
Trials of Ascension: Exile is a hardcore sandbox fantasy game where you will play as a human mastering your skills, evolve for the hunt as a Raknar, or defy all odds to grow as a powerful dragon!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I.{{Общее описание и особенности}} Ну...чтож. Я не мастак писать обзоры и рецензии,поэтому как получится. Итак, группа разработчиков под именем Forged Chaos выпустила на свет своё детище, Trials of Ascension: Exile в ранний доступ. Хороша ли эта игра? Однозначно - да. Плоха ли? И снова - да. Но начнём с хорошего. Trials of Ascension: Exile является на данный момент мультиплеерной survival-RPG с идеями заделать её под Sandbox-MMORPG, что, согласитесь, похвальное стремление. Главной особенностью данной игры на настоящее время является разнообразие игровых режимов, которые зависят от вида персонажа, а видов в этом творении на выбор всего три: Люди, великие строители, завоеватели и в целом неплохие парни, Ракнары(или Рахнары) - биологический вид, относящийся к арахнидам, паукоподобным созданиям, являющимися идеальными охотноиками и машинами для убийств,создающими везде свои улии, и, напоследок, раса Драконов, могущественных сказочных созданий, бороздящих небесную гладь. Эти существа крайне различаются друг от друга. К примеру,главная особенность людей - привычное строительство сооружений,замков, оружий и так далее. Всё как в раннем средневековье. В противовес этому,есть паучьи , которые не создают ,а ,скорее ,разрушают. В этом им помогают жвалы, передние конечности,что разрывают человеческий доспех в пух и прах и липкие лапы, позволяющие им буквально прилипать к поверхностям. Всё это делает их прекрасными охотниками уже на самом старте игры и облегчает порог вхождения для новоизбранного героя. К тому же,они могут видеть в темноте! Третья раса, самая сложная в освоении,выживании и геймплее в целом - драконы. Вы думали,что как только зайдёте в игру,то будете жечь принцесс и насиловать деревни? Как бы не так! Вы начинаете с геконоподобного существа,не имеющего крылья(в место этого небольшие шишечки ,не совсем симметрично расположенные,относительно позвоночного гребня). Если думаете так же,что даже в таком никчёмном существе должно быть много дури,это же дракон,чёрт возьми! То вы снова немного ошибаетесь. Это создание размером с небольшую кошку не способно убить практически никого. Вместо этого,вам придётся жрать червей и пить морскую воду. Да,такая суровая жизнь. По мере взросления,ваш дракон начнёт линять,а для успешной линьки нужно логово. Когда дракон достигает третьей стадии роста(на данный момент их три) ,то он уже способен летать@жечь всё,что видит. Но что-то я зациклился. Пойдём дальше. II.{{О системе смерти}} Следующей главной особенностью является Full-Loot. Но разве кого-то этим сейчас удивишь? Уточним. Главной особенностью является Full-Loot и Permadeath. Да,ребята, есть шанс потерять вашего любимого персонажа со всем,что он имел и что любил. Есть ещё куча-куча особенностей,что отличают эту игру от других,но я не стану спойлерить. Перечислил только главное. III.{{Минусы игры}} Все минусы игры можно списать на Ранний доступ,о чём намекает синяя рамочка,что находится выше, но всё-таки...Что же за минусы. Итак. Первый минус - отсутствие игроков. Да,игроков действительно не густо, но коммьюнити сплочённое и всегда подскажет вам всё, в чём вы нуждаетесь. Второй минус - слабоватая оптимизация. Проблемами с оптимизации грешит каждый полуторный инди-разработчик. На моей машине(Intel Core I3-7400 4 Ghz, 2 cores, 4 streams; GameX GeForce 1050 ti 4gb и 8 гигов оперативы) на максимальный настройках игра выдаёт всего 25-40 FPS. Местами, в малых по количеству объектов на квадратный метр зонах, может показать и заветные шесть десяток. Третий недостаток - большой пинг на серверах. Ну 250 мс где-то. Сервера находятся на западном побережье Соединённых Штатов Америки,но ,вскоре, планируется их переместить. Четвёртый и последний недостаток на данный момент - маленькое разнообразие контента. Да,он сложный,да, он долгий,но не шибко разнообразный. Ну а вы что хотели? IV. {{Вывод}}. Несмотря на вышеперечисленные недостатки, у игры огромное будущее. Разработчики неплохие люди, состав приемлемый и игра только начинает своё развитие на момент написания (3.08.18). Я проникся душой к этой игре, к этой тёмной атмосфере мрачности, суровому выживанию, перманентной смерти. Я возлагаю на проект большие надежды, однако, одному русскоязычному человеку в ней трудно. Если желаете поиграть с таким же восхищённым русскоязычным игроком, пишите мне. Играю на официальном сервере за расу драконов под ником Xenteracterius. А всем остальным удачи! Играйте в хорошие игры!
