
A caffeine fueled, pun infested, hamster launching retro platform romp through pop culture. Semi Visible Chickens. Hamster launchers. triple strength espresso, Armoured sentient mucus. Just a day in the office for Toxic Bunny.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Toxic Bunny HD, édité et développé par Celestial Games un studio Sud-Africain existant depuis 1994, est un jeu de plate-forme en vue bidimensionnelle au design rappelant le très célèbre Earthworm Jim de David Perry dont la sortie date également de ce cru. Double expresso s’il vous plaît… Un jeu qui se veut rétro tout en omettant de dire qu’il est lui aussi de 1994. A l’époque les graphismes de notre Bunny pouvaient à peine se targuer d’arriver à la cheville de nos bonnes vieilles consoles 8 bits et encore moins du compatible-PC qui connaissait ses premiers jeux 3D. Nous sommes en 2014 et Celestial Games nous offre la version HD de son antique lapin version « Grunge » mais en haute définition. Vous êtes un lapin, mais attention… Pas le lapin à mamie tout choupi ! Vous auriez éventuellement envie de le caresser qu’ il vous boufferait la main ! Bunny est furax, on est venu littéralement lui gerber des déchets toxiques dans sa garçonnière et il noie son chagrin dans le café en jetant des hamsters à la tronche des passants. Il compte bien choper les responsables qui ont salopé sa campagne verdoyante. L’addition… Coté ambiance ça me plaisait bien, un menu clair et concis et du rock qui tache en fond sonore « ça peut pas être mauvais » m’étais-je dit. Coté graphisme c’est bien au dessus de la version de base du jeu sorti fin des années 90 et heureusement, mais ceci dit c’est du niveau de ce que nous sortaient les consoles 16 bits de l’époque donc pas de quoi faire sauter une braguette en somme. Les mécaniques de jeu semblent sympathiques, vous pouvez sprinter à la manière d’un Sonic, faire des sauts dignes de Kit dans K2000 et disposez de toutes sortes de potions et armes aux effets variés. Lire le test complet sur Game Side Story: http://www.gamesidestory.com/2014/12/16/gametest-toxic-bunny-hd-pc-mac-android/
[b]The Good: [/b] [list] [*] hand-drawn sprites and levels, all very detailed and colorful [*] interesting, occasionally maze-like level design [*] humor that's somewhat reminiscent of Jazz Jackrabbit and sometimes even Earthworm Jim [*] elements like level puzzles, shops and an inventory make the game more complex than your average barebones platformer [/list] [b]The Meh:[/b] [list] [*] the music tracks are so short that their constant repetition drove me insane (you can turn the music off completely, though, which I eventually did) [*] lackluster controller support; controllers have to be set up manually for one thing, but even then, I (using a 360 pad) experienced such hypersensitivity with the thumbsticks that I ended up using the d-pad for movement; if you have a gamepad with an excellent d-pad, this should not be an issue, but 360 users should be warned [*] on "Normal" and "Hard", *nothing* dies with one hit; not that big a deal overall, but definitely an occasional nuisance, especially in the beginning of the game when you're stuck with nothing but an ineffective and arching throwing weapon [*] some minor flaws that made the game seem a bit unpolished, like the save game thumbnail always displaying the wrong difficulty level, or the goal arrow occasionally pointing in the wrong direction [*] the map can be rather useless in some levels as it leaves out certain elements (like bridges), resulting in unexpected dead ends [/list] [b]The Ugly:[/b] [list] [*] the controls are *the* major issue here; Bunny's movement feels almost unpredictable on occasion as his momentum is unnecessarily difficult to gauge and control, making tricky jumps (which are admittedly rather infrequent) overly frustrating; adding to this are quirks like the main character automatically sliding down slopes, which, too, affects momentum in hard to predict ways; the whole ordeal feels sluggish and inexcusably imprecise [/list] [b]OVERALL:[/b] It pains me a bit to say this, because I love hand-drawn platformers, especially when they remind me of the glory days of DOS gaming, but this is not a title that should be bought at full price. Give it a try if you get it on the (very) cheap or as a gift, but do not overspend on what is essentially an unpolished game that wasted its potential.
The only thing you can do with this game is idle for cards. None of the default key setting work and changing them doesn't work either.
Game: I can't even be bothered. OK generic platformer, like 400+ other steam games Pro: Cheap (well wait till it's 90% off or in a bundle) Good graphics (for a platformer) Has a tutorial Good concept Low spec requirements Steam cards Con: Controls suck Zero replay value Typical platformer Just freaking annoying Keyboard doesn't seem to work Did I mention the controls suck? I did? OK, just thought I'd mention it again because that's how hard they suck. I wish this was a better game. Funny concept, s***ty execution. As it stands now, and I doubt celestial will put the effort to fix this, just avoid. I'm not sure what game "Bytten" (see the Reviews section) was playing, but it's not the one I have.
poop
It's an old school platformer that has a sense of humor. I'm being dead honest, I loved playing this game. the graphics are nice and the controls at first were difficult to get accustomed to. Give the game a chance, and be patient with it. Also if you don't know what the controls are, because the tutorial really is a train wreck, just look at the button configure screen..It helped me out a lot. Very easy achievments too, got 45/55 in one playthrough.
Fantastic game. I really don't understand why it has so many negative opinions. In the beginning, the controls are little bit problematic, but after few minutes, you are able to control the character without any problems. Advantages: - good soundtrack - nice looking graphics - cool ambiance Disadvantages: - too short
This game is very buggy. In short time I played I encountered multiple problems that caused me to have to restart each time. On top of that is the terrible and clunky controls that make it extra frustrating to attempt play.
Controls wouldn't work. It recognised the input when binding keys; but I started the game, it wouldn't recognise the keyboard at all. Only the mouse worked. The intro wasn't that great anyway. The subtitles appeared for 1 or 2 lines, but the dev must have given up afterwards as the rest of the intro voiceover had no subs at all.
Двоякие чувства оставляет игра ,вот с одной стороны и визуальный стили хорош ,музыка не плоха ,есть какой-то сюжет и колоритный ГГ а с другой стороны, не лучшая реализация прыжков, не интуитивное и не много запутанное управление. Складывается впечатление что игру доделывали в спешке либо подвел бюджет. Но любителям 16 -bit платформера я бы посоветовал попробовать эту игру. Особенно если брать по акции. З.ы Странно но мне игра напомнила одновременноБугермена,Буск о Харе и игру где опоссумом надо было бороться против людей засирающих лес 6 из 10 , если когда то поправят и оптимизируют управление то будет все 7.5.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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