
A derivative work of Touhou project. Featuring dynamic camera. Blend from side scroll shooting and top-down shooting seamlessly.
Modeled estimate, not a reported figure. How we estimate →
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About
Seamlessly switching between side scroll, top-down, 3d shooter from behind and cut-scene. No camera cut during stage run.
No story narration. The story is abstract.
Some parts of game are refered from other Touhou Project derivative works.
Characters are in alternate sexy costume
Arrow keys : Move
z : Shoot
x : Use bomb
c : Use special skill
Left shift : Slowdown movement and aim at enemies.
Space bar : turn
escape : pause game
You can set key config as you want in the option menu.
Hakurei Reimu 
Kirisame Marisa 
Izayoi Sakuya 
6 stages for main game + 1 extra stage.
3 difficulties. Easy, Normal and Hard.
Screen resolution setting. 3840x2160, 3200x1800, 2560x1440, 1920x1080, 1280x720, 640x360. Choose which ever suitable for your machine. The game has better performance with a lower resolution.
Cel-shade and Hitbox style setting.
Hp and Mp regenerate.
Unlimited continue. When player dies, player can continue at any unlocked checkpoint. If player use continue, the remaining hp is set to small amount. No bad ending even a player use continue.
Kill enemies in close range to get more bonus.
Kill enemies consecutively to get more chain bonus.
Partially Japanese and Chinese translation. (Tutorial and UI)
C:UsersusernameAppDataLocalTHMSS2
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
六面打不过,挺意外的,到了第五面开始突然发现neat了一堆游戏,先是蝶梦志,夏夜祭、龙隐谈、祈华梦、夏夜祭、催狐谭、梦终剧。一堆熟悉的感觉袭来,还是挺惊喜的。 [spoiler](毕竟里面包含我小学就开始参与制作的游戏还是挺感动的) [/spoiler] [spoiler](另外竟然能一堆游戏的符卡背景高清复刻技术力太强力。😨)[/spoiler] 不过说到游戏的话,模型生硬的问题还是存在,多视角3D的STG可不多,在难度还是比较劝退人(判定点太大了) 角色飞行动画还是先前仰会更好,不然在俯视角下显得特别奇怪。
やってることは東方なんだけど、美しくない。 特に敵弾のデザインが悪すぎて、Stage3だとエフェクトと重なって敵弾が見えなくなる。 弾の一つ一つに愛が無さすぎる!!!!! 単に弾幕しました、って言うなら超クソゲー。 2DのSTGじゃなくて立体機動するなら、もっとSTGしている感覚が欲しい。 現在のバージョンはただ作業しているだけ。 本当に愛が感じられない
东方弹幕游戏,3D视角转换挺有趣。 有些角色是穿的泳衣。 弹幕什么的要素都挺好的。 3D角色建模是弱项,有些地方还会有面部特写暴露了弱点。 如果有条件的话,加一些立绘或者细化建模会好很多很多。 [table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table]
[h1] 游戏介绍 [/h1] 《Touhou Multi Scroll Shooting 2》是一款由Skydash studio开发并发行的一款东方Project二次创作的弹幕射击游戏。本作是由外国独立制作人完成的游戏,因此还是很不容易的,可以去试试前作,作者免费发布的那款游戏,希望大家可以支持一下。 [h1] 游戏简评 [/h1] 游戏流程虽然不是很长,但游戏的整体玩法以及要素都还是比较完全的,所以非常适合新手玩家尝试。本作一共设计了六个关卡,并且贴心的加上了新手教程,并且游戏的前期难度并不是很高,就算玩家死亡,也可以继续游戏,所以本作的惩罚机制很低。游戏将HP,MP,bomb等较为常见的stg要素都很好的保留了下来,并且HP很足,9HP加上逐渐回复,配合上使用mp来清除弹幕,让新手玩家在前期都能很好地过关,并且受到伤害会有一定的无敌时间,所以说本作的难度并不高。本作最大的亮点就是,人物使用了3d建模,虽然建模质量一般,但增加了游戏的新鲜感,配合上游戏使用了横纵视角按关卡进行切换,人物可以进行前后转向,都大大增加了游戏的可玩性。音乐方面,本作也做的还算不错,配合上stg的游戏玩法,很有东方的味道。但是游戏ui以及版面的设计属实简陋,很像是一款毫无质量的小游戏,但毕竟是独立制作人做的游戏,在此也就不过多批评,如果游戏可以优化建模,优化UI界面,那这又是一款优秀的同人弹幕射击游戏了。 [h1] 总结 [/h1] [b] +新颖的3dstg +优秀的音乐 -简陋的UI -拉跨的优化 +东方project要素 [/b] [quote]sbeam丧尽天良,我与黄游共存亡!加入[url=https://steamcommunity.com/groups/sqyx]色情游戏组[/url],发掘好玩的黄...呸,不是黄油我们也要评测! 也可以顺便关注我们的鉴赏家:[url=https://store.steampowered.com/curator/34401083]色情鉴赏[/url],虽然不全是黄油评测,不过我们也有很用心在写评测的![/quote]
[h1]向日葵游戏评分【7/10】[/h1] 这款东方弹幕射击游戏的玩法比较特殊,画面会在横轴和纵轴之间切换,敌人也不固定在屏幕的右侧或上方,玩家需要使用转身键来随时调整方向。 游戏共包含7个关卡、3个可选角色,虽然画面十分简陋,但玩法让人耳目一新。 [h1]欢迎大家关注我们的鉴赏家:https://store.steampowered.com/curator/28763059[/h1] [h1]和你一起寻找好玩的游戏,快来关注我们吧~微信公众号“向日葵游戏”、头条号“向日葵游戏”、官方微博“向日葵游戏评测”[/h1]
This game is sexy. I like it. Cool mechanic, interesting, boss fights, nice stuff. Only negative is the wonky balancing and the hit or miss stage design.
