
Treeker: The Lost Glasses is a first-person adventure game, with puzzles and platform elements. Use the glasses to see hidden things that will help you solve the challenges. This package includes both the classic and the remake versions of the game.
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About
Treeker: The Lost Glasses is a first-person adventure game, with puzzles and jumping puzzle elements.
This package includes 2 versions of the game: the original low-poly version released in 2015, and the remake version that replaced the classic game a few years later.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really don't have anything positive to say about this game: The handful of "puzzles" require little to no thought, require no skill to execute, and are tedious to complete because of their size and slow-moving components. Puzzle difficulty neither escalates meaningfully nor builds on the player's skills and tools; instead, the puzzles simply grow in size or even cease to be puzzles entirely. Some of the final segments consist simply of walking across excessively long pathways that can only be seen while the glasses are activated. The story that is conveyed through a couple of lines at the beginning and end has no value and may as well have been left out of the game. Accordingly, there is no meaning behind any of the environmental features nor justification for any of the puzzles. They are just things to see and do on the way to the end of the game. The few environments, though visually adequate for the most part, are large and empty. There is no music. $9 is incredibly overpriced. I have played better games for free.
Highly uninspired game. Crashed 17 mins in, and this crash continues to happen at the garden gate entrance to the maze. I can't play any more beyond this point.
The game is really fun if you don't let some bugs annoy you, I enjoyed the puzzles (they required some thinking and if you knew how to interpret the hints, the game would become way easier) The fragment mode is also quite fun if you like platform games Bugs I've encountered: * After entering the Sun portal and started jumping in the fading platforms, once they were fully faded, they didn't came back, making me restart the game so the glitch would go away * Everytime I would run up a stair I would get slower and then die, making some parts a little more annoying, I also manage to jump high enough for me to die while going up a stair * After entering the Cog portal I would go through the ground (no collision) and die at the water bellow it, only being able to survive if I spawned on top of a nearby rock, fixed it after 10 min of dying and I restart the game Even though I found bugs, I really enjoyed the experience. Koodles from a Game Dev Brazillian Student =p
This game is tedious. Most of my (short) playtime was spent knowing already how to get to the next area, or how to solve a puzzle, but just waiting for treeker's pudgy butt to shift into gear. Yes I know about the sprint button, nearly got a cramp from holding it down so long. This game is needlessly self-indulgent in how slow the character moves, and how environmental items move/shift position. I have a feeling I didn't even reach the real meat of this game, but I think to get there would've put me beyond the threshold of refunding. (Don't even remember when or how I got this game)
Для 200 мегабайт это очень большая и красивая игра! 19/11.346 полигонов
I'm sorry, this game is just horrible. It was pretty boring to begin with (coming from a guy that plays indie walking simulators for fun), but I just passed an area with platforms you need to jump across, and the game mechanics don't allow you to do something like that (especially not when the game is buggy and some platforms completely disappear). Bad game. Not worth writing a proper review for.
O jogo é bastante bonito, esquisito e barato. Com alguns puzzles interessante, usando bem a iluminação, musica e todo tipo de efeito durante eles. Da pra perder bastante tempo andando por ae e admirando o ambiente. Por outro lado o fato de ter autosave e nenhum slot pra um save proprio impossibilitaram o termino do jogo por duas vezes. Enquanto tentava alcançar o teleporte do sol entre as plataformas flutuantes, acabei caindo exatamente em um monte de autosave da lua, como ja tinha feito a parte da lua. Fiquei preso la. Iniciei o jogo novamente, dessa vez fiz a lua e alcancei o portal do sol, em um belo momento. Encontro um placa que diz pra não ficar em cima das plataformas muito tempo pq elas somem da dimensão, tentei o mais rapido possivel, morri, mas as plataformas não voltaram a reaparecer mesmo depois da minha morte. Por fim desisti de terminar o jogo. Esse tipo de coisa poderia ser facilmente contornado se existisse um modo de save proprio.
O jogo é muito bonito e desafiador. Tem momentos que você não sabe mais o que fazer e as vezes é a coisa mais obvia do mundo :p. Mesmo assim é divertido, além de ser um projeto independente. Recomendado para todos que gostam de um bom jogo de puzzle.
手残党的福利,恭喜你,这款游戏你可以玩很久很久,因为跳来跳去跳,靠,怎么又死了。而且晃的头晕,我先去吐一会....
I saw the tumbs down reviews on this game and wanted to give it a good play since it had just went through a major update and I really like indie adventure games. Sadly though I can't. The bad bloom / forced super glare effect in the game is so intense that it gives me a headache to play. Another big game killer for me is also the lack of toggle for walk/run, having to hold the run button all the time is simply going to be pointless physical suffering. Lastly and the final right out of the box thing that kind of ruins it for me is that you can only invert both camera axis and not each individually which messes with me a lot since I pretty much always play X-invert Y-normal in first person games and just came from a game where I played 500hrs with that setup. If the first two things are ever addressed I'll gladly try playing the game again though as it looks like it could be fun.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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