This game is as advertised hardcore survival, but really it should say very little luck at surviving. But it is not balanced. Which could be understandable as the overpowered end result of a dragon should make being a dragon harder. But, the initial start of play really makes being a dragon nearly impossible. Establishing an initial respond point shouldn't be so out of balance for this game. Humans and Raknar can establish a spawn point in 15 minutes. As a dragon it can take 5 to 6 hours and really is all based on luck to where you initially spawned having the resourses you need. Human building instructions are not provided beyond building a wall and first grass mat. The mechanics of building a base are complex and no help is provided. It is definately a trial and error method of learning to build and survive, which results in a lot of waste and ends in game lag when you have over populated your area with attempts. Raknar starts pretty strong and 15 minutes into the game you can lay an egg and that is your spawn point. They can create webs, but in general they are just there to kill and eat and spread like a pleague. They do not have an end game. Being a dragon takes so much grind work to establish a nest and be able to level to a survivable state. If you die and have not established a nest then you are lost without a map to find what you have already been working on and you have lost any growth progress. I do not find this game to live up to it's expectation and time used to develope it . I am disappointed. As a dragon aficionado I am very displeased with how the dragons are protrayed in this game and it is very disappointing. update stafe finaly respawned to one of the pressing ishues no game updates yet to reflect this but thought i would keep my revew up to date on davelopment. so from the head develiper "We know dragon game play is shallow right now. We've openly admitted it about as many times as I've said it. We are working on it. We wanted it to be the first thing we did work on post release but critical bugs and corrupting databases took priority along with other stuff we fit into the time we gave ourselves. We have a pretty kick-ass design in mind for them but it's going to take time and therefore patience." I will wait and see if this rings true in the fucher the resion im posting it here is so that it wont be lost if the forms wipe and then they go back on thier word that is that I fear from thease devs. Update number 2 This comunity is TOXIC stay away if u complain and make sajestions for better game play with out changing the core game play they will take your words out of context and make it sound like your a bad player that wants the game to be easer. there is a lake of game play on all three races its not funy and the humens is a lack of understanding. The Davs from what I noticed will continue to let the cominity be toxic and drive away new players for thouse players are the same mind set as the deves more or less and its hirting the game play termedusly. So with that STAY THE HELL AWAY THIS COMINITY IS ONLY GETTING MORE TOXIC AND THE DEVES ARE ALLOWING IT.
Dragons: hatching - Very challenging, almost brutal, meant to weed out the weak and only let the strong through. I believe that its a good filter to keep dragon populations at a minimum this includes, always being at the brink of starvation, always watching your back, front, both sides, and below you for anything at all that can kill you as you can die to most everything, and running around the island many times hunting for those Nuggets and hoping to get past hatchling hood. Youngling - things get less stressful. you gain the ability of limited flight/gliding and you have some amazing animations, probably one of the best character models so far is this stage here. as a youngling you can start to roam the island a bit more and find your perfect lair spot as well as hunt. Juvinile - In this stage you are almost as tall as a human and taller than a raknar. even a stage 10 raknar, while they might be bulkier you win in the height department. you gain the ability to breath fire via a recharging meter bar that can also be recharged currently by eating nuggets. This is also the age that you really dont have to worry about anything. most animals run in fear of you, you can pretty much solo anything and what you cant fight you can breath fire on or fly away. this is also the stage you should definetly have your own lair picked out and you can start hoarding treasure. Overview: challenging to play but perhaps not challenging enough considering that they become the most single most powerful entity you can play as. although the devs have a new molting system coming out in the near future that will be vastly different than hunting for nuggets and i hope will increase the difficulty. this race in my opinion is quite fun if you can make your own fun at times. once you grow to juvi which is how far you can currently get (three more growth stages are currently in development) you dont have much that the game tells you to do, everything from there is purely up to you. so if you cant find and make your own fun you might hit this current level cap and get bored. myself, i hoard treasure, pick on the local human settlement, hunt, and fly for enjoyment. there are some animations that need work on the juvi stage but overall this race is very enjoyable to play. Humans: you wake up, in some primitive boxers on a beach with a torch. lore tells you that your city was one of