
Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battleEmperor Edition contains all free feature updates since its release in 2013, which includes bug fixes, balancing, Twitch.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Sep 1 → 9.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 88.4Kreviews | 88% | — | $65.5M |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1424 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
all will be slaves for the new roman and parthia empires
good
Топчиг
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 12.14/day in the week to Aug 15 → 17.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Spanish - Spain, Russian, Polish, Czech, Turkish*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juego increible
Peak.
TW Rome 2 was initially quite a disappointment but over the years CA did work on the game, leaving it in a much much better state. Personally I have sunk hundreds of hours solely into the DEI mod for the game. The population system, new resources, and many other additions, give the game even bigger stakes but also a bigger learning curve which makes it fun for someone like me. If you were to get this game, please try the Divide Et Impera mod, even without submods it is an amazing piece, and frankly I cannot imagine playing without it anymore. Overall the game covers many ancient factions, each with unique units and lore, if you are interested in that, and is one of the top 5 games that I have played. Definitely recommend even the base game as I am sure you will fall in love with it, just as many have before you and me.
Are you kidding me? How come you can complete a life-cycle on the earth and not get immersed in the beautifully crafted Ancient (Total War) Rome timeline? I love it, and I will love it forever.
创意工坊汉化有问题,很容易闪退
good
Good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $18.3M | 37.8K | 82% | $19.99 | |
| $14.8M | 27.6K | 92% | $19.99 | |
| — | 16.7K | 95% | — | |
| — | 0 | — | — | |
| $454.8M | 379.4K | 86% | $59.99 | |
| $45.8M | 63.1K | 82% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.4M | 140.8K | 72% | $39.99 | |
| $66M | 23.6K | 90% | $69.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $66.5M | 30.3K | 81% | $53.99 | |
| $66.5M | 112K | 94% | $24.99 | |
| $64.5M | 129.9K | 96% | $24.99 |