
Explore an avant-garde cubist dream, stimulate your visual senses and immerse yourself in a surreal TRIP. A visually tantalizing open world artware that culminates the player to relax and enjoy a safe enviroment for them to explore at their own pace. There are no objectives, no rules, just art.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is a super charming experience if you have the imagination to go along with it! the little polygonal creatures spread about the different areas varied between being unsettling and adorable. some of the areas, such as the theatre and the house with a small creature doing flips were a ton of fun to observe and try to interpret meaning from. unfortunately, i think most of the interactable bits of this game do not function. there are several small shapes spread throughout the map that are obviously meant to be collected, but the inventory feature does not work, leaving no way to collect them. it also appears that there used to be a much more extensive soundtrack, but due to the developer and music creator no longer working together, the soundtrack was removed and replaced with a singular piano melody that plays the entire time. i looked up the artist and found the original soundtrack on soundcloud, it's a bummer it was removed because it would have fit perfectly. overall, i think it's worth the 0.99 cents if you enjoy these kinds of artistic walking simulators. it seems like this was a very promising art project that unfortunately fell through before reaching its full potential.
Спасибо боту, который даёт бесплатные ключи. Хотел гта 5, но зачем она мне когда есть этот ШЕДЕВР
I love the concept. Nice and simple and beautiful.
Когда вы будете покупать игры, а потом жалеть об этом, вспомните меня, который ее купил за 3500... А так насчет игры Плюсы: В ЭТОЙ ИГРЕ ВСЕ ШИДИВРАЛЬНААААА!!!11!!!!!! Минусы: Какие минусы, вы о чем? Итог: 3500 потраченных рублей из 133
It's difficult to justify recommending this game to others. The only reason I know about it is because I spent the better part of a Sunday night going down the rabbit hole of what the creator of this game has made through the years. This game sort of being at the end of that metaphorical rabbit hole. The only reason I would recommend this game is because the creator Xenon/ Axel Shokk also made the famous Mario Kart map on Team Fortress 2, and that's where the novelty pretty much ends. Axel Shokk wiped his websites and socials off the internet, leaving this behind as an odd piece of an already obscure legacy. I can't say that the game itself is particularly special or impactful. I can hardly remember its name, recalling it as prism or prison while writing this. Just as Bart could tell the moment Lisa broke Ralph's heart, you can tell the moment Axel lost passion for this game as you progress through the different worlds. They get smaller and smaller, filled with less and less as a soundtrack of someone messing around on a digital piano fades in and out as you walk. The screenshots in the community tab manage to make the game look prettier than it actually is at times. Which I suppose points to the fact that Axel managed to at least pin down the "virtual art gallery" vibe he was going for. Still, I must admit there's something neat about it. It's abstract and has a certain quiet charm to it. This is definitely the sort of game that you would find running on an old laptop in the back corner of an art gallery on a Tuesday afternoon. The owner too proud to not display it, but too embarrassed to make it apparent for visitors, trying to make sure it's the last thing you look at before leaving. He definitely puts away the laptop when he opens on the weekends. Whenever someone notices it, the owner hopes they don't play it for more than ten minutes. The few times it gets played it's for about five minutes, and the owner is always relieved that nobody really questions it too much.
Almost random polygons and colours everywhere. This is not art. They even had the nerve to raise the price to 200$ for a bit. lol. Definitely not recommended. If you want a real trip, buy some plane tickets.
Eu gosto de jogos artisticos. Nao acho que jogos precisam utilizar mecanicas bem definidas para serem um jogo. Gosto de walking simulators. Mesmo assim, TRIP pareceu nao ser um jogo para mim. Voce apenas caminha por cenarios. Sao belas artes piscicodelicas (para quem gosta do estilo). Mas nao ha interaçao nehuma. Nem colizao ocorre com algumas partes do cenario. Acho que o jogo ganharia muito com alguma forma de interaçao
Whoa, dude, this game TRIP: Steam Edition is like, trippy and all with its weird shapes and colors. It's supposed to be an open world exploration game, but I couldn't explore many places because I couldn't climb anything too steep. The game is visually tantalizing and helps you relax, but it gets boring after a while. I wish there were more things to do in the game like puzzles, mini-games, or even co-op play. The developer needs to add more content to the game to make it worth playing for a longer time. The price is cheap, but unless you're really into just looking at pretty visuals, you should probably wait for a sale or until the developer adds more content. I really want to like this game because the visuals are awesome, but it needs more substance to it.
surreal and abstract walking sim with no objectives, featuring multiple different worlds. the artstyle is just not my cup of tea.
Waste of money. Just a mindless walking simulator with no real gameplay. The worlds are tiny, and the attempt to convey a trippy experience doesn't succeed even slightly.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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