
Follow Hata no Kokoro as she explores and defeats enemies on the stage of Gensokyo. The game contains many randomized elements such as items, skills and maps. Players can utilize a variety of different playstyles, making each run uniquely different from the last.
Modeled estimate, not a reported figure. How we estimate →
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About















This is a fast-paced side-scrolling action game with roguelite elements. Follow Hata no Kokoro as she explores and defeats enemies on the stage of Gensokyo.
The game contains many randomized elements such as items, skills and maps. Players can utilize a variety of different playstyles, making each run uniquely different from the last.


This is a game about loneliness, self-discovery, and peering into others' intense emotions.
Kokoro is a mask tsukumogami with many bottled up emotions, yet she cannot express these emotions herself. All living creatures experience joy, sorrow, anger and happiness. At the advice of a friend, Kokoro reflects on her life's journey.
Relive the battles she had once fought, her opponents' intense and passionate emotions, and take a peek into the mystery known as her "feelings"...

What are tsukumogami?
Tsukumogami are youkai born out of objects created or used by humans. Over many years, these objects gain sentience and gradually take on a human form.

1. Roguelite Sidescrolling Dungeon Crawl
An infinitely replayable roguelite where each run lasts around an hour!
The map is randomly generated at the start of each run. Clear levels at record speed as you relentlessly explore, learn, and master the game with your own touch of visual flair, just like the exploration in Dead Cells.
Battle against youkai and other magical creatures while exploring the map to obtain skills and items to make yourself stronger and create the perfect synergy tailor-made for your playstyle!
Naturally, seasoned players can also ignore skills and items entirely, relying only on sheer mastery over the controls to overcome enemies.
At the end of the map will be a powerful boss where you can put all you've learned to use!
We also have a "null" emotion which does not provide any buffs. This is a hidden mechanic reserved for expert players that desire these restrictions for an even bigger challenge!
As you explore levels, you'll randomly come across different items which can strengthen your emotions or basic attributes, allowing you to customize and curate your build just the way you like it.
There will be many opportunities to obtain items as you go through the map.
In addition to empowering your character, items also allow you to access a wider variety of options to use in movement and combat. You can plan out your build in advance or improvise depending on what you get in the early game.
Create your own style, whether it's brute forcing, outmaneuvering, or gracefully avoiding enemies.
Furthermore, collecting 3, 6 or 10 items belonging to the same emotion will activate a powerful set effect!
Activating a set effect powers up your character across the board, meaning you can reap its benefits regardless of your playstyle!

Aside from items, you will also gain skills for the character you're playing as!
Skills directly increase your character's combat abilities, as well as opening up new options and adding a touch of visual flair! Knowing how to employ your repertoire of skills will not only make the game easier, it's also the best gateway into crazy combos for those who love to challenge themselves!
Surprise! Kokoro isn't the only playable character in this game! She is the main character—the one whom the story is told through—but there's no reason the other bosses can't be the main character themselves! Unlock these bosses by meeting certain conditions to play as them!
Items affect bosses the same way they do Kokoro, but bosses have their own unique moveset and skills! Each boss also functions differently, so if you ever get tired of playing as Kokoro, you can swap to a boss to keep things fresh!
Kokoro's most mesmerizing combos can just as well be performed by the bosses! Experimenting with each boss adds a whole new dimension to the game's replayability...
Items, skills, monster info, boss entries, music room... everything is there to collect to your heart's content! Also, it's a Steam game, so achievements are a must!
We've also ensured that these achievements are reasonably designed and require absolutely NO DLC to complete! Say no to disgusting achievements!







The game is packed to the brim with top-notch pixel art. Feast your eyes on countless meticulously crafted illustrations, backgrounds, UI, and visual effects.
Every scene in the game is a visual spectacle from start to end.

Fast and smooth gameplay, tons of item synergies, beautiful yet versatile skills, as well as powerful and imposing bosses to fight. A fully fledged roguelite in a small package.
Each run only takes around an hour, so you'll be feeling engaged throughout. Run after run, you'll have played for the entire day without knowing.






"Action games? But I suck at action games. I should play something else."
If you're new to action games, you may pass up on it out of fear that it may be too difficult. This is why we've taken steps to ensure that there is a difficulty suitable for everyone, such as turning on "infinite revives" to never worry about Game Overs ever again. All you need is patience to beat the game, and once you've accumulated enough experience, you can challenge even greater heights! No need to worry about penalties when dying!
"Oh, another action game. What does this game have for it in such a saturated medium?"
If you've played your share of action games, it's natural to consider how fleshed out a combat system is, or if you can turn off certain options to make the game harder. We've taken all of this into consideration!
Firstly, there are many combinations of items and skills which you can use to execute a myriad of stylish combos or push the system to its limit by chaining as many moves together as possible. All it takes is skill, creativity, and the game is your oyster!
You can also choose to disable emotions, items and/or skills, increasing the difficulty of the game and using nothing but raw skill to progress!
Music has always been something we're confident in, and we stand by our dedication to provide the most exciting, passionate and emotional melodies. Whether you're moving about or duking it out with a boss, there'll always be a harmonious melody to accompany you, immersing you in the emotions of the game's characters.
We're confident that our music will become a regular part of your playlist, and we've also provided a music room for you to enjoy the soundtracks in-game.

