
Tracery of Fate is a dark fantasy cooperative/solo VR game in magic post-apocalyptic world.
Modeled estimate, not a reported figure. How we estimate →
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About
Tracery of Fate is not just a VR game; it's your personal journey into the dark yet captivating world of Alfira, teetering on the brink of annihilation. Once a grand realm, this world is now fading, but even in its twilight, it mesmerizes with apocalyptic beauty and holds countless secrets that only you can uncover.
Every step in this dying land is a challenge: ancient puzzles test your intellect, deadly traps demand agility, and sinister enemies call for courage and skill. Customize your character to suit your playstyle, enhance your combat abilities, and use strategic thinking to face the forces of evil.
Explore, solve mysteries, evade dangers, and work together with allies in an exhilarating cooperative mode. You are destined to be a beacon of hope in this dark world—the final hope for Alfira. Can you rewrite the fate of a dying world?
Weapon Choice and Combat Style: Arm yourself with two-handed axes, revolvers, or mix them with a protective shield to tailor your arsenal to your preferred playstyle.
Exploration of Captivating Locations: Discover the mysterious Bastion dungeon, the ancient and foreboding Fallow, the Dead Lower City, and the secret-laden Grotto.
Hunt for Relics and Blueprints: Find valuable artifacts to unlock powerful active abilities and rare consumable items.
Soul Crystals: Extract these from defeated enemies and use them to enhance your passive skills, creating unique combinations.
Character Build Flexibility: Experiment with different playstyles by adjusting your character’s skills and abilities for maximum enjoyment.
Life Stones: Activate these to cleanse areas of the Blight’s malevolent influence and bring light back to the world’s dark corners.
Cooperative or Solo Play: Progress on your own or team up with friends in groups of up to four players.
Puzzles and Secrets: Solve intricate challenges to access new locations, hidden areas, and valuable treasures.
Welcome to the dying world of Alfira, where every moment is a struggle for survival. After centuries of battling a demonic invasion, the goddess who once protected this world has grown weak. Now, she can no longer contain the force left by the demons—a curse known as the Blight. This ancient evil, spreading like poisonous mold, consumes all life in its path. Cities crumble into voids, and proud races—humans, elves, and orcs—perish or mutate into twisted creatures corrupted by darkness.
But that was not enough. A traitor from within—a mad necromancer—seeks to become the new god of this world. His goal is to turn the remaining survivors into an army of soulless undead and rule over the last remnants of civilization.
You are a Guardian, the last hope of this crumbling world. Created by an ancient race to fight against the demonic threat, your origins are shrouded in mystery, and your powers are nearly limitless. Armed with lethal weapons, a shield, supernatural abilities, and revolvers, you are equipped to face any challenge.
However, Alfira is unforgiving. You will face not only the necromancer's hordes of undead but also your fallen brethren—Guardians who have succumbed to his control. And as whispered rumors suggest, the banished demons are returning, their insatiable hunger driving them to consume what little remains of Alfira in their destructive march.
You must fight for this dying world, uncover its secrets, and halt the advancing darkness. Will you be the one to rewrite the fate of this world, or will Alfira become a forgotten chapter of history? The choice is yours.
Tracery of Fate contains elements that may not be suitable for all ages or appropriate for workplace settings.
Frequent violence and realistic combat scenes featuring melee and ranged weapons.
Death effects and intense battle sequences.
Enemies include the undead, with depictions of their deaths and dismemberment during combat.
Survival themes in a grim, dying world, exposing players to harsh and tragic moments.
This content is designed to immerse players in a dark fantasy atmosphere, emphasizing the dramatic stakes of the story. The game is recommended for players prepared for intense emotions and scenes characteristic of the dark fantasy genre.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
бега нет, прыжков нет, скалолазание говно, боевка никакая, звук существует лишь на двух уровнях громкости, управление дерьмо, рефанд
This game is punishing. I died tons. It's often not clear where to go or how to kill a boss. Only 5.7% of players killed the "spearman," who is the first miniboss. The graphics are AMAZING. The levels are AMAZING, but exploration is tempered by the health drain of being outside on level 1. The combat is decent. The enemies are very good. Tracery of Fate is made entirely from elements that are great individually, they just don't come together for a fun solo experience for me. Read the guide and play with friends for maximum enjoyment.
