
Help Artificial Intelligence named HAWKING activate an incredible mechanism that can reload the Universe!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ever had something turn out so disastrously that you wished you could just reset and start all over again? In this game you may just have the chance to reboot the grandest experiment ever gone wrong. That experiment? The Universe itself.
You will find yourself inside an amazing single mechanism, impressive in its scale. Taking control of its lonely resident - Artificial Intelligence named HAWKING, you will be able to visit many locations filled with a variety of technical devices.
Solve spatial puzzles, change the fundamental laws of physics to activate all systems of this incredible mechanism and launch a process called TOTAL RELOAD!
The game world of TOTAL RELOAD consists of many locations connected by special devices for fast movement called Quantum Transporters.
Each location has different energy sources that you have to combine into a single network with Quantum Transporters. Some energy sources are located in hard-to-reach places, and to get there, you'll have to use wires to temporarily supply power to various objects: moving platforms, sensor grids, energy filters and closed doors.
In TOTAL RELOAD you have to learn to “think with wires” or, in other words, understand that by temporarily supplying power to various objects you can get to previously inaccessible locations.
The plot of the game will be presented in an unusual way. At the start, you will take control of the body of the main character - an Artificial Intelligence named HAWKING, while the AI's mind will function independently and realize that the body is now controlled by someone else. Therefore, HAWKING's mind will periodically communicate with you through text comments that will appear on the screen at certain moments. And in some locations you will find special symbols that can be scanned in different sequences and using this system make up questions for the AI.
This is a story about loneliness and difficult challenges posed to oneself, a story about the search for absolute universal knowledge. In a sense, this is a metaphorical narrative hidden under science fiction about the game developers themselves, alone trying to complete a difficult task and overcoming various intellectual obstacles. The game will also contain references to the works of real-life personalities, for example, to the songs of the rock band Muse and the book by Robert Heinlein.
Game duration: about 10 hours.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 50reviews | 96% | — | $17.9K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра самобытная. Приятная музыка и озвучка, нормальная графика. Загадки однообразные и немного скучные. Оценка 6 из 10.
めっちゃ頭使ってます。 すんげー楽しい!時間が溶ける! たまに「マジかよw盲点過ぎるw」っていうことがあるw
Excellent game! Puzzle range from intuitive to very difficult. However, I was able to complete the game with no hints or guidance. There were some technical growing pains when I was playing it on my Mac (no issues at all on my PC), but the developer is very helpful and quick to respond to inquiries. If you like complex puzzles that require creative problem-solving skills, then you will enjoy this game. However, I do not recommend this game for people who experience regular motion sickness, or who are sensitive to flickering lights.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Italian*, Hungarian*, Korean*, Polish* +2 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая игра, хорошая разминка для мозгов. Если не можете решить за 10 минут, не ищите подсказок, попробуйте решить за 2 часа. Хотя, могут возникнуть проблемы из-за незнания механики.
Пишу отзыв не пройдя игру, вскоре планирую пройти её до конца. Хорошая головоломка с интересными механиками и постепенным нарастанием сложности, приятный визуальный стиль, атмосферная музыка, радует наличие русской озвучки. Игровой процесс не давал заскучать. Считаю, что данная игра успешна в своём жанре и заслуживает внимания.
After winning this game in a giveaway, I decided to take it for a spin. It's no question that Portal has a heavy hand in the influence department, but at the same time Total Reload is its own thing. The puzzles are intricate and force your brain to run on all cylinders, but they're also relatively easy from what I've played so far. Highly recommend this for any puzzle game lover!
配信でプレイして13時間ほどでクリア! 頭がさえてる方なら6,7時間で行けるかと思います! 3Dで未来風のパズルゲーム! グラフィックもよく謎解きも色々あって楽しめました! 難しい所もあったけど攻略出来た時の感動は凄いです!
実況しつつプレイし、クリアまで17時間ほど。 パズルゲームが得意な人は、もっと短時間でクリアできると思います。 エネルギー発生源から目的地までケーブルを繋げるのを基本とし、 途中からそれ以外のギミックが色々と増えます。 難易度は少しづつ上がり、きちんと調整されている印象。 アクションを求められる箇所はありません。 ギミックの配置がしっかり計算されていて、何度も関心しました。 パズルゲーム好きにオススメできる一本です。
[h1] Всё по-честному [/h1] Ну вот я и прошёл эту замечательную серию головоломок! Всё как и полагается, большую часть времени ходил-тупил, выполнял раз за разом действия, которые не помогают продвинуться, но за то, когда выполняешь правильные действия и продвигаешься, испытываешь приятное чувство удовлетворения. Главным образом для этого ведь играют в пространственные головоломки, так? А единственный персонаж по пути развлечёт разговорами. Тамада (ИИ Хокинг) хороший, конкурсы интересные, антураж стильный, музыка приятная. Всё по-честному, всё нормально решается, Хокинг иногда что-то подсказывает, но немного и ненавязчиво. Насыщенного сюжета и шьямалановских твистов там нет, и не надо. Большое спасибо, Torshock!
I beat the game! not a bad puzzle game, lot of portal-esque mechanics: cube-on-button, thermal discouragement beams (that aren't very discouraging), unstationary platforms, pits of deadly deadly goo, as well adding it's own unique mechanics to the puzzle rooms you need to solve to restore the universe. pros: controls are good, difficulty doesn't spike too much, game mechanics are (generally) pretty easy to understand (although in some rooms a little fiendish) cons: one of the early levels has a cable connected to a piece of equipment, while the cable can be turned on/off - this doesn't change the equipment, this isn't a huge issue, it doesn't strictly interfere with the room solution, but it does break established rules about how the game world works (you toggle the cable, that toggles the equipment state), and makes the room a little harder to read than it should be. I posted about this room in the discord, and i think that could be improved. no steam achievements? nothing to say "connect your first cable", "complete act 1", "respawn a cube", "complete the game", etc I get it's single player, but it's nice to be a little competitive and see how you're doing compared to others even in a single player game. If the devs add steam achievements at some point, maybe they should also have "do not use intended route on room x" to encourage people to look around and find different ways of completing things, but that leads into the next issue: some later levels have no manual cube respawn option, and if you get the cube stuck you either have to get very creative to get the cube back or you have to consider quitting to the menu and starting all over again. it'd be nice to have a keyboard shortcut to reset a whole room (respawn all cubes, undo all wires, reset all lifts & power switches, and respawn you back at the start of the room), fundamentally this is a physics sandbox game and particularly in later levels with gravity puzzles, softlocks are a possibility if you're going off the intended path. (oh and one of the gravity rooms has a wall with no hitbox which you can fall through only to find out the room also has no killbox if you fall too far, fortunantly alt-f4 and restarting got me back into a safe area of that room) but, allowing people to explore and having a safe way to reset would also allow people to speedrun with less risk, and that would also be a neat achievement to have, "beat the game in under x hours" overall it's not a bad game, but it needs a few guard rails to prevent people from messing things up totally but given that's quite an ask for a game that already shipped, maybe we'll see those things in a sequel? still, if you like puzzles and platformers, it's worth trying!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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