
Thousands of fairies and familiar faces are swarming the Scarlet Devil Mansion Library! Help Patchouli Knowledge survive by attacking back with bullet hell Spell Cards, gathering experience, and upgrading exponentially!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ヴァンサバ系の東方二次創作タイトル。グラフィックは可愛らしく、音楽も雰囲気に合っていて好印象。世界観づくりは丁寧で、見た目や演出面のクオリティはしっかりしています。 しかし問題はゲームバランス面。各種チートモードが用意されており、ついには完全無敵まで選択可能。その自由度自体は否定しませんが、通常プレイがむしろ“縛りプレイ”のように感じられてしまう設計になっているのは気になりました。 ユーザーフレンドリーであることは大切ですが、度を越えるとゲームとしての達成感や緊張感が薄れてしまう印象です。 ビジュアルや音楽が良いだけに惜しい作品。今回は残念ながらバッド評価とさせていただきます。
Very nice, simple and yet very fun Touhou fan-game. I'd really love if this game had some kind of endless waves mode, to give me a reason to keep playing even after beating it. With that, and some kind of rework to the upgrades grid passives and modifiers, I think I would spent hundreds of hours playing this. The concept of the grid is very nice and works well with the existing upgrades, but once you learn to use it properly, every run has basically the same build, which makes replayability kinda boring. Since all stats have similar value, you basically want everything: Damage, Fire Rate, Projectile speed, etc. There's some smart building by using modifiers that diminish certain stats together with spell cards that don't use such stat, but that's where the creativity ends. There's no incentive to prioritize one stat over the other. You end up wanting some "balance" because all stats are good, which makes every end-game build extremely similar with very little personalization. Also, while spell cards have "elements", they don't really change anything. There's no modifiers that buff specific elements or anything even remotely similar. I think the system could be made slightly more complex, by changing modifiers and global passives into ones that buff specific elements in a certain way, and maybe adding tiers. RNG can feel pretty rewarding when you get a high tier modifier that buffs, let's say, Metal Spellcards, and it would incentivize going for a build that buffs this type of element. Still, maybe I'm asking for too much for a 5$ game that most of the time has a 75% discount. For Touhou fans, this is a very recommendable game that can be finished in a day or two.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень прикольная игра, но иногда надоедает.
It's not bad if you play this game casually, but you're meant to be able to complete this game on Lunatic and EX mode without upgrades. If I had to summarize this game in one word, it's 'selfish.' Not enough mechanics and player choice for what it asks of you. Getting it on sale is really the only smart way to get your money's worth, but if this had a demo then I wouldn't have bought it. A shame, there were some neat ideas here.
simple but actually gets fun once you learn how to play it
bel gioco semplice ma bello
хороший вампирлайк по тохе
Easy to pick up and sink some time into while being complex with each new build you have to construct per run. TLS is a pretty good survivors-like that holds your attention with the bullet hell chaos of Touhou but not to the point of being an annoyance. Meta-progression can be grindy and the replayability leaves a lot to be desired, but overall it's a fun time. For fans of Vampire Survivors & Picayune Dreams.
довольно миленькая история и рисовка
muy bueno la verdad, si así es Patchouli con anemia imagínate donde no la tenga
Players by region
Where this game's players are, estimated from review languages.
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| $300.2K | 2.6K | 88% | $4.99 | |
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| $2.6K | 20 | 95% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $16.1K | 81 | 59% | $9.99 | |
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| $16.1K | 535 | 99% | $1.99 | |
| $16.1K | 76 | 95% | $9.99 | |
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