the first to get overwhelmed by the raknar hoard on the main contenant and your people fled to sea only to shipwreck on "the lost isle" home of the previously unheard of and unkown of dragon. Crafting - very rewarding, everything has a step process to it that gradually builds up to the final product. its a long road to get there but super rewarding when you do and usually what you build will be a part of the crafting process for something else down the line. let me take you through the process of making nails for instance. First lets assume you arnt dying and you're actually at the stage of tech you need nails. you need to make a bloomery, which is a very primitive smelter and forge combo. it has about 4 uses. in these 4 uses you'll find you need Ore to do anything. that requires going out and hitting rocks with your primitive axe, your primitive axe has its own crafting line. after you get the ore you also need cordwood which takes a primitve saw, so you cut down the tree and start hitting it for logs, once you have a log you use your saw and turn it into cordwood. you can finally make Iron Ingots. youll use these ingots to create a smithing hammer and by the time you create this smithing hammer your bloomery is pretty much destroyed. youll have to rebuild the bloomery a few more times to craft out a trowel blade so you can work with mortar to build the forge and smelter and that requires clay, clay bricks, mortar. and each of these things has its own step. its all very interconnected which i think is awesome and if you pay attention youll notice that it tends to follow realism as close as it can. you quickly come to realize that tools and survival as a human is expensive. Combat - i have yet to use most of the weapons but combat as a human isnt bad. you use stamina and balance to determine your damage output as well as what ever you're using to attack. be it your foot or fist or a great two handed sword. its a balancing game of stamina, balance and chasing down your prey but hunting is something youll have lots of until animal husbandry makes its appearance in the game as youll need to harvest some resources from animals for some of the higher tech tools, clothes, and weapons. Overall - Humans are the typical survival experience that most games offer, but what this game offers you when you play as a human is the complexity and realism of the crafting which in turn offers a great sense of satisfaction at every accomplishment. Communal gameplay with other humans actually makes life that much easier and the quality of the experiance goes up, its quite the sight to create a village and a community where once was trees you now have walls and stone buildings and the start of something great. as a human you do have to fear the bigger prediters in the game currently. the Rapters, bears, and if you piss one off, bullders will all be able to eat you until you advance enough, that being said you have human stamina, which means natural endurance so you can run down boar and deer over time for easy hunting. unlike the dragons i have yet to reach a level cap where i run out of things to do. there seems to always be something to do for humans and even when you finish that stone building or completely deck out your human in the best arms and armour, you suddenly get a new member that wants to be a blacksmith or carpenter and its now time to build a blacksmith or workshop for them to work in. or attempt to hunt down those pesky dragons who always have their eye out for new shiney things for their nests. Raknar i currently dont have any raknar gameplay. im a massive dragon fan and i spend most of my hours in the sky ToA itself as far as i have seen, updates comes at least once a month, last month we had two which was nice. the servers stay up pretty much 24/7 and only come down sometimes. maybe 1 day out of 30 and not for too long. there are some glitches and bugs thats for sure but Forged Chaos has the website for the game with forums where we all report our bugs with as much feedback as possible about them as well as logs and if we can video evidence and they start working on figuring out whats wrong and fixing it. the Developers are very open to community suggestions and feedback as well as generally good kind people. some content of the game is missing but thats entirely to be expected from a early access game thats in its alpha stage that has only been out slightly longer than a month. the price tag of $25 hasnt bothered me one bit and even though its early access and missing content i just cant seem to get enough of it. i have spent more time on this game than most of the fully fleshed out games that i own. i picked up this game not expecting much at all. at most a few hours of "okay this is something i quess" and i even told my friends that "hmm maybe you should wait" but the more i got into the game and leveled up my characters and got into the actual meat of what was offered i started thouroly enjoying myself where once i told my friends that "you should wait" i changed that to "hey guys come play with me this is awesome" once again i will warn that this game is in its alpha early access stage. expect bugs. expect stupid things to happen that make you lose your progress and loot, it happens. but its for the good of the game. when that happens you report it and it gets fixed. you're buying the game to help the devs, and to help the game suceed. i do hope that whoever is reading this picks up a copy and joins us on the lost isle.
