
《TrymenT—献给渴望改变的你—》是由2016年被誉为业界年度黑马,并荣获了萌系游戏大赏剧本金奖的作品《Re;LieF~致亲爱的你~》的原班人马所打造的共享世界观与游戏角色,并以群像剧视角重新演绎的全新作品。本作拥有令人一见倾心的顶级场景绘画,以及拥有余音绕梁般魔力的优秀配乐。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情太平淡了,两个小时看下去甚至没有撩起我一丝心绪波动,不知是对不上电波或是铺垫太长以至于没有让我看到真正精彩的地方,见仁见智吧。
还可以吧,背景挺好看的。。
又臭又长,没啥意思,后悔买这玩意儿。。。。。。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
期待续作
re:lief和tryment两部一起93块钱买的,场景的插画很精美,但是文本有点过于“高深”,或许不适合我,“游戏一定要好玩有趣”。 讨论哲学少篇幅就好了,整个作品长时间的述说着伤痛式文学?感觉节奏在紧凑些,要有起伏变化会更好。 两部一起40多个小时快速推完了,实在是觉得乏味,并且故事也没讲完整,听说还有续篇,但也一直没出。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $69.8K | 191 | 89% | $19.99 | |
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| $69.7K | 392 | 35% | $4.99 | |
| $69.7K | 173 | 93% | $14.99 |