
Story driven Metroidvania-ish challenging platformer with cute hand-drawn graphics and a focus on exploration.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Reviews
[b][i]It's a metroidvania that blends platformer elements with Slasher-action gameplay.[/i][/b] Gameplay: https://youtu.be/FYDxM4iyQHs You will explore environments, fight enemies and collect weapons/upgrades. Like any metroidvania, the game has plenty of secrets and new abilities to go to previously inaccessible areas. This game has some tough segments of platforming and boss battles. It sometimes feels unfair. That counts for moving the story forward and discovering secrets. I enjoyed Trapers Platformer overall. If you’re prepared for its challenges and looking for an engaging metroidvania platformer, then you should try. + Unusual art style. + Varied dungeons to explore. + Boss fights and platforming challenges. + Quests. +/- High level of difficulty doesn't always feel fair. [u]You can read other reviews and subscribe to our curators. Welcome![/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
I took a chance with this one and I'm enjoying it! Developer has been very helpful and responsive.
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This is legit an awesome game. Classic platforming action that reminds me of either old flash games or some freeware games. I rarely sit through games anymore, but it's charm and solid game play kept me going to the end. This MF hand drew the characters and did the music. Sadly, they aren't the biggest club bangers, but the music fits in nicely and everything else is top notch!
Controls are fine, and I didn't mind the graphics, but the content is extremely generic. - Probably the worst part is that enemies all have incredibly simple and repetitive movements, and never respond to the player (even the player location, screen position, anything) so far as I can see. - Level design is pretty vanilla. Movement speed is fine but play feels slow anyway due to level design, lots of long empty stretches and repetitive simple jumps. - Early on at least the upgrades are linear enough that they all feel like gates and keys rather than actual ability upgrades.
Great game. It reminds me of "the old school games". I have tried it on "Steam Deck" and it works perfectly, No need to configure anything.
I love the music, i love the sounds, i love the design... i love this game !
I absolutely love playing this game. I'm currently working on my 3rd playthrough on the new "nightmare" difficulty. This game reminds me of older platformer games and almost like the older Mario games. The graphics are not AAA realistic, but I see this games graphics fitting the style of gameplay the dev was looking for. Everything is hand drawn on what looks like graph paper and I cant help but love it! Personally I would recommend this game to anyone that has the linking to these older style platforming games. The platforming in the game feels good. I don't feel like when I do any action its delayed or glide-y. It responds very well in my opinion and I play on controller. Everytime I have died I never felt the game was unfair. Most the times i've died was my fault.. I tend to rush platformers in general and then end up dying.. lol. The story kept me interested which is usually something I find myself uninterested in, no spoilers. Also.. you're a turtle! The dev themselves are a pleasure to work with as well! Anytime I have mentioned something to them about the game they have been super positive about it. Any time I have had any questions or suggestions they were always super helpful!
The game is pretty good a 10/10 with the upgrades and platforming. I tried in classic mode but went to easy mode and liked it more
Es tut immer weh, wenn man ein Spiel negativ bewerten muss, das offensichtlich mit viel Mühe und Liebe gemacht wurde. Trapers Platformer ist auch kein abgrundtief schlechtes Spiel und wer gerne einem sehr nischigen Plattformer eine Chance geben möchte, der darf es sich durchaus einmal ansehen. Im Generellen aber, muss ich leider eine Nichtempfehlung aussprechen. Der erste Schwachpunkt ist offensichtlich die Grafik. Auch hier gilt, dass offensichtlich viel Liebe in die Gestaltung hineingeflossen ist, gerade in die handgezeichneten Charaktere. Trotzdem bleibt die Grafik hässlich. Dass die Hauptfigur eine Schildkröte sein soll, habe ich erst irgendwann bemerkt. Aber gut, die Grafik kann man ja durchaus verzeihen bei solch einem Projekt. Dafür hat es einigen Humor mit drin, der mich eigentlich auch motiviert hätte, dem Spiel wirklich eine Chance zu geben. Wenn, ja wenn nicht das sehr zähe und nervenzehrende Gameplay wäre. Das Spiel ist ein klassischer 2D Plattformer. Die erste eigentliche Mission führt einen in einen Turm, wo man von Plattform zu Plattform sich langsam hocharbeitet. Dabei fällt die eher schwammige Steuerung dann schnell negativ auf. Wenn man so eine Art von Plattformer macht, muss die Steuerung hochpräzise sein. Das ist sie hier nicht. Umso ärgerlicher, wenn man dann mal eine Plattform verpasst oder von einem Gegner runtergeschubst wird. Dann fällt man u.U. weit wieder herunter und muss mühsam ganze Abschnitte wieder in Angriff nehmen. Und dann kommt bei so einem Spiel halt die Frage: Lohnt sich das? Lohnt die an sich interessante und nett gemachte Story als Belohnung, sich durch diese mühsame Sprungpassagen zu kämpfen? Die Antwort lautet: Leider Nein. Und entsprechend kann ich dem Spiel auch keine Empfehlung geben. Fazit: Ein liebevoll gemachter Plattformer, der leider am zu frustrierenden Gameplay scheitert.
Entretenido y que recuerda a todos esos dibujos que de chavales hacíamos en nuestros cuadernos. El control es mejorable y tiene algún bug, y al no haber tiempo de invulnerabilidad tras un ataque podemos morir muy fácilmente en determinadas situaciones, pero aun así sigue siendo disfrutable.
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