[h1][b]Análisis Preliminar (~5.8/10.0)[/b][/h1] Iniciemos … este es un Juego ... Muy bueno, por lo cual te sugiero que ... Agrégalo!!!. Entonces léelo todo antes de enloquecer. pues respecto al precio es … un poco costoso. y tu tiempo en la silla podrá ser Bueno. Bueno tu escenario es una isla y tu misión es sobrevivir ..... puedes ser un arácnido, un dragón o un humano ... todos quieren matar a todos , pero no puedes andar a la loca asesinando (como en otros juegos) , tienes que crear una estrategia , indiferente de la raza que escojas tendrás que hacerte más fuerte , con más capacidades y hasta crecer antes de andar matando a los demás. Si eres un dragón inicias realmente como una lagartija bastante patética , pero te puedes convertir en el rey de las bestias e incluso volar Si eres una araña puedes crear un gigantesco nido , lleno de telarañas y llegar donde nadie mas a llegado , también tienes la posibilidad de revivir como tu huevo Si eres un humano (Ya valiste xD) , puedes crear cosas incluso poblaciones , con construcciones geniales , armas y demás El juego seria genial si tuviera población , realmente hace poco salio y no tiene suficiente gente para jugarlo de manera entretenida , los servidores son hasta de 32 personas pero suelen estar 2 o 3 y un máximo de 10 El desarrollo está en etapas tempranas , por lo cual hay millones de bugs incluyendo quedarse atorado de manera indefinida y perder todo tu avance con dicho personaje .... si se corrigiera todo .... y adicional si se lograra tener la suficiente gente para jugarlo seria todo un éxito [h1][b]Consideraciones:[/b][/h1] [list] [*]La duración: Como tal el Juego posee una duración Buena... [*]El precio: Es considerado … un poco costoso. respecto a su contenido.. [*]La historia: El Juego posee una historia N/A o No tiene... [*]La calidad: El Juego tiene un contenido de Buena... calidad... [*]La cantidad: ... Aceptable... [*]Lo bueno: Existen varias cosas buenas en el Juego, como ... Jugabilidad, Contenido, Vídeo/ Gráficos, Ambientación, Diversidad, Duración, ... [*]Lo malo: Hay cosas que deberías tener en cuenta, como ... Efectos, ... [*]Lo feo: Hay cosas que no quieres ver , como ... Dificultad / IA, Precio, ... [*]Lo que incomoda: Próximamente. [*]Posibles mejoras: Obviamente lo malo y lo feo , pero puede haber más ... Próximamente. [/list] [h1][b]Calificación:[/b][/h1] [table] [tr] [th]Calificación:[/th] [th]~5.8/10.0[/th] [th]Agrégalo!!!.[/th] [/tr] [tr] [td]Jugabilidad:[/td] [td]7.0/10.0[/td] [td][u]Mas que buena.[/u][/td] [/tr] [tr] [td]Dificultad / IA:[/td] [td]4.0/10.0[/td] [td]Fácil.[/td] [/tr] [tr] [td]Contenido:[/td] [td]6.0/10.0[/td] [td]Aceptable.[/td] [/tr] [tr] [td]Vídeo/ Gráficos:[/td] [td]6.0/10.0[/td] [td]Bueno, Nivel PS3 o mas.[/td] [/tr] [tr] [td]Historia / Contexto:[/td] [td]N/A/10.0[/td] [td]N/A o No tiene.[/td] [/tr] [tr] [td]Ambientación:[/td] [td]6.0/10.0[/td] [td]Buena.[/td] [/tr] [tr] [td]Efectos:[/td] [td]5.0/10.0[/td] [td]Regulares.[/td] [/tr] [tr] [td]Música:[/td] [td]N/A/10.0[/td] [td]N/A o No tiene.[/td] [/tr] [tr] [td]Voces:[/td] [td]N/A/10.0[/td] [td]N/A o No tiene.[/td] [/tr] [tr] [td]Diversidad:[/td] [td]6.0/10.0[/td] [td]Buena.[/td] [/tr] [/table] [h1][b]Imágenes / Video:[/b][/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=1469952562 Si te gusto nuestro análisis no olvides darnos un like, también puedes seguirnos en nuestro sitio de mentor [url=https://store.steampowered.com/curator/32175161]dando clic aqui! -= Gamer's | Comunidad =- [/url] y no olvides dejar tus comentarios.
Absolute garbage. Nothing is working, the concept makes no sense whatsoever, it's ugly, the animations are from the 90's, text is unreadable in 4K, the game crashes every couple of minutes, fights can not be avoided, and you loose everything on every death. Controls are clunky, visibility is bad, sound effects are nasty, tutorial is virtually non existent. This is not a beta, this is a pre-alpha, if even that. If it's supposed to be a beta, steer clear, even for free, it'll be a waste of your time.
