
Three heroes make their way through a fairytale world of forgotten ruins, scheming goblins and impossible contraptions. Play alone and switch between wizard, knight and thief at will, or bring up to two friends, in online or local co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 0.71/day in the week after.
About
Amadeus the Wizard conjures boxes and planks out of thin air. Pontius the Knight charges through what stands in the way. Zoya the Thief slips past it with rope and arrow.
1–3 players, in online or local co-op, and the whole campaign works either way. Play alone and switch heroes freely, or bring two friends and watch each of them reach for a different answer.
Twenty levels of physics-based puzzles, hazards, enemies and contraptions. Turn goblins to ice with frost arrows, levitate a monster to a great height and then trap it in a box, fly across a chasm on the Kitesail Shield, or slow the world down with the time-bending gravity bubble.
Travel through a castle by the treacherous sea, a burning desert, snowy ice mountains, and all the way to the insides of a giant worm.
1–3 player co-op, online and local
Play as wizard, knight and thief, switching freely at any time
Twenty levels of puzzles, platforming and combat, including the Goblin Menace expansion campaign
Award-winning soundtrack by Ari Pulkkinen
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.3Kreviews | 95% | — | $8.1M |
| $3.99−80% | 54.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Trine 2 is really more of the same than Trine 1, except better. More balanced, more interesting puzzles, deeper gameplay. Great game.
❤️
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1354.6/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Finnish, French*, German*, Italian, Spanish - Spain*, Czech, Hungarian, Korean, Portuguese - Brazil, Romanian, Russian +3 more
| $3.99−80% |
| 485ratings |
| 92% |
| — |
| not modelled |
| Free | 66ratings | 84% | — | not modelled |
| $19.99 | — | 89% | — | not modelled |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GEM 2
Игра вызвала не однозначные эмоции, она красивая, сложная, интересная, но места где герои на чем-то проскальзывают пол локации и одно достижение сожгли мою жопу, но челлендж интересный, рекомендую :3
好玩 有点难度需要脑子
Si el primer juego parecía un cuento ilustrado, Trine 2 parece un cuento vivo. Cada pantalla está repleta de color, flores luminosas, cascadas cristalinas, hongos gigantes, árboles mágicos y criaturas fantásticas. Hay momentos en los que cuesta creer que el juego tenga más de una década porque sigue pareciendo una pintura animada. La música alcanza aquí uno de sus puntos más altos. Las composiciones transmiten aventura, belleza y misterio con una delicadeza extraordinaria. Es una banda sonora que no solo acompaña la exploración: la engrandece. Lo que hace único a Trine 2 es su perfección estética. Ninguna otra entrega logra un equilibrio tan perfecto entre color, iluminación, música y diseño artístico. Es probablemente el juego que mejor representa la palabra "maravilla".
Нормальное продолжение первой части. Локации различные, на высоком уровне; картинка бустит сказочную атмосферу. Мобы стали куда веселее и разнообразнее. Есть и дефолтные головоломочки, но всё равно комбинить главных персонажей можно с хорошим удовольствием. Куда приятнее и сильнее стал Понтий, научившись летать на щите, метать молот, спринтовать. Амадею теперь сложнее проходить в соло уровни, Зоя всё также в глубоком резерве, для проверки ловушек. Уровень держится, но ничего кардинально не изменено. 8 Мери Понтиев из 10.
It's just kinda worse in a LOT of little ways. Way too zoomed in, and the physics seem floaty and sluggish. Every thing is way too easy except some things are virtually insta-kill. Characters feel inept, and if you focus on box/platform upgrades you can bypass almost all the puzzles pretty early on. Most levels are super flat, often making me feel like I've missed something. Sometimes long sections have zero vertical at all. Feels like a completely different team made this game Edit: I've played it a lot more because I'm a masochist and want 100% and I am doubling down. 4/10 at best unless all you care about is "it looks pretty"
super lustig tolle grafik und schönes world building, auch die character mit ihren eigenschaften sind super
Bienvenido al maravilloso mundo de bótox
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 12.8K | 95% | $14.99 | |
| $7.8M | 14.3K | 89% | $29.99 | |
| — | 950 | 90% | $2.99 | |
| — | 0 | — | — | |
| — | 485 | 92% | $3.99 | |
| $22.4M | 72.9K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8M | 14.8K | 52% | $19.99 | |
| $8.1M | 78.4K | 87% | $5.99 | |
| $8M | 12.1K | 66% | $19.99 | |
| $8M | 8K | 60% | $29.99 | |
| $8.1M | 12.5K | 81% | $29.99 | |
| $8.1M | 10.4K | 77% | $29.99 |