
Trash Quest is a compact metroidvania with a single spawn point, run and gun action and tight platforming. Navigate an interwoven maze of rooms through this space station, destroying robots, collecting power ups and unlocking shortcuts.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very well made, short and fun. I appreciate that they didn't make you run all the way back from the main spawn to the bosses (at least so far). Some of these achievements seem totally impossible, though!
This started out fun, but gradually got worse and worse. The bosses aren't fun to fight, and the platforming goes from reasonable, to hard, to threading a dozen needles in a row with perfect timing. The real killer, though, is that every time you lose all your health, you get transported back to the starting point of the game. And you will die. A lot. The platforming is excruciating in the later parts of the game. And every time I had to run back through half the map to try again, it whittled away at my enjoyment of the game until there was nothing left but spite. No thank you. I absolutely do not recommend this game.
The game was fun until the ultra hard parts with jetpacking and spikes. These could really be a bit easier :(
Recommended but only thanks to its very low price. It is well done but it has some huge flaws that makeprogress way more tedious than needed : - next to no checkpoints, so you're sent back to the starting point whenever you die (and you will die a lot) - weird button config - no way to heal - very hard bosses
A short and sweet metroidvania with simple mechanics and challenging platforming. The one checkpoint mechanic sounds like something that could get frustrating but everything is so tightly placed around that central location and shortcuts open aplenty making it real quick and easy to get back to where you were to try the tougher platforming sections again without much pain. The base game takes less than 2 hours so even with the backtracking when you die it's an easy clear in an afternoon. That said, the platforming is tight, fast, and precise. Some sections will take some work to get through and the Salvation "DLC" (included and accessible in the post game after reloading your save) has even harder platforming right out the gate; so something to keep in mind if difficult platforming isn't your thing. The bosses are mostly just bullet hells. They aren't anything crazy mechanically, but they provide just enough of a challenge to not be an easy one shot first time through. Their patterns aren't difficult but they'll take some learning and luckily while there are no other checkpoints in the game besides the starting one, during a boss fight it does drop you right outside the boss room if you die so you don't have to deal with any platforming to get back to the fight. The game is cheap and short enough that I think it's worth a try if you have any love for difficult platformers or metroidvanias.
There is a lot of content for just $3. The boss rush is also very fun but hard!!!
Quick, fun mini-metroidvania. It's difficult in places but not unapproachable, though I did find myself getting frustrated in the bonus/DLC area having to backtrack upon death. There are plenty of shortcuts to open at least. Controls are pretty tight even though the default layout isn't what I prefer. For only $3, I got a good hour or two out of it.
Very fun game to spend a few hours on. Totally worth playing. Although I have to say it kinda loses its charm in the second part where it stops being a metroidvania and becomes a hardcore platformer.
vibes
Great little MV!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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