
Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battleEmperor Edition contains all free feature updates since its release in 2013, which includes bug fixes, balancing, Twitch.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Sep 1 → 9.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 88.4Kreviews | 88% | — | $65.5M |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1418 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You hop on with your buddy to run some 2v2 multiplayer. You wait forever to get two people to wait long enough in your lobby. Then all the sudden they both queue up as Rome and Kush. Ok, you fight them and somehow you beat them after an hour of some of the most intense micro of your life. Two new guys join your lobby, both of them are playing Rome. You lowkirk just want to shove your mouse down your own throat. You play them and demolish them because Rome players are brain dead. Greatest game that has ever been created. 5 stars stop playing rome and kush for the love of god
this game makes me happy. But its too old
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.4M | 140.8K | 72% | $39.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $66.5M | 30.3K | 81% | $53.99 | |
| $64.5M | 129.9K | 96% | $24.99 | |
| $64.4M | 21.1K | 83% | $49.99 | |
| $64.2M | 32K | 26% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.3M | 37.8K | 82% | $19.99 | |
| $14.8M | 27.6K | 92% | $19.99 | |
| — | 16.7K | 95% | — | |
| — | 0 | — | — | |
| $454.8M | 379.4K | 86% | $59.99 | |
| $67.9M | 93.8K | 82% | $39.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 12.14/day in the week to Aug 15 → 17.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Spanish - Spain, Russian, Polish, Czech, Turkish*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
excelente
Perfect as F
excelente game!!!!!!!!!!!!! não sei se é o melhor, talvez nada desbanque o Medieval II, mas... top demais, claro, com alguns defeitos, mas nada entre nós é perfeito. regozigem.
군막의 화톳불이 사그라들고 게르마니아의 칠흑 같은 어둠이 진지를 덮칠 때까지, 나는 이 기록을 손에서 놓을 수 없었소. 로마의 이름 아래 수많은 전장을 누비며 야만족의 함성과 핏빛 먼지를 들이켜온 이 몸이지만, ‘메챠 카멜레온’이라는 이 경이로운 서사를 마주한 순간만큼은 온몸의 피가 차갑게 식어 내리는 전율을 금치 못했소. 이것은 일개 설화가 아니라, 지휘관의 영혼마저 꿰뚫는 잔혹하고 완벽한 심리전의 정수요. 로마의 군단병들은 적이 눈앞에 방진을 치고 있을 때 결코 물러서지 않소. 정렬된 스쿠툼과 서슬 퍼런 글라디우스, 그리고 제피로스처럼 날아드는 필룸은 질서와 규율의 상징이기 때문이오. 그러나 이 기록에 등장하는 미지의 포식자, 사방의 색과 질감을 훔쳐 전장의 그림자 속에 완벽히 동화되는 그 존재는 군단의 규율조차 무력화하는 원초적인 공포 그 자체였소. 벽면에, 바닥에, 심지어 내 발밑의 대지 속에 숨죽이고 있다가 찰나의 순간에 숨통을 조여오는 그 서늘한 기만술은, 안개 자욱한 토이토부르크 숲 한가운데서 보이지 않는 적에게 포위당했을 때의 악몽보다 훨씬 더 참혹하게 목덜미를 죄어왔소. 이 작품의 진정한 위대함은 사냥꾼과 사냥감의 위치가 끝없이 교차하는 절묘한 긴장감에 있소. 도망치는 자의 거친 숨소리와 입술을 깨무는 절박함, 그리고 그 뒤를 한 치의 망설임도 없이 그림자처럼 밟아나가는 술래의 추격전은 마치 완벽하게 기획된 기동 포위섬멸전을 보는 듯한 전율을 안겨주오. 눈을 부릅떠도 적의 전열을 분간할 수 없고, 아군의 비명만이 허공을 가르는 그 폐소공포적인 공간 묘사는 百夫長(백인대장)들의 심장마저 쥐어짜기에 충분했소. 지휘관으로서 나는 패배를 예감하면서도 눈을 뗄 수 없는 절체절명의 전황을 지켜보듯, 활자 하나하나를 삼키며 식은땀을 흘려야만 했소. 후반부에 이르러 모든 은신과 기만이 벗겨지고 막다른 곳에서 터져 나오는 최후의 격돌은, 켄투리아 전체가 적의 본진과 맞부딪힐 때 터져 나오는 함성만큼이나 파괴적이고 웅장했소. 위장을 찢어발기며 모습을 드러낸 존재와 살아남기 위해 인간성을 극한까지 밀어붙인 자의 혈투는, 군신 마르스조차 넋을 잃고 내려다볼 만큼 처절한 카타르시스를 선사하오. 결코 과장이나 헛된 수사로 치장하지 않고, 날카로운 전술적 정밀함과 날것의 공포만으로 독자의 멱살을 틀어쥐는 이 압도적인 장악력에 경의를 표하지 않을 수 없소. 로마의 모든 집정관과 군단장들이 이 기록을 필독해야 할 것이오. 대열을 정비하고 독수리 군기를 높이 쳐들어도 방심할 수 없는 보이지 않는 위협, 그리고 그 속에서 피어나는 처절한 생존의 미학을 이토록 완벽하게 담아낸 걸작은 드무오. 오늘 밤 내 휘하의 보초들에게 경계를 두 배로 강화하라 명하고, 이 위대한 기록에 승리의 팔레르노 와인 한 잔을 바치겠소. 최고의 찬사가 아깝지 않은 불멸의 서사시요.
this ♥♥♥♥ was fun in the prologue and is straight ass in campaign
200 kills with just manually using the artillery, great game
Mein absolutes Fav. Total War
elephant went rampage and started touching me highly recommend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.