We already have a sizable list of games, some better than others, but we've never left a game abandoned before!
We started making games in 2018, and in these seven years, we've sold 5 games and many DLCs. All of them either complete start to finish or still under development. We also actively interact with our community on social media and gather feedback from them. By maintaining close relations with our player-base, we've created many games, and we believe that your support will improve our game! Of course, even if you decide to not support us, we'll still finish the game all the same. Regardless of how the game sells, we promise to develop the game until it is completely done!


Many more surprises await inside the game for you to discover...
We put all our heart into this game, and we're sure that you won't regret buying it.
Witness the journey of each character, understand their stories, and leave behind memories.
A Touhou story told through the lens of Kokoro, and a story that belongs only to you, the player.
Dichroic Purpilion (二色幽紫蝶)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Japanese, Korean
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
갓-겜 템포가 상당히 빠름 고점이 매우 높음 한 스테이지의 맵 지형 반복이 눈에 띄어서 아주 살짝 거슬렸음 (상자, 몬스터, 가시)
갓갓갓겜
这游戏挺轮椅的 虽然还在EA阶段但是还是要拷打一下 地图在多周目后的掉落基本不行,但是大体够用是真的 秦心可爱捏
還不錯,但喜怒哀樂系統感覺有點可惜,感覺戰鬥中切換情緒的好處太少
ドットの描きこみ、モーションの作りこみ、ストーリーの練りこみ、多彩なスキル、アイテムの取捨選択など、どこをとっても素晴らしい完成度でした(^^)
アップデートが待ち遠しすぎる。 サントラも必ず買うべき。 1周が短いので積みゲーになることもない、ただそれでも十分満足できる。 いいもの食べた時みたいにね。
좆 갖 겜 아쉬운 점 같은 스테이지만 반복하니 지루함,.. 물론 앞서 해보기라 나중에 스테이지 추가 엔딩이 나오면 없어지는 단점 그리고 희노애락 중 애 가 씹사기 너무 쉬움.
코코로도 사랑스럽고 다른 동방 애들도 이쁘고 화면을 보아하니 전형적인 동방 2D 횡-종스크롤 메트로바니아 느낌이 나는 게임인거 같아 바로 구매했습니다! 한국어 번역도 마미조의 사투리도 그렇고 맛깔나고 흥겹습니다! 다만 아쉬운 문제가 2가지 있었어요. 맨처음 게임을 실행했을 땐 해상도를 조절 할 수 없었습니다. 다시 게임을 끄고 재시작을 했을때에는 해상도를 선택할 수 있었는데 이게 버그 수정인지는 모르겠지만 지금은 해결된 문제라 생각합니다. 이 부분은 신경 안쓰셔도 됩니다. 다른 거 다 떠나서 장벽이 제게 여전히 남아있어요. 맨처음 튜토리얼 진입할 때 진입장벽이 제 기준으론 꽤 높았습니다. 일단 맨처음에 25~100% 단위의 타격 무적시간(?)은 아직 이해하지 못했습니다. (전 25%로 선택했어요) 그리고 희/노/애/락 시스템을 이해하는 것도 너무 어려웠습니다. 처음부터 게임패드 오른쪽 R스틱 4방향으로 공격방식을 바꿀 수 있다라고 하면 모를까 이걸 개념화하고 말로 설명들으라하니 무슨뜻인지 이해를 할 수 없었어요. 저는 일단 추가스킬을 쓸 수 있는 감정만 우선적으로 썼는데 평을 안 쓰려다 쓰게 됐습니다. 후발 주자분들을 위해 게임 시스템을 좀만 더 쉽게 서술해주세요. 물론 이건 게임 자체를 다시 뜯어고쳐야 하기 때문에 어려운 문제인 건 압니다만, 그래도 최대한 이런 고충을 들어주시고 쉽게 이해할 수 있도록 나중에 조치를 좀 부탁드리겠니다..ㅠㅠ 이 이해 어려움 때문에 환불할까 생각도 했어요... 허나 고이 간직하렵니다. 얼리엑세스라 중간에 갑자기 게임이 끝날까 걱정도 들지만 열심히 해보려합니다. 답변이 달리거나 게임을 이해하기 시작하면 추천으로 바꾸겠습니다!
Kiryu be damned to see this game!
gameplay loop does what it needs to (difficulty is slightly lacking, hopefully hard mode fixes that), new levels will also be nice, but again, the game does what it needs to do. the music and writing are also very good, some minor localisation errors but perfectly understandable
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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