
Slide and jump over the procedurally generated maps. Avoid the red blocks, or hitting the edge of a white block. Fast and furious. Are your reactions quick enough?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $33.6K | 790 | 88% | $1.99 | |
| approximately $21.2K | 162 | 97% | $6.99 | |
| approximately $1.2K | 21 | 95% | $2.99 | |
| approximately $280 | 3 | 100% | $4.99 | |
| approximately $489 | 14 | 93% | $1.99 | |
| approximately $88 | 7 | 29% | $0.99 |