
A vertical platformer roguelike where you use your sword to pogo off obstacles and enemies and ascend the tower
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
I found Tower of Dreams to be an extremely charming and enjoyable game with exhilarating gameplay and smooth game feel to boot. It manages to be challenging but not frustrating, a balance I have found to very rare for games to strike. It is replayable due to its fun gameplay and a desire it instills to do better than last run. It is extremely accessible but also has a very high skill ceiling, contributing to its replayability. It also has stunning pixel art with a gorgeous color palette. The items feel intuitive and unique at the same time. I have found the different item builds to make every run feel different, leaving me curious and excited about what build I will discover next. The levels are strong and contain clever mechanics that are incorporated creatively throughout the levels. Tower of Dreams also contains many intangible qualities that add to its charm such as its attention to artistic detail and its clever enemy design. Frankly, I am not normally a roguelike person, but Tower of Dreams is certainly an exception. Overall, I would HIGHLY recommend this game to anyone, regardless of what genre or style of game you prefer
Funny munchie froggie go brrr.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
This game is a great addition to the rogue-lite genre, featuring interesting power-ups, thoughtful level design, incredible music, and it's all-around just fun to play. You will absolutely not be disappointed with this game as it provides a nightmare mode to test the hardiest of players. I mean it, though. The music is solid. I can't get it out of my head. Protip: hit Left Shift to use items
This game is without a doubt the most incredible, fun filled, magical playing experience I have ever had!! Every level is so brilliantly crafted, creative, the perfect amount of challenging (which increases through each floor) and leaves you wanting to play again and again not only to beat the game but to have unlimited unparalleled experiences through all of the magnificent, extremely varied and very enjoyable items and the opportunity to unlock deluxe upgrades and go for that ever-illusive s rank! Your life will be forever changed the first time you play as Dream Knight!
Overall Verdict: I like this game a lot! Extremely pleasant retro visuals mixed with modern roguelike gameplay makes this a worthwhile purchase, especially with the level of polish and content it has at the beginning of early access! Visuals: The visuals are all pixelated following a cartooney gameboy art style. It works super well here, with inspired designs and tons of personality in the characters and their motions. The world itself is made of extremelly pleasing, dreamy colors that give it a wonderful visual tone and style. Everything feels alive with wonderful bounces and visual flairs. Music: The music is extremely catchy and memorable, with a fun chip-tune style to compliment the visual style and gameplay. This is a banging soundtrack! Gameplay: The gameplay feels buttery-smooth, with very few controls to boot! The game is very simple to pick up and learn, with smooth movement that feels snappy and responsive. I never felt like I was losing control of my character, and he always moved like I wanted. UI: The ui is basic and effective, with a few gripes here. It feels like the top of the screen can get easily cluttered with items and armor hearts, blocking my view of what's coming from above. With always moving upwards in the level, it's unfortunate that I can't see above effectively when I'm super upgraded due to the ever-expanding healthy bar (from armor) and the large pool of items. Reducing the clutter by adding numbers for repeat armor hearts or items might help here. In addition, I found a lot of the game's text difficult to read since it can be difficult to parse the text from the world around it. I highly recommend this game, and I think everyone should give it a shot; especially since it already feels like a complete game in early access (with more to come)!
A lot of fun, charming and the gameplay difficult. It's hard, but fair and forgiving - really really enjoyable if you like to challenge yourself while listening to some great tunes
Reminds me of shovel knight, biggest thing I've noticed is that difficulty doesn't save when reloading the game.
Loving ToD!! From it's beautiful imagery, to the easy to pick up hard to master game play, it's a fully enjoyable game! It's vertical twist on side scrollers is refreshing and still reminiscent of some of the best side scrollers of yesteryear. Overall very relaxing and enjoyable gameplay that is challenging without being punishing! Highly recommended!
Intuitive gameplay, fun levels design, and cute aesthetics! Big fan of the dash fruits and the crazy item builds you can have.
Control and feel is fantastic. Visuals - including art style, animation, and vfx are all top notch. Audio and soundtrack are incredible! Short and sweet with tons of replay-ability. Love the ability to choose different passive and active items each run - I found the gameplay never gets stale - any time I failed and restarted it was my own fault. Playforming gameplay is smooth and the levels and segments all fly by. Can't recommend this one enough!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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