
Just keep walking left. The latest Tsugunohi returns to the series’ roots with its early visual style and atmosphere. On a sweltering summer day, a girl walks home past “righteous” people, a thread of salvation, and her mother beneath a white umbrella. Is that hand salvation—or a curse?
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About
The latest entry in the everyday-life-invasion horror series Tsugunohi is coming to Steam.

As always, all you need to do is press the “←” key and keep walking.
There are no complicated controls.
This title marks a return to the roots of Tsugunohi, revisiting the visual style and unsettling atmosphere of the series’ earliest entries.
A sweltering summer afternoon in a quiet residential neighborhood.
A hazy brightness hangs over the streets, evoking those childhood walks home when, for some reason, you just didn’t want to go back.
A girl who lives in a house covered in graffiti walks this same road home from school once again.
The “righteous” people who appear day after day.
A thread of salvation dangling from the sky.
Holding a white umbrella, her mother tells her:
“I’ll protect you.”——
With each passing day, the once-blue sky slowly sinks into red,
and the familiar road home quietly begins to fall apart.
The story unfolds across multiple chapters, from Chapter 1 through the Final Chapter.
And at the very end, one choice awaits you:
“Take her hand / Don’t take her hand.”
Returning to the feel of the early Tsugunohi games while reimagining that fear for the present day, this is a new Tsugunohi.
Enjoy the journey, beginning with an ordinary walk home.


1. Simply press “←” to walk. With no complicated controls, the game can be enjoyed even by those who are not used to playing games.
2. A return to the roots of early Tsugunohi, both in its visual style and atmosphere. A nostalgic yet unsettling summer neighborhood, with a feel reminiscent of liminal spaces and dreamcore.
3. As you repeat the same walk home day after day, the scenery, the people you pass, and even the color of the sky gradually begin to change—bringing back the series’ signature concept of everyday life slowly being invaded by horror.
4. At the end of the story, one final choice awaits you: “Take her hand / Don’t take her hand.”