《Touhou Multi Scroll Shooting 2》是一款基于东方Project二次创作的弹幕射击游戏,本作是续作,前作是一款免费游戏,如果对此感兴趣的话,可以先去试一试前作再考虑是否入手本作。 可操作的自机还是熟悉的老三样,灵梦魔理沙和咲夜,操作上没什么变化,仍然是上下左右移动,Z攻击X符卡,shift减速切换攻击方式,值得一提的是shift可以锁定敌人攻击,这点真得手感很赞,另外新人推荐使用默认选择红色的灵梦进行游戏,因为她射出的子弹带有追踪效果,更适合新人操作。 在本作的弹幕射击里,我们的视角跟着游戏进度变换,从经典的俯视角竖屏射击,到分为左右视角的横向射击,甚至还有3D化的正面视角的射击,这种变换视角的设计很有创意,属于是玩了这一款同人,就体验到了大多数弹幕射击游戏的玩法。 尽管我对本作的评价还是挺高的,但不得不吐槽的是,本作的美术和画风真的很一般,甚至有些惨不忍睹,尤其是打到3D战斗的时候,看到哆来咪的那张脸,我真的没绷住,如果美术水平能再提高一点的话,那么这款游戏就没有什么大的缺点了。 有些人可能会想,这样会不会很难?但这点完全可以放心,因为本作的自机血量和符卡是以HP和MP的形式表现的,所以敌人不会掉落P点和符卡还有生命次数,但是HP和MP会自回,掉血不会清空MP点,因此我们可以有大就开,另外,如果“满目疮痍”了也可以直接续命打,因为没有惩罚机制。 总的来说,本作比较适合已经了解过东方project大致剧情和玩法,但没有深入尝试过弹幕游戏的萌新入手,因为本作没有剧情,但是弹幕射击却做的挺不错的,可以先从Easy打起,如果觉得自己是车万高手,也可以挑战高难度,高难度下三个视角切换也是很有压力的,挺好玩的,很推荐。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
非常有意思的作品。 虽然美术方面和stg手感方面还有比较多的不足,但是版面设计时不时会让人眼前一亮。 各种视角转换、3d演出让人目不暇接,甚至在3d场景下做了黑白版面,还捏他了梦终剧、夏夜祭等经典作品。 同人游戏就应该敢于去把自己新奇的脑洞实现出来。
[h1]Follow Our Curator, [url=https://hands-off.us]Hands-Off Gaming![/url] [/h1] [url=https://www.youtube.com/watch?v=r_XFg-1VSJc]YouTube Gameplay Video[/url] Touhou Multi Scroll Shooting 2 (or MSS 2 as we're gonna refer to it from now on) is another new Touhou Derivative work, this time a sequel to 2019's MSS 1 which you can actually grab for free on Steam. This time there's multiple characters, 7 Stages, and overall it's a huge improvement on the original. Some of the bullet patterns really had me sweating my ass off trying to dodge them, but using Sakuya's time slow ability actually felt super engaging and fun. MSS 2 is a game that likes to have a little fun with the property, the characters appearances are a little embellished let's say. Some scantily clad outfits are aplenty if that's your bag, but most of the game remains PG for those of us who are just here for the gameplay. The music is a bit of a mixed bag but I was really enjoying the rendition of Heian Alien that plays when you fight Nue, and when she transformed into an actual UFO I thought that was pretty funny and cute. The gameplay is actually really solid this go-around, with stages having some strange difficulty spikes but overall the way the balancing is for the levels feels admirable. I really particularly enjoy how the perspective shift changes how you strategize and route out your paths through the bullets, with 3 different characters you are gonna have a ton of options. MSS 2 actually impressed the heck out of me in this regard, and I know I'll have a lot of fun messing around with all the different characters and their unique abilities. I definitely think it's worthy of the "touhou" moniker!
I managed to clear the hard mode using Marisa, but I doubt anyone can beat the EX stage with her... The hitbox is too large, and she lacks any special skills, sad
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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