
Touhou Hero of Ice Fairy is an indie game developed by GAMEPULSE.Step into the shoes of Cirno, the Hero of Ice, as she embarks on a journey against evil, liberating Gensokyo and saving her dear princess.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 291.4/day in the week to Jul 16 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Touhou Hero of Ice Fairy is a 2D bullet hell action Touhou Project fangame.
In this Boss Rush game, the player steps into the shoes of Cirno, the Hero of Ice, as she embarks on a journey against evil, liberating Gensokyo and saving her dear princess.

Move freely on the battlefield and engage in exciting danmaku battles!
Dodge waves of beautifully designed danmaku patterns, each with stunning yet lethal bullets!
Create your own unique builds with a plethora of curious Items and Spell Cards!
Experience a hilarious and entertaining adventure to rescue the princess with Cirno and other popular touhou characters!

Genres
Engagement
Reviews
Themes across 292 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
战斗体验非常糟糕 这也许是我第一次在steam打差评 到红灵梦了,卡了大概4个小时,死了100次以上了。 作为东方正作N全通的玩家,认为战斗中很多设计都是不合格的。 首先就是受击耗勇气等级,放符卡也要耗勇气等级,这个勇气等级还偏偏要和伤害挂钩。一次受击惩罚再叠加掉勇气等级,还意味着输出效率下降,符卡释放空间减小,带来的惩罚非常大。 还有就是没有设计优秀的弹幕,前几个boss还稍微好一些,越往后设计越简陋。大部分都是激光和无缝弹,就算有小缝勇者的巨大判定也只能靠耗费体力进行冲刺或飞行换取无敌时间躲避。而且这部作品的随机弹幕,随机激光在很大程度上削弱了背板/反复练习带来的收益。例如我手残就是不会打,我一张卡反复练,但是古怪的冲刺手感和随机弹幕很大程度上弱化了练习,而强化了反应速度的要求。我即使一张卡反复打了200-300次,也依然没法做到稳定收掉。并且闪避还有短暂的前摇和后摇,惯性极大,无论打多少次都没法适应这古怪的手感。 接下来就是引导问题,很多地方初见杀严重,缺乏引导。例如一些角色的6符时符,根本没有引导可言,只能一遍又一遍打完前面五张去试最后一张,极大地消磨了游戏热情。 看到很多人在吹音乐,但是我实际上感觉游戏的BGM可以说好听,但是并不能算是“用心”,和ZUN正作的音乐不是一个层级的。就拿灵梦的背景音乐来说,确实很燃,但是旋律只是正作bad apple和少女绮想曲旋律的照搬,用经典旋律制造燃点,没有什么自己的想法。例如东方正作,再到同人的慕华祭,它们的音乐给我的感受就是,我打完一把,不管是疮痍还是过了,又或是无欠一张符卡打了半个小时,打完我都是愿意到音乐软件中去回顾。冰之勇者记的音乐,虽然可以说是好听, 但是我打完绝对是没有想在游戏之外听到它的想法的。 总结一下,美术和音乐是及格的,但是在玩法、平衡性和战斗上,给了我非常糟糕的体验。我也不知道那么多B站UP和评论都在夸赞的游戏性在哪里。
哪来的魂游冒充横版😅😅 区区紺珠传三面这么强?马上回紺珠传报仇😡😡
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.3K | 63% | $29.99 | |
| $1M | 3.9K | 89% | $12.99 | |
| $1M | 936 | 87% | $14.99 | |
| $1M | 4.2K | 83% | $11.24 | |
| $1M | 1.8K | 79% | $19.99 | |
| $1M | 1.9K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 4.1K | 89% | $29.99 | |
| — | 0 | — | — | |
| $906.5K | 2.9K | 83% | $19.99 | |
| $255.3K | 758 | 75% | $16.99 | |
| $3.3K | 8 | 88% | $15.99 | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 292 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,画风好,立绘好看,战斗系统做的也爽,第一个打通关的弹幕游戏,通关简单全成就很难
好玩的游戏,难度也不是很高,制作精良,优秀的同人游戏
完美
好玩
已全人物全避无伤。爽!!!!!
豪好
好玩,就是有点难还是很推荐的
it's just a boss rush game. It should have real levels and real stats upgrades. not a bad game if you like boss rush, but it ain't it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.