
Help the Hero to collect all the trophys to be the master of the achievements! Trophy Chaser is a Rêtro platformer game where you have to collect the trophys to get the achievements, are you able to collect them all? Prove it in the gamer way!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Это было весело, быстро, и непонятно, как первый секс.
Is the game perfect? No. But Is it worth the money I paid for it? Absolutely. I will be keeping an eye on this developer for sure. Pros: - Audio is pretty cute. - Level designs are well thought out. - I had plenty of fun playing it for the hour it took to 100%. - Reset button is a smart addition. - Brains love achievements. Cons: - It can be hard to fire off the correct jump direction when using keyboard (didn't try plugging in a controller). - Sometimes you catch collision weirdly, so your jumps can get swallowed or you get stuck to a block you thought you'd cleared.
Cheap game that does exactly what it says on the tin. The music and graphics are surprisingly charming.
will not play if not for this video i found after searching the title on youtube https://youtu.be/I4Mq0jmwFM0
Jogo curto e legal com uma pegada celeste (dar dash no ar e pegar colecionáveis) Eu gostei.
Not the best game but it very cheap that's similar to Celeste but more janky. The chase scenes were the highlight to me and the fact that they are just enlarged standard enemies is quite funny. If this game was edited to be a horror game, it would work so well. For example you have to zig-zag down to get a trophy. Imagine seeing it and once it goes off screen, it vanishes. But im rambling, it was a fun hour play for me. 8/10
Fun game, took me about an hour to complete it with all achievements (which are just collecting the trophy in each level). Overall, short game but I did have some issues on keyboard using the diagonal dash mechanics, and it was an easy 100% achievement game. I feel like buying it for $0.99, I got more than my money's worth, and you should give it a go if you need to kill some time or want to collect 51 more achievements!
It is indeed a game that you get for the price you pay for it.
So there are 3 levels I didn't like in particular. 2 of them just because its just a bad mechanic in platformers (the auto side scroller aka when the giant enemies chase you) and the last level. Don't get me wrong the game is pretty fun other than the last level in particular. the other 2 levels I don't like aren't even really bad its just the last level is a little long for the game and one part a little half midway into the level [spoiler] dash to a bat into a dash onto the ground [/spoiler] where if unlike the rest of the levels you don't do precisely you will die. [spoiler] you either miss the second dash and fall into the pit or you can dash directly into a spike wall if you don't either stop moving for a bit or slightly move left then right again to narrowly avoid hitting the spike wall [/spoiler] I also thought this game was shorter than it was originally because it has letters as achievements which makes you think "oh 26 levels cool" but then you get z and get to another level. Also there are 2 parts of this game that just wasn't needed but is nice. Wall jumping (literally never needed) and ducking. The wall jumping is nice but you can cheat a bit with it and the ducking is just kind of cute. TLDR: Good game, 2 levels have an annoying mechanic but not terrible, last level is long and has a part thats a little to precise for this game in particular. All in all recommend especially on discount :D
Gameplay 10/10 Music 10/10 Art style 10/10 Challenge 10/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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