《About the "Tsugunohi" Series》
ImCyan is an indie game creator who has continued to produce numerous horror titles over the years. His best-known work is the Tsugunohi series.
The defining feature of the Tsugunohi series is its unique approach to horror. As you repeatedly “walk left” along an ordinary route home or through a familiar workplace, everyday life gradually begins to distort—until an overwhelming sense of fear closes in around you.
Experience the horror of the ordinary slowly transforming into something deeply unsettling.
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Languages: Japanese, English, Simplified Chinese
Engagement
Reviews
Themes across 112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
演出和氛围感非常不错的一作,网络暴力的题材,好结局也没有搞原谅加害者那种套路,很喜欢
居住在大阪的我,也是最近才发现这款游戏,没有遭遇过恶意。虽说是恐怖游戏题材,但给我玩爽了。这个游戏里面很多画面都直接刻画出了乌合之众的形象,人云亦云。人们不追求真相,想象中的正义是最省力的,简单的口号和人人都可以参与的没有道德标准的“审判”,凭借着虚假的满腔义愤,转移自己的嫉妒与不满,将生活的失败转移到一个毫不相干没有任何血缘关系的人身上。不追求真相的正义,人云亦云的正义等同于斜教。而游戏中,儿时父母得到好地段修建「一戸建て」机会时,周围的恶意随即散发开来;被救赎之绳惩罚的亡灵:“女人就是好,赚钱轻轻松松。”对女主说出这番话的时候,充斥了阴湿腐朽,这就是典型的又菜又玩不起。当游戏推进到后面,遇到的每一个人,手机进行镜头霸凌和说出的那句:犯罪者,なんで反省しないの?我想女主可以大胆的反驳:这并不影响你呼吸,吃饭,赚钱,睡觉,约会。当房屋周围的墙壁被恶意填涂了「不審者」「帰れ」的时候,意义已不停留在攻击和贬低。那是失败者在投降,唯一向外界展示破烂不堪内心的机会。这不再是贬低,而是一种酸溜溜的认可。所以孩纸们,遇到霸凌还在怕什么?抬头挺胸,微笑着又活过了一天,我根本不放在眼里。这个世界没有变坏,和平常高兴的日子没有任何区别,天上的云还是那朵云,夏天的雪糕永远很香甜;霓虹落日下,呼啸而过的JR大阪環状線在城市天际线处消失,一切照旧。
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Hours played at review time, across 112 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
算是翌日中少有的“好结局”? 立意刚好贴合最近的热点,好吧其实这种事情无处不在 稳定发挥的一部作品 如果你冲着画面冲击和猎奇来的话,那可能在系列中属于不及格 但是综合来看还是中规中矩的
好玩爱玩,有个细节很戳我,一开始女儿以为妈妈死后诅咒别人是因为想要复仇,但后来她才明白妈妈只是想让她不要受到这个世界的霸凌,就像妈妈一直在说的一样,“我会一直保护你的”。随着剧情发展,有一天回家路上遇见的妈妈已经很难维持人行了,却还是牵起女儿的手送她回家。几乎是这一瞬间我就联想起自己的妈妈,眼里就开始湿湿的了😭。也许“妈妈”的含义就是温柔中铸就伟大。 到这里,女儿虽然明白了妈妈的用意,但是面对这个没有亲人和好友的世界、面对这个充斥着乌合之众的世界,她已经没有活下去的动力了。她意识到世界上的人们永远在无聊的寻找“围攻”对象,然后站在道德制高点对她或他们进行“审判”。女儿开始想象自杀。 而正当这个时候,有一个很小的女孩子突然出现在女儿面前,她怯生生但是却又非常勇敢地握住了主角的手。她和那些曾经“霸凌”过主角一家的人一样,是从网上了解到主角的情况;但她和那些霸凌者完全不一样:霸凌者过来见主角,只是为了人肉主角,但是她是来鼓励主角不要放弃的。她说虽然她的遭遇也很糟糕,但是她希望主角也能够重拾勇气,好好活下去。到这里的时候眼泪就开始止不住往下流了。 我感觉这应该是翌日里最感人的一部作品了。不同于以往的作品,在我看来,这部作品中仅有的恐怖元素都是为了营造一种压抑的氛围,而非有意吓到玩家。这部里全程没有jump scare,但血红的天空、无数的眼睛和无数条“天招的救赎之丝”,都压的人喘不过气来,心理很难受。而相应的,到最后游戏结尾小女孩握住主角的手时,天空是非常漂亮的晚霞,就让人心里暖暖的,, (๑>ڡ<)☆好玩爱玩
在品尝了《黑羊》这坨之后,同样是霸凌题材,本作反而令我眼前一亮。作为翌日的老粉,本作算是回归初心,抛弃了所谓的隐藏要素,和一些复杂操作及支线剧情。变为了单纯的步行模拟器,这就挺好,简约不简单。 剧情也是很清晰,女主的父亲因为网络霸凌自杀,母亲被胁迫也自杀,化身为诅咒杀死了所有欺负女主的人。团灭结局更有复仇的爽感,就这就远强于《黑羊》。《黑羊》的结局就是纯圣母结局。 期待翌日系列持续的更新下去,每一作翌日都有不同的体验,很不错。
太激动了,玩了这多盗版,第一次为这个系列补票,双结局的快感侧向体现了ICY老师翌日系列的艺术感官的丰富性,这样的魔化与净化的结局,人物的痛苦神情感觉和前作的午夜超市很像,可以说是致敬点很多,游戏内核引人深思,不过弓可可又被分头行动了,着实没绷住
死期欲系列粉丝(虽然后面变成搞笑游戏哈哈),这作讲的受网络暴力霸凌的事情,主题还是不错的。
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还不错,爸爸被诬告的背景倒是让我想起了很多现实中相关事件 本作的恐怖其实更多是来自母亲对女儿的保护和对女儿的爱,这就使得作品本身一直有一种温情的基调
所以事出何因为啥没说明白呢???始作俑者怎么样了也没说,法律如何判决的也没说。莫名其妙的玩完感觉被道德绑架了一样。
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