
Inspired by the party games Werewolf and Mafia, Town of Salem is a game of murder, mystery and deception.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is cool but lots of throwers and bad people
Role serv Decide to vest n1 Get attacked Stay quiet d2, not called out Dont vest n2 Called out for being immune in death note d3 Claim serv d3 Get lynched cause serv claim 9 misslynches out of 10, would recommend
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Turkish*languages with full audio support
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
THOUSANDS OF FOLKS IF NOT MORE PLAY AND IT's fun guessing who did what to who,
shame it cant fill servers anymore lol
dead game, move on
i like this game
Such a good game I wish I knew how to play instead of joining a lobby and everyone saying ♥♥♥♥ like [i]"N1 16 conf sk js mid killerslop"[/i] and then banning me when i ask them what they mean by that. [spoiler]I would not recomend it were it not for how much i love the game's concept, but not the community itself.[/spoiler]
I opened Town of Salem thinking it was a fun little social deduction game. It is not. It is a federally unregulated psychological warfare simulator. Round starts. I say “hello everyone :)” Immediately: “12 is evil” “why is 12 talking so much” “VFR 12” “guilty” “REPORT 12” I was the Doctor. The average Town of Salem match lasts 14 minutes and ages your body approximately 6 years. I trusted a guy named “pee destroyer” because he said “trust me bro.” Worst mistake of my entire life. The game experience consists of: * lying * getting lied to * fake claiming Sheriff * getting random lynched by a guy whose will just says “vibes” * watching the Jailor execute the confirmed Mayor for “acting suspicious” I have seen friendships collapse in real time over this game. One time I spent 20 minutes crafting the perfect Investigator claim with forged wills, fake results, and a believable timeline. A dude named “John Fortnite” just typed: “nah” and the entire town voted me out instantly. The music that plays during the hanging screen has permanently damaged my nervous system. 10/10 I no longer trust anybody in real life
stupid ahh game. got my mail stolen in 2019 because of data breach & still suffering from it
Really fun party game. There are different variants of this game but I think the most popular is one-night warewolf. Great game but will challenge your trust with your friends. Definitely a great party game!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 8K | 63% | $19.99 | |
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| $4.2M | 13K | 88% | $19.99 | |
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.2M | 6.6K | 80% | $29.99 | |
| $4.2M | 8.9K | 92% | $13.99 |