a unique identity rarely explored in modern action games. The visual presentation—lush jungle backdrops, whimsical animations, and expressive character art—imbues every encounter with charm. The soundtrack reinforces the tone with rhythmic, magical melodies that fit the mystical rainforest setting. Combined with the accessible combat and cooperative focus, Tunche succeeds in offering a friendly, energetic beat ’em up that stands out through personality rather than sheer mechanical complexity. Ultimately, Tunche is a colorful and spirited experience best suited for players who enjoy stylish 2D action games, light roguelite progression, and hand-drawn aesthetics. It may lack the long-term depth of some modern roguelikes or the hardcore technical mastery of classic brawlers, but its charm, artistic flair, and accessible gameplay make it a compelling journey—especially when shared with friends. It’s a game that embraces its cultural roots with pride and delivers a joyful, visually rich adventure through a mythical Amazonian world. Rating: 7/10
Excelente juego, es muy divertido
O jogo é simples, nada complexo ou extremamente difícil, principalmente depois da primeira run completa. A história é contada de uma forma bem interessante, a partir de tirinhas de HQ, em si cada boneco tem uma história, um tem a história mais elaborada que o outro, mas todas são interessantes de se acompanhar. A jogabilidade é a melhor coisa do jogo, totalmente fluida com animações boas de assistir, várias variantes de habilidades para cada personagem, que conversam com a história do mesmo. Obs. um ponto negativo que me lembrei, o jogo não te recompensa por gastar ponto com habilidades, pois as mesmas não dão mais dano (excluindo as ults, claro) ou algum tipo de vantagem, apenas aumenta a quantidade de botões que tu pode apertar, vale mais a penas gastar com todas as outras melhorias e deixar as habilidades por último. A trilha sonora é um pecado, ela é monótona, não possui ápices ou recuos, é sempre em mesmo tom, volte e meia ela é acrescida de um som sobressaltado, que é ruim também. Se for jogar por alguns poucos minutos ou horas, é tranquilo, mas se tu extrapolar um certo tempo, a trilha sonora se torna agoniante da mesma forma se tivesse alguém arranhando um prato ao teu lado. A platina do jogo é tranquila, facilmente é possível terminar em umas 20 horas, porém, caso tu seja azarado (igual eu fui) para o jogo te dropar as 4 histórias tu vai precisar fazer umas 10 runs com cada personagem, o que não é difícil, mas se torna chato pois com o tempo tu nota um certo padrão de salas e inimigos. Em resumo, é um bom jogo para se jogar volte e meia.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 8.6K | 95% | $24.99 | |
| $165.2K | 478 | 70% | $14.99 | |
| $165.4K | 398 | 83% | $19.99 | |
| $64K | 415 | 82% | $7.99 | |
| $57.5K | 229 | 71% | $14.99 | |
| $52K | 135 | 76% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $276K | 345 | 90% | $24.99 | |
| $276.1K | 8K | 93% | $1.99 | |
| $275.8K | 2.9K | 95% | $4.99 | |
| $275.7K | 996 | 32% | $8.99 | |
| $275.7K | 2.9K | 85% | $3.99 | |
| $276.3K | 3K | 79% | $4.99 |