I absolutely hate to write this review, I've followed ToA Exile for about 2 years, and I can't say anything good.. From other reviews I read this game is pretty badly optimised and very poor in graphics, those two things I thought I could get over. However, I also read some bad things about gameplay, and that absolutely worried me. Despite my better judgement, I decided to give it a go and buy this game. I tried for five minutes at first to get the game to launch, then I exited the game, then tried for another eight. Nothing. I was stuck on the loading screen, not able to change settings or choose an island or anything. I was really excited for this game, however, it seems I wasted two years of my life watching it's development. I stopped trying to get in becaue I still want to be able to get a refund. Forged Chaos, you really disappointed me.
465 ₽ за что? А просто так. Симулятор сбора грязи на шпагате. Ноль контэнта, ноль интереса, ноль онлайна. Итого: 0 шансов достойно покинуть ранний доступ из 10. (Возврат средств, разумеется).
[b]Game is still in early stages, and i would not suggest it to most of the steam users out there - but im having fun.[/b] Even though its in early access - everyone excepts a finished game that is rough around the edges and this is not that game, however that has not stopped me from enjoying myself with the limited features. I guess im a sucker for the struggle and gettings those little moments of joy out of events that happen (like being legit spooked as a gecko (baby dragon) by a Chocobo while i was just chilling on a rock trying to see over the grass. It caused me to slap the space bar make my char jump 10 feet and dash for the closest water source later to laugh as i couldnt believe i lived ... ) Playing as a dragon mostly - the grind is real - as there isnt much else to do in game - your goal is to build a nest, eat nuggest of ore and molt to your larger size/age while killing/avoid being killed and eating/drinking. The first stage you are an easily killed little lizard (gecko-esk about the size of a cat) and most things can kill you in 1-2 hits. You search for grubs that you locate by sound (another "fun" thing i get enjoyment out of) for food or kill some animals for their meat like snakes (you can actually kill one of the largest creatures due to your size and the NPC hitboxes and never get hit - easy 16 meat) and get your mats for your nest which is alot - and it can get frustrating as it seems to never end but it will lol. Rinse repeat atm. I played a very short time as a Spider and it has some neat ideas with it as well but again lacks alot of depth - Spin some webs to walk on - kill things/eat bones/use webbing to get stronger - lay an egg so you can respawn where you want. I enjoy the webbing of things and spam it all over the place but would like some more functionality with the webbing like cocooning things or making having the ability to parachute on the wind, have a trigger that if you are with in 15 yards of a web - and that web is connect to other webs that if a player or npc walks into your web you trigger your Spidey senses. Humans i just logged in for a short time to look at the crafting - but i have played plenty of human survival games so went back to the dragon. You can already see the ground elements in place - but there is aways to go still - i hope they are able to update regularly and keep improving a neat spin on the survival game. But if they stall out then it will be a missed opportunity.
So, I have been following this game for a few years. And while I have a small amount of hours on it, that is because in its current state its not something I would want to sink a whole lot of time into. Servers may get reset, playerbase is a tad small, and my schedual does not align with peak times. But I will say that this is a game I want to play once those issues are fixed. The graphics are absolutely beautiful, a tiny island has so much packed on it, and the 3 races, while bare for now, definatly have the obvious room for growth. The game is going under severe balance changes, expansion, and overall continued development. The staff is very active while talking to others, and is very open to positive and negative feedback. If this game were meant to be a cash grab, I think they would of taken the investment opportunities a while ago from bigger banks. As of right now, I do not advise diving head first into the game, but I do recomend picking it up now, just incase they ever decide to increase the price, and save it for later as I am. There is growth to be had, and I imagine in early 2019 next year, there will absolutely be a better world to explore.
A friend was part of the dev team. I bought it for 25 bucks and basically paid to be a bug tester. The game is now 10 bucks. I want my money back or a complete game, or a 25 dollar discount for the next game they actually finish. I can not recommend this game as it is permanently dead. Buying this game as it is would be similar to a donation. It had promise but it seemed like the people developing it had conflicting interests in how to implement even simple features like the inventory. I started out by testing the dragon which is why I was interested in the first place, it was awful but I knew it would be since the humans were more complete, so I moved onto them, it was retarded, I go into a fist fighting stance, pull out a torch, am still in fist fighting stance, the torch clips with my head, I burn to death. No idea how this was still a bug. I remember running for hours as a dragon finally finding what looked to be a huge settlement and then died due to heat next to some furnace, so people had to have made that settlement without dying like a ♥♥♥♥♥♥ from heat damage via torch, but how?
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