
Fight, block, and evade through the deadly Trials of Valor. Your timing and reflexes decide survival in this real-time roguelike fighter. Master diverse classes, and experience the character progression of an entire RPG in each run as you perfect your build or die trying.
Modeled estimate, not a reported figure. How we estimate →
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About
Choose your path across a board game-style map.
Fight enemies, collect gear and face powerful bosses.
Master attacking, evading and blocking to overcome every challenge in this unforgiving world.
Map content, gear modifiers and encounters change every run. Build your character from randomized choices of abilities, equipment and charms to come up with interesting combinations, or to create overpowered builds.
Each enemy has their own strengths and weaknesses.
3 maps with different paths and biomes.
10+ character stats that affect how your character performs.
A large pool of selectable abilities with unique choices for each character class.
Countless weapons and gear pieces to equip, each with random modifiers every time they are created. The same sword can fit two very different playstyles!
50+ charms to increase your chance of victory, some even change the rules of the game entirely.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
The game hooked me instantly — I bought it just a few minutes after trying the demo. It’s definitely one of those “easy to play, hard to master” titles. Once you understand the mechanics, the early Ascension levels feel a bit too easy, especially since you keep running into the same enemies and bosses, which makes their attack patterns very predictable. There’s a noticeable lack of enemy variety, but I assume this will improve in future updates — and I’m really looking forward to that. The real challenge for me started around Ascension 4, so I’m excited (and a bit scared) to see what Ascension 10 has in store.
Pretty good game. Fun. Ramps up the difficulty like way too much though, everything EVERYTHING gets harder with each level. Getting good items? Not so common. Even in the shops? Even in the shops. It's a little much. But still okay.
I like it so far. Simple but something about it is a bit addicting. I think my complains is mostly in variety in areas and enemies. The first area is cool, but the second and third is just kinda boring, samey dark forest and volcanic cave over and over again.
BUY THIS GAME NOW! It is overall an exceptional game. It is not perfect and has some flaws, but what game doesn't honestly. It is an amazing game though, and I recommend it to anyone who enjoys this type of game, which I assume you do since you are here reading this :) The Devs actually talk to you and respond to your feedback. That is almost unheard of from most games. Games and Devs like this must be supported IMO. With all the filth that has been thrown our way for years now we have to support this type of positive interaction with the player base.
It is a pretty entertaining roguelite with very fun mechanics and systems, the battles are balanced, te rewards fitting, and the combos+equipment searching is truly a joy to behold! Wish there was an easier way to upgrade skills, but that's my only complain. I give it a 9/10!
it fun
It's fun but I'd like more stuff.
LOVE this game. Just needs more content, but for the price i guess its worth it.
Really fun game!
Lots of fun.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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