Задроченная до чёртиков игра, бродилка с багами и не проходимым финалшьным боссом, пройти конечно можно, но вы выдрочите себе всё что можно, и не потренить в эту игру толком, и не поиграть, в общем если вы не любитель хардкорных бродилок, именно бродилок, то не берите это ГОВНИЩЕ! По файтиться здесь не удастся нормально, так как физика крайне слабая, всё сводится к бездумному маханью руками как можно быстрее, максимально скучные редкие бои, и максимально долгое блуждание по уже пройденным землям. Если вы думаете что она хтоь чем то похожа на грим лорда или батл талант, то немедленно отбросьте эту ересь) Она чем то похожа на карнаж хрониклз, но даже та простенькая игрушка обходит эту спокойно.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Should have been released as early access and even then it would be a bad game. It´s clunky, everything just feels bad in this game. The tutorial sucks as hard as the beginning of the game but after trying some things you´ll figure out and can enjoy the first "map" or whatever you want to call it. You´ll health over time for just beeing there so you have to rush it. Fights are boring, exploration isn´t there and everything just sucks. Maybe worth 1-2€.
Игра говна
A good challenge, but very playable as single player. Don't rush any map. There's tonnes of hidden unlocks. The tutorial and info on the net is very scarce. But it's worth putting in the grind. Having checked their website and Discord channel. It looks very much like this game has been abandoned. The Discord channel has only had hacked account spam advertising in every user capable channel for well over a year.
Very Good Game
"Natural" grip calibration on an index is terrible, you need to be actively squeezing constantly in order to not drop your weapons. "Click" calibration means you drop your weapons at the slightest squeeze. The game tells you to thoroughly explore and destroy random crates for loot then puts on an arbitrary timer in the form of constant health drain.
I wanted to get around 5+ hours in before giving a review, currently at 6.2 so it's about time. Tracery of Fate is a really good mix of combat and exploration, with some basic puzzles thrown in (so far, puzzles might get harder but only reviewing what I've experienced up to now). I normally dislike melee combat in VR, but ToF seems to get it right. It still suffers from the lack of actual weight of the weapons (obviously not the games fault, that's VR in general and can't be helped), but it feels good when your axe hits something and they stagger back, or you shield bash an enemy and they go tumbled off a bridge etc. Combat is also not a swing fest, blocking and timing your swings is needed. The first enemies you can easily take out, but the fights do get harder and the the bosses are a really nice challenge. Exploration in ToF is amazing, each area is open, multiple paths to different areas, secret paths and hidden treasure to find. Not much more I can say really, I spend a good bunch of my time exploring and trying to find all of the secrets hidden away. Quests.... each area has its own list of quests, you can do them in any order or even ignore some (why would you though). You can even move on to the next area and come back later to mop up quests you've missed. ToF also has a kind of stat system, where you can spend the souls you have captured in combat to upgrade your characters health, mana, melee damage, regen etc etc. Graphically it's a treat for the eyes, maps are well designed (second area is amazing so far). It's also really well optimised, running smooth as butter on my 1650. I'm not sure how long the game takes to complete.... but I'm 6.2 hours in, I've not long entered the second area and still have a bunch of quests to go back and do in the first area. So I'm expecting at least 20-25 hours on a single play through and I can see myself going through this again in co-op mode with a friend. So price per hour of fun is easily a bargain. TLDR.... if you like fantasy games with exploration, combat and a dash of puzzles thrown in... buy Tracery of Fate.
Прикольная!В коопе было весело.Но когда уже она выйдет в релиз?
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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