
Fight with flavor! As Ito, a young shaman chef adventurer, you'll hunt critters, gather ingredients, and rebuild bonds by cooking for the townspeople. A shaman chef always aims to lend a helping hand, but the more Ito gets involved, the more he'll learn about the town and its ancient secrets.
Modeled estimate, not a reported figure. How we estimate →
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About

After receiving a letter from his parents, Ito reluctantly returns home to help the family farm and restaurant. As he settles back into family life, Ito realizes that the once peaceful village hides an ancient secret, and the town needs his help to reveal its forbidden past, and the dark cloud that haunts them.

As you explore the area around Zoz and help the townspeople, take advantage of Ito’s skills with his trusty machete as you slash and dodge through enemies while teaming up with several trusted companions. Each one uses their own unique skills to dispatch enemies.

Food is the way to people’s hearts in Zoz, and giving townsfolk their favorite meal will increase your bonds and allow you to learn more about them. Or eat the meals yourself to gain powerful stat boosts for your next hunt.

Everyone has a story to tell, and it’s up to Ito’s mastering of the soul-infused machete and his magic-infused recipes to help them overcome their personal nightmares. Help legendary town heroes, fashionable shopkeepers, stars of the Boonbola team, leaders of a local magical sect, and speak with a Soulsmith who is able to imbue magic into weapons and tools.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
从demo试玩1小时到后续购入继续玩,体验下来可以看出游戏的框架算是比较完整的。战斗作为核心,而在家里种田获取食材以及做饭,还有小镇各种设施进行提升和推进剧情。美术风格以及耐听的BGM也有不错的配合,各种细节比如单独制作的过场动画、独特设计的主菜单等颇有精致独立游戏的感觉。(注:不知为何我玩的时候很容易崩溃,会弹虚幻引擎报错记录窗口) 遗憾的是整个流程给我的感觉就是比较僵硬。不是游戏卡顿什么的,这游戏并不吃配置。但流程一路过来就是有种说不上来的“硬”感,抽帧动画是一方面,同时一些剧情和场景的推进转换也没有比较好的过渡设计。 核心的战斗体验比较一般。首先抽帧动画会影响玩家的判断,此外就是怪物数量和攻击频率没有控制好。不少时候都要被好几个怪围攻,输出窗口比较小,容易挨揍。而且手感方面加上视觉上的反馈也是比较僵硬。BOSS的话,AI设计比较呆,互动不是很好。 不仅如此,玩家还需要关注搭档的情况。其实本作的随身搭档在解谜环节确实是发挥很大作用的,但是在战斗的时候比较尴尬。首先不进行附身的情况下搭档的贡献就很小了,而且搭档还有血条。当然游戏也给了搭档一定能力,比如游戏初期新手教程结尾就会给到第一个能力,就是让你的搭档附身在你放下的吸壶变成“铁锅勇士”。这个附身能让搭档获得额外的完整血条还可以享受食物加成,即使碎了重新附身又可以满血上场(吸壶是不用成本就可以放置的),还能有效拉仇恨。但即使是这样也有问题,首先你要先放下这个壶,在刚刚说的堆怪和频繁攻击的情况下,你很容易受伤而且壶也会碎。然后你还要操纵搭档进行附身,自己又要原地发呆。其实说实话不如设计成快捷键的,因为这样的战斗设计,上述的各种操作风险都很大。 其他方面的话,比如种田和小镇基本上没啥大问题。关于烹饪就是没给教程,第一次煮菜直接懵逼了,探索了一会才弄好。翻译则是水平有点忽高忽低,有漏翻的文本(偏偏还有涉及到主线任务的)。抽帧动画其实算是一种特色,但处理方面没有做到那么好。它算比较有潜力的游戏,如果能进一步修整也许会不错。
Everything in this game is phenomenal except the combat. I wont be beating this game and don't buy this. I'm only rating this positively because this is still a work of art.
Joguinho bacana demais, designer único, alta variedade de Nomos (Criaturas que são animais inspirados em ingredientes) com padrões diferentes de ataques, combate intuitivo, um mundo bonito e colorido com uma história bem chamativa, a música então nem se fala, é o tipo de jogo pra se sentar em um canto e apreciar uma gameplay relaxante com direito até mini-game de cozinhar, esse jogo com certeza valeu cada centavo.
Controller prompts broken and cant get past title screen with a controller.
game is cozy but sometimes unclear
i want to recommend this game because there are things it does that i think would be a shame to miss out on, but ultimately the combat is so unspeakably atrocious that it unfortunately makes it pretty easy to not recommend at the end of the day. The combat (of which there is a ton which made the poor design shine even more brightly) was tolerable up until i got to a certain boss that spawns adds in a very small arena that do most of your health in one hit. At this point is when I am writing this review, I will come back to the game at some point but I just couldn't stomach it anymore. Otherwise ToZ can feel like a rough game in general, feels very amateurish in its presentation and design which is trying to pull from WAY too many inspirations. Spelling mistakes, very poor autosave spots, the odd unclear mission objective, and the writing isn't very good either honestly. I like the setting, the art is great, the music is good if not a little repetitive but for the amount of comment you have to slog through in this game you are going to get frustrated by how bad it is and I just don't think its worth it.
한글 현지화 없는건 둘째 치고 왜 이런류의 게임들은 항상 수동 세이브가 없을까? 종료 시점을 왜 니들이 정하세요? 그래도 마을이면 앵간하면 세이브 되니깐 따봉으로 바꿔줌 퀘스트는 한글 없어도 가능하긴 한데 누가 누구인지 모르니 찾아가기 힘듦 예전 바이오하자드 처럼 cctv방식의 맵구조에다가 안내도 없으니 불편함
I know i haven't play much, but I need to leave the comment NOW. It's the ♥♥♥♥♥♥♥♥ "low frame- rate"; it is so bad, that I am getting motion sickness. You are a 3D game, you are focusing in action and combat, and your world design is so interesting; why do you want your player to see less of your beautiful art? I do enjoy most of the game, that's why I truly hope the dev team will give us an options to turn of the low frame- rate.
16.5 horas de mi preciado tiempo a la basura y, por suerte, solo 9 euros menos. Visualmente es muy lindo (in game, ya que las cinemáticas están hechas con paint y recuerdan mucho a la serie "La Leyenda de Zelda" de 1989... terrible) pero solo eso. Tiene cosas bonitas y es precioso que este inspirado en la cultura mexicana. El juego es tosco, el combate tosco, repetitivo, aburrido e injusto. El cultivo es la cosa más insípida que he visto y cocinar es super frustrante, intenta hacer una experiencia divertida en forma de minijuego como si fuera overcooked, pero mal. Estos dos últimos puntos parecen metidos con calzador. Si mueres después de una cinemática, tienes que volver a comerte todos los diálogos y animaciones. Por momentos el juego se siente para personas 0 familiarizadas con los videojuegos, pero luego se siente como un darksouls, en el peor de los sentidos. Por 9 euros rebajado, no lo recomiendo en absoluto. Por 20 sin rebajar, es un autentico robo. Hacia mucho que jugaba a algo tan malo. Quédense mis 9 euros, pero devuélvanme mi tiempo por favor.
feels bad to play, unresponsive and sluggish movement jumping across gaps feels terrilble, didnt even get to the cooking
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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