
Transport services is a lightweight fast-paced simulation game about designing and managing transportation for a dynamic world.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Hungarian, Polish
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Development abandoned.
EDIT2: The developer has been extraordinarily responsive and seems motivated to iron out the bugs. Since it has come to my attention that the save game issue was due to a recent content update, I will change my review to recommended. Truth is, I just recently bought the game and I would have enjoyed it even if the water maps were not in play. However, the quick response of the developers gives me confidence that this will be a temporary setback. While this is an interesting concept with lots of potential, there are far too many game breaking bugs to recommend this. Actually I do not understand how this is being offered as a full release since since some of the bugs are so severe, it makes the game virtually unplayable. 1) I have been unable to restore a single saved game after multiple attempts. Upon loading a save, I am consistently presented with a blank map, different from the map originally played, with no money no cities and no people and no geographical features except for a few rivers. So there is no way to continue a game. EDIT: I can confirm that the land only map does save correctly, however none of the maps with water will save properly. https://steamcommunity.com/sharedfiles/filedetails/?id=1894296281 2) Path finding for planes and airships is horrendous, especially if cities are close. Planes and airships circle their targets and never land. Path finding is better over long distances. 3) In busy stations, trains stop at signals and fail to continue once the way ahead is clear forcing you to manually restart each and every train that is held up. 4) Occasionally two trains on the same track will run right through one another after one or the other ignore a signal. 5) I have observed multiple instances of graphical glitches with trains such as cars riding perpendicular to the track. 6) At full screen, portions of the display appear to be cropped out. Even when playing windowed there appears to be some mild cropping of the intended display. https://steamcommunity.com/sharedfiles/filedetails/?id=1894303603 https://steamcommunity.com/sharedfiles/filedetails/?id=1894300806 While this game is a great concept with a lot of potential, in its current state it just doesn't work and should not even be offered as a full release. The inability to save your progress alone would make this an Alpha release at best. This really should be an Early Access release at best. As this game is improperly labelled as a full release, has many game breaking and quality of life bugs, and ended up being a major disappointment because of it. I would recommend passing this one up until when and if some of the major game breaking issues have been addressed.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a nice game to spend some left over time with
Ulaşım ve trafik ayarlamayı çok severim ama bu oyun fazla düz beğenmedim . (benzeri oyunların aksine kolaylığı kendimi aptal hissetmememi sağlıyor <3 lanet voxel tycoonda hala sinyalleri çözemedim . Ayrıca oyunda çoook fazla bug var )
o jogo trava muito e tem varios bugs
A proposta do jogo é interessante mas falta melhor implementar as funcionalidades. Tive um problema com um trem que não saia da estação por que não conseguia definir a rota até o destino quando a rota tinha uma bifurcação. Bem decepcionante. Quando removi a bifurcação os dois trens foram na mesma direção e o trem que não era daquele caminho simplesmente quebrou quando chegou na estação do final da rota. O sistema de pathfinding deveria ser melhor.
This could be a cool game! I was looking for something like that for a long time! But like it is right now, I can not recommend it. And it seems that there is no more development. - new cities come far too fast. I can’t build enough bus stations, the capacity is too small. And the trains are a thing on their own. - the train tracks are far too complicated! Why are the tracks not already „double“, one in one direction and the other in the other direction. Of course with the ability to use all stations. You have to build alternative „routes“ so the trains don’t block each other. But even when you have that the trains suddenly stop.
Langweilig und umständlich. Die Kameraführung und Straßenbau-Mechanik ist umständlich gelöst (kein Zoom durch Mausrad, Straßen werden stückweise gebaut und mit Q,E gedreht. Die Geschwindigkeit ist viel zu langsam und es gibt nur Passagiere und Fracht. Es gibt immer zuviel Passagiere, man kann von einer Stadt nur ein weiteres Ziel angeben (also keine Routenplanung) .Das Spiel ist genauso unterhaltsam wie das Video.
El juego esta muy bueno no reinvento nada pero la estética y como es lo hace sencillamente espectacular estaría bueno que lo hubieran seguido actualizando y agregando mas mecánicas
The best indie game I've played in a long time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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